Duration 3h? MP4
Title: The Gnomon Workshop – Designing a Modular Environment Using Unreal with Brian Recktenwald
Info:
In Designing a Modular Environment using Unreal, Environment Artist Brian Recktenwald guides you through his workflow for creating a subway environment with some supernatural elements. In breaking down the scene, Brian takes you through his entire creation process of reference gathering, modeling modular blockouts & assets in 3ds Max, testing blockouts in Unreal, texturing in Substance Designer, final modeling, uv?s, and rendering in V-ray Next. He also covers photogrammetry techniques using Reality Capture, organic modeling in ZBrush and final scene assembly, lighting, and post processing. For those looking to create efficient environments, using a few objects to imply detailed complexity, this tutorial provides invaluable tips and techniques.
https://rg.to/folder/4950168/The%20Gnomon%20Workshop%20Designing%20a%20Modular%20Environment%20Using%20Unreal%20L.html
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whoever uploaded this to nitroflare was high on crack or hopelessly retarded. Bravo
Could you please re-upload this course?
thank you so much :)