Gilberto Magno – Workshop Character for Games
Title: Gilberto Magno – Workshop Character for Games
Info:
The workshop will have 10 weeks of duration. It will be available all lessons with right dates for feedback on our page.
Each class will contain practical video with my workflow explaining each step with exercise to week.
Pre-requisite:
It needs basic or intermediate knowledge about: Zbrush, Maya and Photoshop or equivalent software.
The student will have knowledge of the process used in the creation of next-gen characters, from modeling, bakes maps and textures to the final presentation, following an pipeline used in the industry.
Seriousness and commitment are essential in this course.
Schedule:
High Poly
Week 01 – Understanding the concept / Starting modeling / Overall Blockout
Week 02 – Overall modeling of acessories
Week 03 – Clean up topology
Week 04 – Finishing the high poly modeling
Low Poly
Week 05- Retopology
Week 06 – Uv’s / Hair cards
Texturing
week 07 – Map Bakes
week 08 – Textures
Final Presentation
week 09 – Understanding Shaders / Marmoset Toolbag
week 10 – Render / Final presentation
Used Softwares:
Zbrush, Maya, Substance Painter , Photoshop, Marmoset, xNormal (You can use equivalent softwares because the ws is based in workflow)
https://rg.to/folder/5434087/Gilberto%20Magno%20Workshop%20Character%20for%20Games%20L.html
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2018 course!!! more outdated courses you posting. no one clicks to download! SO post better stuff
Fuck you Rachel.
You’re getting shits for free, and you complain? Fking beggar.
And what will you gain by having a “newer date” tutorial?
If you knew anything about game development you would know that the process is the same. Zbrush, Maya, Marmoset, substance painter…. aren’t those the same tools you use today? obviously some new features have appeared in recent years, but do you even use those new features?
What do you really expect from tutorials. Newer or old, all “X design for games” it is going to be the same process, only because you are ignorant about it, doesn’t make this tutorial useless. You can scrub through the video and find additional information or tips to make your workflow better and broader but it doesn’t mean this tutorials is better or worst than a newer one just because “updated tools” or whatever. I mean, you can even go to Marmoset blog posts and see the same process in a short information, and again, it is going to be the same process. You download to learn more, not because somehow a newer tutorial will make you the master designer only because they might be using newer tools. But then, you haven’t even tried to see if this tutorial might teach you something, you just complain about the date without even trying to learn more about what supposedly you are aiming for.