Duration 17h Project Files Included MP4
Title: Udemy – 3ds Max and V-Ray : Advance Your Rendering Skills
Info:
What you’ll learn
Get up and running with the V-Ray 5 rendering engine inside 3ds Max
Lighting Analysis tool
Viewport IPR
Critical V-Ray concepts
V-Ray Materials
How to create in-camera effects
Depth of field and motion blur
How to easily add lifelike effects to your 3D models using FX tools such as VRayFur
Streamlining material editor workflow
Managing assets
Referencing materials with XRefs
Rendering the Physical Material
Controlling highlights with Roughness
Directing reflections and refractions
Simulating translucency and scattering
Building a shading network
Combining and color correcting maps
Baking maps with Render to Texture
Procedural mapping
Using relief maps: bump, normal, and displacement
Physical lighting and gamma correction
High dynamic range and exposure control
Global illumination
Exterior daylight
Image-based lighting
Advanced environment options
Geometric backdrops and material emission
Interior daylight
Importing photometric data
Studio lighting
Spot light image projection
Atmospheric effects
Why you should use substances for texturing
Adjusting your Substance workflow mode and settings
Creating materials from photos with Bitmap2Material
Working with texture maps from Substance Designer and Painter
Exporting maps as EXR and PSD files
Using the exported maps in V-Ray
Using exposure compensation
Using photometric lighting
Adding sunlight
Adjusting auxiliary lights
Balancing lights
Daytime rendering
Compositing in Photoshop
Nighttime lighting
Night rendering and compositing
Adding reflections and final touches
Setting up environmental lighting
Adding sunlight to a scene
Creating lighting and reflection elements
Compositing daytime scenes in Photoshop
Lighting for night
Rendering nighttime elements
Compositing nighttime scenes in Photoshop
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