Duration 5h 8m Project Files Included MP4
Title: Udemy – GameMaker 2D Platformer Workshop
Info:
What you’ll learn
• Game Development Fundamentals: Introduction to GameMaker’s interface and capabilities, essential for indie game development.
• Character Dynamics and Control: Techniques for creating responsive character controls and intelligent AI movement tailored for 2D platformers.
• Innovative Gameplay Mechanics: Designing unique gameplay elements, including a system where excessive movement triggers a robot explosion.
• Creative Platform and Level Design: Constructing unique platforms and designing complex levels with deployable spikes, retractable obstacles, and locks.
• Visual Effects and Animation: Creating captivating animations and effects for players, enemies, and transitions, along with comprehensive animation setups.
• UI Development and Score Tracking: Implementing a polished start menu UI and an end-of-level score system to track players’ performance and gameplay.
Are you a game developer, pixel art aficionado, or gaming enthusiast dreaming of crafting your very own retro-inspired 2D platformer?
Embark on a journey into the world of game development with the ‘GameMaker 2D Platformer Workshop’, a comprehensive course designed by Dan, an experienced indie game developer with a passion for creating unique games from scratch. With a rich background in GameMaker and various other engines, Dan has produced numerous games and is a skilled pixel artist and coder. This course offers a deep dive into the art of 2D platformer creation, blending technical skill development with creative expression.
Hey everyone, welcome to the ‘GameMaker 2D Platformer Workshop’! My excitement is off the charts as I get to introduce you to this incredible journey. Here, you’ll create your very own retro game from scratch.
For those passionate about gaming and creativity, you’ve found the perfect place!
I’m Dan, the creator of this course. My background in indie game development is extensive, fueled by a passion for crafting unique games. I’ve honed my skills in GameMaker and several other engines.
More than just a game developer and coder, I’m also an adept pixel artist. Which, by the way we also have a course on called ‘Pixel art Bootcamp -Complete 2D Retro Game Masterclass’ that I recommend you checking out if you are more interested in more artistic approach.
Now, I’m here to transfer all my knowledge of game design and experience to you.
Top 6 points about ‘GameMaker 2D Platformer Workshop’:
1. Master Character Dynamics: Dive into creating responsive character controls and intelligent AI movement specifically tailored for 2D platformers, ensuring your characters move and interact with the game world in realistic and engaging ways.
2. Innovative Gameplay Design: Learn the art of designing unique gameplay mechanics, such as a novel system where excessive movement triggers a robot explosion within levels, adding a thrilling twist to your game’s strategy and player experience.
3. Advanced Progression Systems: Develop sophisticated progression mechanics using a collectables system to unlock new areas and introduce lock tiles, requiring players to strategize the collection of keys to advance, enriching the game’s depth and replayability.
4. Creative Platform Designs: Unleash your creativity in platform design by constructing unique platforms, including ones that allow players to jump from beneath and others that magically appear and disappear, challenging players and adding variety to your game.
5. Dynamic Animations and Effects: Elevate your game’s visual appeal with comprehensive animation setups for players, enemies, new level transitions, and engaging particle systems to enhance the gameplay atmosphere and immersion.
6. Comprehensive Menu UI and End Score Tracking: Implement a polished start menu UI and an end-of-level score system that meticulously tracks completion time and death counts, offering players insights into their performance and encouraging gameplay improvement.
Imagine embarking on an adventure where every pixel pulses with life, where every jump is a leap into the unknown, and every level is a story waiting to be told. This is the essence of our ‘GameMaker 2D Platformer Workshop’, where you’ll breathe life into a world filled with imagination and challenges.
Course Overview
Introduction to GameMaker: Start your adventure by familiarising yourself with the GameMaker interface, understanding its capabilities, and exploring why it’s the go-to tool for indie game developers.
Designing Your Game: Learn to lay out a comprehensive project plan, from mapping out game mechanics to implementing advanced collision systems that bring your pixel art to life.
Character Dynamics and Control: Master responsive character controls and intelligent AI movement, ensuring your characters interact with the game world in realistic and engaging ways.
Innovative Gameplay Mechanics: Discover the art of crafting unique gameplay elements, such as a novel battery depletion system that adds a thrilling strategic layer to player experience.
Creative Visual Effects (VFX): Dive into creating captivating animations and effects, from enemy death animations to dynamic camera shakes and particle effects that enrich the visual narrative of your game.
Advanced Level Design: Tackle the challenges of designing complex levels with deployable spikes, retractable obstacles, and keys-and-locks systems that enhance gameplay depth and replayability.
Sound Design and UI Development: Learn how to incorporate soundtracks and effects for a complete auditory experience, and build a custom UI for your game menu, elevating the overall player engagement.
Finalizing Your Game: From designing an impactful Game Over screen to exploring intuitive level design, the course covers everything you need to polish and complete your game, ready for players to enjoy.
Your course project, “Battery Pack,” will be an action-packed adventure featuring a robot navigating through enemy-filled levels, conserving its energy, and overcoming obstacles with precision and strategic thinking. You’ll not only create a game but also acquire a profound understanding of game development mechanics.
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