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Udemy – Substance Sampler: Zero to Hero in Textures and Materials

Posted by Diptra on 2025/01/25
Posted in: 2D, CG Releases, Downloads, Softwares, Windows. Tagged: substance sampler, Udemy.

Post Cover

Duration 7h 19m Project Files Included MP4


Info

Title: Udemy – Substance Sampler: Zero to Hero in Textures and Materials

Info:
What you’ll learn
Career advices and insights on sectors where you can work as a material artist by the end of this course.
Basics of texture and material types in 3D modeling, highlighting commonly used materials, textures, and their application areas.
User Interface (UI) in Substance Sampler
All the filters and usage examples you can use to create materials in Substance Sampler
Using the filters we learned before, we’ll combine them to create complex and commonly used material types suitable for both interior and exterior environments.
Create metadata for materials to include personal info, program descriptions, and proper tags/categories to enhance visibility and discoverability.
Exporting materials outside the program using different export techniques.
Basics of procedural and texture imports, and material creation for using your materials in Blender, Substance Painter, Unity, and Unreal Engine.

Have you ever wondered how the textures of 3D objects in games or movies are created? We have prepared a great course for you, starting from the basics of creating textures and materials using Adobe substance sampler and progressing to professional levels together.

Throughout the course, I aimed to reinforce your learning with appropriate stimulating tools using my professional knowledge and teaching background. From time to time, we will look at other programs (Example: Photoshop, Blender, Substance Painter, Unreal Engine, Unity.) or we will enrich our learning material by using 2D & 3D animations, graphics or visuals.

You will learn what textures are, which texture can be used for what purpose, what the material is basically and the most common material types you may encounter.

At the end of the course, whether you are a beginner hobbyist, have an infrastructure or a professional, you will definitely find something to improve yourself in the course.

Starting from the interface of Substance Sampler, we will learn all its content and use it in our applications. We will also review all the parameters of this program, which also has a large command library such as texture generators and filters. In short, this course is a Substance Sampler user manual from A to Z.

Our samples consist of the most frequently used materials in the sector. If you repeat the applications and become familiar with them. You will be able to produce countless different materials using your own creativity.

As an instructor, I am not only very knowledgeable about design, but also about educational techniques, as I took formation and pedagogy courses at the faculty of education.

Our Course includes:

What are the materials and their types?

What’s the texture and their types?

Import & Export the textures

Creating shaders in Blender, Unreal Engine and Unity

Tweak the exposed parameters in Substance Painter and wrap your model with your texture.

Texture generators

Filters and types

Sample examples

and resources…

After the course you’ll be able to:

work as Texture Artist, 3D Material Artist, Shader Artist

use Substance Sampler projessionally.

create your own materials, textures, masks and generators.

can rule the User Interface and the workspaces you’ll use

stay updated in Substance Sampler

Who this course is for:
Beginners who want to learn textures and materials from scratch and start their journey in 3D art.
Hobbyists and enthusiasts looking to explore the world of materials and improve their creative skills.
Professionals seeking to expand their knowledge and master advanced techniques to elevate their projects.
Game developers, environment artists, and 3D modelers who want to enhance the realism and quality of their work through better material creation.
Download

Rapidgator

https://rg.to/folder/7924151/Udemy%20Substance%20Sampler%20Zero%20to%20Hero%20in%20Textures%20and%20Materials%20L.html

Alfafile

http://alfafile.net/folder/GinV

Nitroflare

https://nitroflare.com/view/06E5D818DB8F617/UdemySubstanceSamplerZerotoHeroinTexturesandMaterials.part1.rar
https://nitroflare.com/view/653C8FC30866C05/UdemySubstanceSamplerZerotoHeroinTexturesandMaterials.part2.rar
https://nitroflare.com/view/2F1E3530463CE65/UdemySubstanceSamplerZerotoHeroinTexturesandMaterials.part3.rar
https://nitroflare.com/view/F5C1D7C654BF5FA/UdemySubstanceSamplerZerotoHeroinTexturesandMaterials.part4.rar
https://nitroflare.com/view/7EBFC0460A3A374/UdemySubstanceSamplerZerotoHeroinTexturesandMaterials.part5.rar
https://nitroflare.com/view/9CA4DEFA76519D5/UdemySubstanceSamplerZerotoHeroinTexturesandMaterials.part6.rar
https://nitroflare.com/view/CBAADB695A37412/UdemySubstanceSamplerZerotoHeroinTexturesandMaterials.part7.rar

CGP

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