Duration 1h 33m Project Files Included MP4
Title: Udemy – From Ai to 3D, 3ds max Cyborg Making of.
Info:
What you’ll learn
Ai and 3ds max integration analysis.
Character Modeling Analysis 3ds max Cyborg.
Analysis Creation Materials Character 3ds max Cyborg.
Rig Analysis and Character Animation 3ds max Cyborg.
3ds max Cyborg Character Rendering Analysis.
Ai image generation examples.
Examples of PBR Materials and Rendering.
Examples of animation export and import in Blender and Marmoset.
Topics: in this course we will study how new artificial intelligence technologies can become a source of inspiration for today’s 3D modeling techniques and integration related to rendering and Ai.
The Making of illustrates and analyzes how a female Cyborg character was created through different modeling techniques, through the countless Ai resources it will be possible to design new designs as a source of inspiration for our favorite modeling program; in this course I will use 3ds max but each of you can use the modeling program most congenial to him such as Maya, Blender, Cinema 4D etc etc.
In addition to modeling we will observe what were the techniques for creating materials in different solutions, for a classic render and for the most modern PBR materials intended for the real time world, I will use different programs for this and I will show you the settings suitable for the purpose.
We will also talk about Mapping coordinates to understand how they were created.
There will be plenty of ideas to understand how the character’s Rig was made and with which Tools the animations of the female Cyborg were created in 3ds max and exported for the most popular 3D graphics programs.
If you are interested in understanding how this story was created, press the play button on this course and enjoy this Making of.
Note: The Speaker’s voice is generated in AI, Automatic subtitles are available.
Who this course is for:
3D Artist, 3D Modelers, Students, Teachers, Designers.
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