Duration 32h 1m Project Files Included MP4
Title: Udemy – 3D Character Creature – Complete Pipeline
Info:
What you’ll learn
They will learn how to create a realistic 3D character from scratch, from blocking to final detailing.
They will gain hands-on experience using industry-standard tools like ZBrush, Maya, Substance Painter, and Marmoset Toolbag.
They will learn how to prepare textures, bake maps, use smart masks, and apply techniques for creating realistic surface details.
They will gain efficient modeling workflows and practical tips for each stage of the character creation process.
In this comprehensive and hands on course, you will learn how to create a monster character model from scratch all the way to a professional level. We’ll start with just a design idea and, using AI assisted methods, transform that initial vision directly into a production ready 3D model. Throughout the course, you’ll gain practical experience with every step of the character creation pipeline just like in real world projects.
During the modeling process, we’ll be working with powerful industry-standard software such as ZBrush, Maya, Substance Painter, Marmoset Toolbag, and Arnold Renderer. Each stage will be clearly explained and reinforced through practical application using included project files.
What You Will Learn:
Techniques for turning an AI assisted art direction into a 3D model
High resolution digital sculpting using ZBrush
Creating clean, animation ready low poly retopology in Maya
UV unwrapping and accurate detail transfer
Baking high resolution details to a low poly mesh in Marmoset Toolbag
Professional PBR texturing workflows in Substance Painter
Creating realistic wear and material effects for skin, eyes, armor, and more
Lighting, atmosphere setup, posing, and final rendering with Arnold Renderer
Optimizing characters for real time applications such as games and animation
Content Lecture:
At the end of the course, you’ll get access to all source files and supporting materials used throughout the project. These resources are provided for educational and reference purposes only.
Who this course is for:
Beginners and intermediate 3D artists who want to improve their character modeling skills.
Artists looking to learn industry-standard tools like ZBrush, Maya, Substance Painter, and Marmoset Toolbag.
Students who are aiming to create realistic characters for games, animation, or portfolios.
Anyone interested in understanding the full character creation pipeline from sculpting to texturing and rendering.
https://rg.to/folder/8186663/Udemy%203D%20Character%20Creature%20Complete%20Pipeline%20L.html
http://alfafile.net/folder/Gdok
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