The Foundry NukeX Ver 6.0 v7 x32Bit & x64Bit
Hairtrix Ver 1.7.0.81 For 3DsMax 2011 x32Bit & x64Bit
Hairtrix consists of two formerly independent plug-ins, hairfx and Ornatrix that can now be used in concert to create amazing hair and fur effects. Both Ornatrix and hairfx are production-proven hair creation and simulation tools for 3ds Max and they provide users with a multitude of advanced tools for creating realistic hair and fur, and simulating its movement.
Cure your creatures? and characters? baldness by applying the Hairtrix to any 3D geometry in your scene, and within seconds, you?ve got a lush sprouting of everything from short stubble to long silky hair that can be further refined and styled. In any 3ds Max viewport, users can then interactively push, pull, comb and cut Hairtrix hair to match their characters? needs. Need your character to look like they just got out of bed? Then layer some frizz and randomness to the hairstyle in seconds. Want wet, matted hair for your creature? No problem, just apply spacewarps like gravity as well as complex specular hair shaders to achieve the look you?re after.
Just check out this extensive list of features that Hairtrix offers:
Brush-based hair combing directly within the 3ds Max viewports
Multiple dynamics engines (including Aegia PhysX) allow for complex motion to be created quickly for hair
Cloth Mesh converter provides support for built-in cloth and SimCloth3 dynamics
Advanced anti-aliasing engines for clean renders
Full mental ray support
Improved Surface Distribution dialogs allow new ways to derive parameters from the emitter surfaces
Random Distribution curve controls allow the user to define the exact distribution of a parameter over its range
Better and more flexible export of hair to external plug-in tools and MAXScript.
Improved anti-aliasing through a new thick strand renderer
Rendering in buckets of any size and order to lower memory usage and allow for better integration with ray tracers like finalRender and VRay
Unique channel-based system allows for total control over visual properties of hair and fur including Vertex Color manipulation for real-time changes
Multiple hair specific materials allow for a full control over the final look of your hair
Atmospheric render controls allow users to balance render speed with quality output of their hair and fur creations
Multiple hair modifiers allow layering of effects such as Frizz, Curliness, Direction, Clustering, Strand Detail and much more…….
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Hairtrix Ver 1.7.0.81 For 3DsMax 2011 x32Bit & x64Bit
http://rapidshare.com/files/404197526/Hairtrix_Ver_1.5_For_3DsMax_2011_x32Bit_x64Bit.rar.html
http://www.filefactory.com/file/b26h9h0/n/Hairtrix_Ver_1.5_For_3DsMax_2011_x32Bit_x64Bit.rar
http://hotfile.com/dl/51719272/e76cbbf/Hairtrix_Ver_1.5_For_3DsMax_2011_x32Bit__x64Bit.rar.html
Enjoy it !
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Play DVD BOY’s **HotFile.Com** Files
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Play DVD BOY’s **FileFactory.com** Files
http://www.filefactory.com/f/81884f97cee6b4e2/
With every major release of thinkingParticles new features are introduced, extending the power and flexibility of thinkingParticles by a magnitude, as compared to its predecessor. Release 4 represents a milestone in advancing the feature set.
Most of its new functionality was born out of the need for advanced technical effects that were required by several major block buster movie productions, such as: Roland Emmerich’s “2012” that was all about demolition and disaster, Director John Woo’s “Red Cliff” which had an epic ship battle of more than 4000 burning and crashing ships, and sequences in the movie GI Joe “Rise of the Cobra” that needed our development attention as well.
The x32 version only includes the x32 Physx Plugin. For x32, you must download both packages listed below. For x64 you only need to download the x64 package below.
DOWNLOAD
x32
http://rapidshare.com/files/403522115/CTP1132X.rar.html
x64
http://rapidshare.com/files/403516412/CTP1164X.rar.html
Bunkspeed SHOT? is the reimagined, all new generation replacement for HyperShot. Bunkspeed was the first to create an intuitive “virtual digital camera” in the form of interactive real-time rendering with UDRIVE in 2003, then again in 2007 with the first real time ray tracing application HyperShot. Simple and elegant workflow enabled digital designers to bring their creations to realistic life, in minutes not hours. Bunkspeed’s innovative and passionate team have done it again with the pending introduction of the next generation – Bunkspeed SHOT?.
A procedural modeler, Acropora combines volumetric modifiers with multi-octave 3D noise sampling to generate detailed surfaces in far less time than conventional surface modeling software. Acropora adopts a less deterministic approach to generating complex, organic shapes by applying sequences of modifiers on large voxelized meshes. The effect is to create an endless, seamless expanse of surface that undulates and changes in a natural way. The resulting meshes contain caves, ridges, overhangs and other natural features that are not possible with height maps. Meshes can then be broken up into segments, with segments further divided into different levels of details.
Qualoth is a production-proven cloth simulator aimed for high quality cloth animation creation. It has a sophisticated physical model and numerical algorithms that produce realistic wrinkles and animation, and reliable collision handling mechanism and rich set of controls that give users more time for creativity than trouble-shooting.
This course will provide you with a good foundation for rigging characters in 3ds Max.
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Digital Tutors – Modeling Architectural Destruction in Maya
English | VP6F 782×646 | MP3 96 Kbps | 715 MB
Genre: eLearning
In this series of lessons we’re going to use a variety of modeling tools and techniques to create damage effects using a building.
Damaging 3d models presents some interesting challenges and creates new issues from a modeling point of view. Perhaps you now need to build an engine because a shot calls for the hood of your CG car to be damaged. Or the walls of your set have been damaged, displaying their inner structure. We’ll cover some basic techniques for adding the needed resolution to the models. We’ll talk about how different types of materials react to damage – wood vs. metal or concrete. We’ll cover methods for breaking apart pieces of geometry as well as dressing the set and using dynamics to add rubble very quickly. Once done, you’ll be able to apply what you’ve learned and start destroying your own 3d models.
Lesson Outline (12 lessons)
1. Introduction and Project Overview
2. Isolating relevant geometry
3. Removing large chunks of the building
4. Manipulating the ceiling interior
5. Manipulating the floor interior
6. Dressing the set with props and debris
7. Dressing the window areas
8. Breaking concrete and stone pieces
9. Breaking wood pieces
10. Assembling rubble with dynamics
11. Detailing block damage in Zbrush
12. Detailing wood damage in Zbrush
* Project files are included
DOWNLOAD LINKS:
http://rapidshare.com/files/397960555/DT.MADiM.part1.rar
http://rapidshare.com/files/398008602/DT.MADiM.part2.rar
http://rapidshare.com/files/398047181/DT.MADiM.part3.rar
http://rapidshare.com/files/398082301/DT.MADiM.part4.rar
ENJOY!
CGAXIS bathroom set 01 from CGAXIS collection vol. 2
CGAxis Bathroom Set 01 containing 7 models of bathroom equipment. Compatible with 3ds max 2008 or higher and many others.
Formats:
*.max
*.max MentalRay
*.max Vray
*.c4d Cinema4D
*.fbx
*.obj
* Materials: YES
* Textures: YES
http://rapidshare.com/files/397464327/cgaxis_bathroomset_01.zip.html
This tutorial shows you how to model in the style of Pixar, specifically the modeling of the character Flick from ‘A Bugs Life’
Software: Maya
415mb
DOWNLOAD LINKS:
http://rapidshare.com/files/396661659/CGWHAT_Flick.part1.rar.html
http://rapidshare.com/files/396661705/CGWHAT_Flick.part2.rar.html
http://rapidshare.com/files/396661982/CGWHAT_Flick.part3.rar.html
http://rapidshare.com/files/396661687/CGWHAT_Flick.part4.rar.html
http://rapidshare.com/files/396661459/CGWHAT_Flick.part5.rar.html