The Optical Flares 1.2 update is now available and includes several new features for all Optical Flares versions: Continue Reading
Softwares
RUINS is a shatter plug-in for maya , Very quickly and can be precision shatter.In maya, solid shatter It is very difficult to solve, moreover is very slowly,So I developed a new plug-in ruins.
Ruins 3.0 can support CUDA and physX accelerated…. New UI and can use field to drived rigid body.
Ruins 3.1:
1. Increase dynamic system:
2. support CUDA and physX accelerated .
3. New UI.
4. Fix smooth normal.
5. The cuda Material speed has greatly improved.
6. Can break All Rigid bodys.
Mor Info: http://www.nshatter.com/
Rapidshare:
http://rapidshare.com/files/391476514/gone_in_90_seconds.rar
Thanks to I0rnboy & ******………
Illustrate 5.6 for 3DsMax 2010 x32Bit & 64Bit
Illustrate! is a non-photorealistic renderer.
It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings.
Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations.
One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.
Below are some examples of the many rendering styles that Illustrate! supports…
All rights reserved. All trademarks contained herein are the property of their respective owners.
If you like this software,Buy it
Enjoy !
Illustrate 5.6 for 3DsMax 2010 x32Bit & 64Bit
http://rapidshare.com/files/391140251/Illustrate_5.6_for_3DsMax_2010_x32Bit___64Bit.rar
http://www.filefactory.com/file/b26h9c0/n/Illustrate_5.6_for_3DsMax_2010_x32Bit_64Bit.rar
http://hotfile.com/dl/51977153/ca9383a/Illustrate_5.6_for_3DsMax_2010_x32Bit___64Bit.rar.html
Many Thanks to XFORCE Team
Enjoy it !
Play DVD? BOY’s
Created with the busy and rigorous 3D artist in mind, this topnotch raytracing technology allows immediate interaction between the user and the virtual environment. V-Ray RT follows the user?s actions while working on the scene and automatically and progressively generates a photorealistic preview of the scene. It is designed to improve and fasten the artist?s work on the Texturing and Lightening stage.
More Info:http://www.chaosgroup.com/en/2/vrayrt.html
Rapidshare:
http://rapidshare.com/files/390824930/VrayRTsp2.rar
Thanks to “Esanti” & “Oblique”……
NextLimit RealFlow v5 With RENDERKIT 2.0 x32Bit & x64Bit
RealFlow is a unique fluids and body dynamics software package which allows you to simulate anything from a single drop of water to a massive tsunami crashing across a beach, sweeping debris in its wake. RealFlow remains the definitive tool for the creation of flawlessly realistic simulations, and has been used to create some of the most ground-breaking visual effects ever seen, in movies like ?Avatar?, ?District 9?, ?2012?, ?GI Joe?, and ?The Curious Case of Benjamin Button?, as well as countless commercials, TV programs, and game cinematics.
IMPROVED FEATURES
Liquids
? Particle-based liquids
? Memory management vastly improved. Significant improvement in simulation speed – up to 20 times faster. Better multi-threading support
? Playback enhanced – new ?proxy? format
? Visualization details now provided for easier navigation of scenes
? Fluid surfaces (RealWave)
? Multiple wave parameters can be animated
? Object splash
? More control on the amount of emitted particles
? Stability when using ?Liquid? particles
? External forces
? All external forces are now multi-threaded
? Magic – more control on how particles approach and leave target object. Texture can now be added
? Python editor
? Auto-complete
? Improved highlight color syntax
? Connected to the online help system
? Python SDK
? Version 2.6.2
? New classes and functions
? Interaction parameters can be texture-mapped
? Curve and expressions editor
? Copy/paste control points
? Multi-curve editing
? Save/load curves to/from crv and xml formats
? Export central
? Delete resource folder
? Open resource folder
? Resource options
All rights reserved. All trademarks contained herein are the property of their respective owners.
If you like this software,Buy it
Enjoy !
NextLimit RealFlow v5 With RENDERKIT 2.0 x32Bit & x64Bit
NextLimit RealFlow v5 With RENDERKIT 2.0 x32Bit
http://rapidshare.com/files/390889066/RealFlow_v5_x32Bit.part1.rar
http://rapidshare.com/files/390886363/RealFlow_v5_x32Bit.part2.rar
http://www.filefactory.com/file/b26h9d0/n/RealFlow_v5_x32Bit.part1.rar
http://www.filefactory.com/file/b26h9ca/n/RealFlow_v5_x32Bit.part2.rar
NextLimit RealFlow v5 With RENDERKIT 2.0 x64Bit
http://rapidshare.com/files/390877433/RealFlow_v5_x64Bit.part1.rar
http://rapidshare.com/files/390881688/RealFlow_v5_x64Bit.part2.rar
http://www.filefactory.com/file/b26h9dg/n/RealFlow_v5_x64Bit.part1.rar
http://www.filefactory.com/file/b26h9cc/n/RealFlow_v5_x64Bit.part2.rar
http://hotfile.com/dl/51977737/d08a089/RealFlow_v5_x64Bit.part1.rar.html
http://hotfile.com/dl/51977860/379bcbe/RealFlow_v5_x64Bit.part2.rar.html
Enjoy it !
Play DVD BOY’s
You always found Poser the best way to handle figures and poses, but you prefer doing general 3d work and scene rendering in Cinema 4d. But the only way to natively export from Poser are formats like 3ds or Lightwave, for Cinema 4d users this means textures are lost and also any possibility to change the figures pose.
InterPoser Professional Edition is the solution: A Cinema 4D plugin suite that imports Poser content and scenes adding the ability to texture, pose, morph, and animate the content directly within Cinema 4D.
Basic features: Importation
? Geometry.
? Texture image files with Poser 4/ProPack-level material support.
? Props, Prop hair, Cameras, and Lights (infinite and spot).
? Fully rigged and weighted Figures using Poser-style deformations.
? Pose application: pose, animation, MAT, MOR, Inj/Rem, etc.
? Morphs including Poser 6+ External Binary Morph Targets.
? Master-slave controls: FBM, PBM, JCM, ERC, etc.
? Parenting and smartparenting.
? Conforming
? Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.
? Body Part locking, JP bulge controls, dials, including other actions and controls.
? Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.
? Dynamic Hair as Spline or Hair object.
Basic Features: Plugin Suite
? Main dialog for import, preferences, and general actions.
? Objects and tags for live Poser content support.
? Tool for interactive posing and animating.
? Basic Cinema 4D Polygon object conforming to Poser Figures.
? Cinema 4D Network Client render-able.
Rapidshare:
http://rapidshare.com/files/390385599/InterPoserPro_2.0.0_x32_x64.rar
Thanks to nOMAD…..
SITNISATI FumeFX 2 for 3DsMAX 2010, 2011 x32Bit & 64Bit
Sitni Sati is proud to announce the release of FumeFX, the first commercially available gaseous fluid dynamics simulator for 3ds Max.
FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It?s versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.
This groundbreaking plug-in has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk Certified Animation Plug-in Program.
What’s new-
Bug fix: Stop/continue with animated parameters didn?t work properly.
– Bug fix: Solver fix – simulation was different when using different number of threads.
– Bug fix: A source linked to animated FumeFX grid produced a wind.
– Bug fix: Animated FumeFX grid produced a wind.
– Bug fix: Due to the MXS name conflict, fuel cast/receive shadows was renamed to FuelCastShadows and FuelReceiveShadows
Key FeaturesProduction proven results demonstrate this technology?s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
– FumeFX supplements the user?s artistic vision with the power of real-world physics for the ultimate in both style and realism.
– A multitude of parameters and FumeFX helpers give users maximum control of the fluid?s behavior and appearance.
– Easy to use, basic effects can be created with just a few clicks.
– Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.
– Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.
– Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.
– Advanced scripting is possible with almost every aspect of FumeFX, including access to all simulation data.
– FumeFX is capable of dynamic interaction with other scene objects.
– Availability of stand-alone rendering library for Windows and Linux, both 32 and 64 bit versions.
Simulation- Start simulations from scratch or by using other simulation results as starting point.
– Stop, pause and continue simulations at any point.
– Simulation is multithreaded ? user can select how many CPU?s to dedicate to simulation.
– Simulations beyond available memory can be swapped to disk.
– User can watch the simulation progress in the interactive Preview Window.
– Draft simulations can be created in mere minutes for fast previewing.
– User has control of which data will be written to output files for rendering and other uses.
Rendering- mental ray renderer support.
– The Preview Window gives users almost instant feedback on render settings.
– Fast self-shadowing is produced through an Illumination Map.
– A highly efficient Multiple Scattering model enhances light dispersion throughout fluid.
– Fluid Mapping integrates procedural map details with fluid motion.
– Plug-in design includes advanced Global Illumination casting support for finalRender.
– The dynamic FusionWorks atmospheric renderer provides:
– Proper blending of all Sitni Sati atmospherics (coming soon!)
– Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog
– Ability to apply Image Motion Blur
– Option to affect Effect Channel
– Z depth
All rights reserved. All trademarks contained herein are the property of their respective owners
.If you like this software,Buy it
Enjoy !
SITNISATI FumeFX 2 for 3DsMAX 2010, 2011 x32Bit & 64Bit
http://rapidshare.com/files/390177902/SITNISATI_FumeFX_2_for_3DsMAX_x32Bit___64Bit.rar
l
Many Thanks to XFORCE Team
Enjoy it !
Play DVD BOY’s
GeoTools2010 is collection of plugins for Cinema 4D R11.x.Including quality volumetric breaker, fracturing and destruction tools called Broken Tasse.It is multi-threaded and can use up to 64 CPU cores.Including also SmoothMesh, TopologyInfoTag and much more.
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This is the Full Headus suite of tools,which includes UVLayout Pro v2.06.03E
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Arboretum is a tree generator using the script language of 3DS Max. So, it can only be used with 3DS Max (7 and next) and Viz.
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