Softwares


SpeedMud For Cinema4D 32Bit & 64Bit

SpeedMud is a complete Toolset for Cinema4D to allow you to draw and model with cad like precision, construction and snapping System!

Complete Feature List:

-Direct Draw in the screen Polygon and Spline

-Common Manager interface for all SpeedMud Tools
-Relative and world coordinate system Polar and Cartesian

-Direct distance and coordinate input without any shotcuts

-Snap Highlight
-Projection Snap

-Dynamic Guide

-Intersection with Dynamic Guide

-Preset or Customizable Draw Plane

-Mixed Shape Draw, 3 point Arc, Center Radius Arc

-Manual snapping: Mid point, Subdivision point , and distance point

-Automatic Welding and Edge Point adding

-Outlined Geometry
-Auto Extrusion, Positive or negative (Hole)

-Distance quantization

-Current Layer
-Interactive Draw Plane

-Complete Toolset : Draw Poly (free shape), Draw Quad, Draw Circle, Move, Rail Extrude
System Requirements and
Platform Availability:
?Cinema 4D R11.5
?Windows 32bit
?Windows 64bit
?Mac 32bit
?Mac 64bit

All rights reserved. All trademarks contained herein are the property of their respective owners.

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SpeedMud For Cinema4D 32Bit & 64Bit


http://rapidshare.com/files/372748887/SpeedMud_For_Cinema4D.rar


http://www.filefactory.com/file/b0h58ac/n/SpeedMud_For_Cinema4D.rar


http://depositfiles.com/files/dl98xwfj7

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V-Ray? Adv For 3DsMAX? Ver 1.5 SP4 2009,2010 32Bit & 64Bit
The V-Ray rendering system has a rich set of features; we have listed some of the major ones here. For a full list of features and capabilities visit the V-Ray documentation. Please be aware that every features is subject to change without prior notice.

Major features of V-Ray? for 3dsmax? ver 1.5 SP4

Core architecture
Multi-platform object-oriented API
Fully multithreaded core
Unified sampling system based on Schlick sampling
Distributed rendering
Efficient shading system specifically optimized for ray-tracing
Modular architecture – many components of the system can be replaced with custom ones

Geometry
Efficient geometry handling
True instance rendering
On-demand dynamic geometry creation
On-demand geometry loading from disk files
Displacement mapping
Catmull-Clark and Loop subdivision surfaces
Extensible with custom geometric primitives through the V-Ray SDK

Image sampling
Three different image sampling methods
Full-scene antialiasing
Progressive path tracing
Support for additional render elements (diffuse, reflection, GI etc)
Advanced color (tone) mapping controls
Extensible with custom image samplers through the V-Ray SDK

Illumination
Physically accurate full global illumination solutions
Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
Physically accurate area lights
Efficient illumination from HDR environments
Procedural sun & sky models
Extensible with custom lights through the V-Ray SDK
IES photometric lights

Shaders
Physically plausible materials
Blurry reflections/refractions
Accurate hilights
Sub-surface scattering
Support for efficient material layering
Extensible with custom shaders through the V-Ray SDK

Camera effects
Depth-of-field with bokeh effects
Accurate motion blur
Physical camera model
Extensible with custom cameras through the V-Ray SDK

Extras
Toon effect
Fur generator/raytracer
Extended matte/shadow capabilities
Support for Render-to-Texture mode of 3ds Max
VRaySphereFade to isolate only specific portions of the scene for compositing

Frame buffer
V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files

All rights reserved. All trademarks contained herein are the property of their respective owners.

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V-Ray Adv For 3DsMAX? Ver 1.5 SP4 09,2010 32Bit & 64Bit ** Fixed **

Is realy rendering, no dark, no move cam, very fast – sucsses

Screen Shot

Download:
Torrent:

http://cgpersia.com/torrents/VRay_1_50_SP4_3ds_max_2009_2010_x86_x64_and_3ds_max_2011_x86_100_Fixed_CGPersia.com1.torrent

Download From RapidShare

http://rapidshare.com/files/372396867/VRay_1.50_SP4.rar

Download From FileFactory

http://www.filefactory.com/file/b0ghd4e/n/VRay_1.50_SP4_Fixed.rar

Mirror

3dsmax 2009

http://rapidshare.com/files/372089944/vrsp4-2009-x64.rar

http://rapidshare.com/files/372096089/vrsp4-2009-x86.rar

3dsmax 2010

http://rapidshare.com/files/372100681/vrsp4-2010-x64.rar

http://rapidshare.com/files/372105242/vrsp4-2010-x86.rar

Mirrors uploaded by Animatck.
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3dsmax 2011

FULLY TESTED AND WORKING. x32 ONLY AT THIS STAGE, WITH x64 BEING RELEASED SHORTLY. CRACK INCLUDED.

With Autodesk 3ds Max 2011, you can create stunning 3D models in less time. This is a complete solution for 3D modeling, animation and rendering is used to produce the most popular games, film and video. The program allows you to quickly create realistic characters, seamless CG effects, captivating computer games, as well as high-quality films and television programs. Advanced tool kits let you create 3D environments to suit your needs, manage complex scenes, and take advantage of improved interoperability and integration support.

System requirements:
Processor Intel Pentium ? 4 or higher, AMD Athlon ? 64 or higher, or AMD Opteron ?.
1 GB of RAM (2 GB recommended).
1 GB of swap space (2 GB recommended).
Graphics card with 128 MB of RAM or more, which supports Direct3D 10, Direct3D 9 or OpenGL.
2 GB hard disk.

DOWNLOAD:

http://rapidshare.com/files/372624278/A332.part1.rar
http://rapidshare.com/files/372623838/A332.part2.rar
http://rapidshare.com/files/372624143/A332.part3.rar
http://rapidshare.com/files/372624166/A332.part4.rar
http://rapidshare.com/files/372624214/A332.part5.rar
http://rapidshare.com/files/372623721/A332.part6.rar

1.08 GB


emFluid3 For Softimage 2010 32Bit & 64Bit

emFluid3 is the successor of emFluid2 and emFluid. It is a fluid solver for Softimage|XSI’s ICE and is typically used to produce smoke and fire effects. …

The plug-in consists of a “DLL” file (Windows) or “so” file (Linux) for the fluid solver node (compiled C++ code for 32 bit and 64 bit versions of XSI). Additionally, there are several compounds that come along. They allow you to plug objects and/or their geometry into the emFluid2 node or compound.
You can use objects or geometry to add velocity, fuel, oxygene, density and heat to the fluid boxes in which the particles move around.
An optimized workflow as well as usefull compounds will let you create great flames and smoke (in real time) in just a couple of minutes!

emFluid3 is well integrated into ICE and you use it just as easily as all the other nodes and compounds in ICE.

-this plug-in runs fine with Softimage 2010 Service Pack 1

Limitations:

-the documentation is a little lean.
-the fluid boxes scaling cannot be animated.

http://www.mootzoid.com/html/XsiCorner/doc/emFluid3.html
Read Me Online

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

Play BOY’s


emFluid3 For Softimage 2010 x32Bit & x64Bit

Download From RapidShare
http://rapidshare.com/files/370972857/emFluid3_For_XSI.rar

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Poser Fusion 2010 For Maya, 3DsMAX, Cinema4D x32Bit & x64Bit

Poser Fusion for Maya, 3Ds Max, Cinema 4D allows you to open your Poser files in your preferred application.
PoserFusion will allow you to import Poser’s textures and animations and integrating them in your flows of work.

PoserFusion seamlessly integrates Poser Pro 3D character animation technology into Autodesk 3ds Max.
3ds Max artists can now use readily available Poser content and pre-rigged characters to easily create Poser animations and play them back within 3ds Max. Tapping into the vast community of available Poser content, instead of creating content from scratch for 3ds Max animations speeds up your production time dramatically!

Support for Poser Pro and 3ds Max 2009 Windows (32-bit only)
Playback of Poser Animations from Within 3ds Max
Create your own animations in Poser or use Poser’s automatic walk designer, and your geometry will animate and playback within 3ds Max.
Maintain Link to Poser Files
Make changes easily! After adjusting shaders or making additional modifiers in 3ds max, you can still go back into Poser to change a figure’s position, the changes automatically update in 3ds Max!

Playback of Poser Dynamic Hair and Cloth
With PoserFusion, Poser’s dynamic hair and cloth will playback in 3ds Max.
Reload Poser Files from Within 3ds Max
Instead of reloading your entire 3ds Max scene, you can just load the updated changes from Poser.
Shader Translation
PoserFusion translates your Poser shaders to 3ds Max Shading Networks, and assigns them to the correct polygons on your characters. For easy transition, all of the base Poser shading parameters are translated into 3ds Max Shaders. including:
Object Color
Highlight Color
Ambient Color
Reflective Color
Color Maps
Transparency Maps
Transparency Min, Max, and Exponent
Bump Maps
Reflection Maps and More!

All rights reserved. All trademarks contained herein are the property of their respective owners.

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Poser Fusion 2010 Maya, 3Ds Max, Cinema 4D 32Bit & 64Bit

Download From RapidShare
http://rapidshare.com/files/370952171/Poser_Fusion_2010.rar

Download From DepositFiles
http://depositfiles.com/files/cp1ldr13x

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What is Optical Flares?
Optical Flares is a plug-in for designing and animating realistic lens flares in After Effects.

Featuring:
? 3D Lens Flares with AE Lights
? Intuitive Design Interface
? Live Visual Preset Library
? Real Texture Support
? Dynamic Triggering Animations
? Chromatic Aberration
? Up to 32 bpc color support

Continue Reading


3Daliens Glu3D v1.3.30 & Pwrapper v1.08 for 3DsMax 2010 32Bit & 64Bit
Glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.

Pwrapper is a surface blobMesh generator for any kind of particle system in 3dsMax, Maya and XSI(not only glu3D particles). Create a new instance of Pwrapper. Then select any particle system through pwrapper command panel and its particles will be wrapped with a poly surface mesh. Modify Pwrapper parameters to change surface look.

3Daliens Glu3D v1.3.30

Its main features are:

Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
Poly surface mesh surface sequence is generated to visualize liquid surface
Fully integrated in 3dsMax and Maya
File cache system to store pre-calculated dynamics results
Wet maps ( 3dsMax only)
Texture mapping ( 3dsMax only)
Arbitrary planar shapes as sources ( 3dsMax only)
Fill objects function to speed up scene initial condition setup
Friendly customizable UI full of shortcuts, menus and toolbar buttons
Integration with Particle Flow ( 3dsMax only)

3Daliens Pwrapper v1.08

Create a new instance of Pwrapper. Then select any particle system through pwrapper command panel and its particles will be wrapped with a poly surface mesh. Modify Pwrapper parameters to change surface look.

All rights reserved. All trademarks contained herein are the property of their respective owners.

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3Daliens Glu3D v1.3.30 & Pwrapper v1.08 for 3ds Max 9, 2008, 2009 and 2010 32Bit & 64Bit
Download From RapidShare
http://rapidshare.com/files/369544948/3DAliens_Glu3D_For_3DsMax.rar

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CS4

I’ve notice most of the links around are down, or beta versions. Here is the full version of both x32 and x64 Extended. Tested, and working in everyday use.

DOWNLOAD:

http://rapidshare.com/files/366578412/photos_of_shop_4_extended.part01.rar
http://rapidshare.com/files/366604313/photos_of_shop_4_extended.part02.rar
http://rapidshare.com/files/366630297/photos_of_shop_4_extended.part03.rar
http://rapidshare.com/files/366655376/photos_of_shop_4_extended.part04.rar
http://rapidshare.com/files/366684984/photos_of_shop_4_extended.part05.rar
http://rapidshare.com/files/366717279/photos_of_shop_4_extended.part06.rar
http://rapidshare.com/files/366750790/photos_of_shop_4_extended.part07.rar
http://rapidshare.com/files/366787591/photos_of_shop_4_extended.part08.rar
http://rapidshare.com/files/366828920/photos_of_shop_4_extended.part09.rar

Dosch HDRI Skies

High Dynamic Range Images – or HDRI for short are the lighting technology for truly realistic 3D-Design.

The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a new degree of realism.

The product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design and animation applications.

This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. sun, spot light) with defined shadows – or a cloudy sky/neon lights with diffuse light and “soft” shadows.

But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene. The color of things (e.g. trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model … likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality.

56 HDR-Images of various sky-moods are provided in the most widely used formats:

Light-Probe (Angular Map)
Spherical Map (Latitude-Longitude)
Vertical-Cross
Horizontal-Cross

All HDRIs are license-free and can therefore be used without any additional cost in all* commercial productions.
(* view License Agreement)

Radiosity – and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

High-resolution HDRIs:
The HDRIs of this collection (V1 content) are provided in the following resolutions – and are therefore also perfectly suited for background use.
Light-Probe – 2048×2048 Pixel
Light-Probe Small – 512×512 Pixel
Spherical Map – 2048×1024 Pixel
Vertical Cross – 2048×1536 Pixel
Horizontal Cross – 1536×2048 Pixel
Format: .hdr (RADIANCE Image Format)

DOWNLOAD: (794.33mb Rarred, 1.24GB Un-Rarred)

http://rapidshare.com/files/362514529/Dosch_HDRI_-_Skies.part07.rar
http://rapidshare.com/files/362486293/Dosch_HDRI_-_Skies.part06.rar
http://rapidshare.com/files/362453964/Dosch_HDRI_-_Skies.part05.rar
http://rapidshare.com/files/362422587/Dosch_HDRI_-_Skies.part04.rar
http://rapidshare.com/files/362392194/Dosch_HDRI_-_Skies.part03.rar
http://rapidshare.com/files/362361770/Dosch_HDRI_-_Skies.part02.rar
http://rapidshare.com/files/362333475/Dosch_HDRI_-_Skies.part01.rar


Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit

ScalpelMAX is a 3ds max object modifier, offering advanced slicing functionality with many specialized features. ScalpelMAX is perfect for users who create complex CAD viszualisations with polygon counts above 100.000. Also the games and video effects people will love SclapelMAX because of its incredible texture slicing feature. Mapping coordinates won’t be affected by ScalpelMAX operations and this makes it possible to cut down any geometry without losing the materials and mappings!

ScalpelMAX can handle much higher polygon counts in realtime than the standard slice feature. ScalpelMAX also uses less memory to process the slice operation and this makes it also much faster than the built in feature. Another feature is it’s very high accuracy! ScalpelMAX won’t fail doing the cut operation while the standard feature gives up and creates unusable “data rubbish”. Everybody who ever used the standard Slice function for complex tasks, knows what that means. The standard Slice often is not able to do the job accordingly, Scalpel is able to do it because it simply calculates more accurate/efficient.

All rights reserved. All trademarks contained herein are the property of their respective owners.

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Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit

Download From RapidShare

http://rapidshare.com/files/369235748/Cebas_SCALPELMAX_2.0_SP1_FOR_3DsMAX.rar

Download From DepositFiles

http://depositfiles.com/files/dmvs60yfj

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