Torrent

HQ Flowers 1 is a collection of beautiful 3d models of Roses. I made 40 highly and low detailed 3d models for 3ds Max (9 and above).
All models have materials, textures and ready to render in VRay, Mental Ray

You will find demo scene with the Roses ready to render in VRay and Mental Ray



http://www.url-dead/file/1271162884/hd_flowers_1_roses_3dsmax.rar


http://www.fileserve.com/file/n2DS5JR/hd_flowers_1_roses_3dsmax.rar

http://www.uploadstation.com/file/va4VUW2/hd_flowers_1_roses_3dsmax.rar


http://cgpeers.com/torrents.php?id=3695&torrentid=3692

If you like this release and get good use out of them please support the dev and
buy his amazing models.
the Dev is really nice and helpful and his models are very well priced for the quality of them

http://www.3dmentor.ru/shop.html


This tutorial covers

  • User Interface (VRay items in create menu, VFB improvements, VFB rollout EXR features)
  • Materials (VRayCarPaint, Dispersion, Dim distance, VRayDistanceTex, VRayHDRI with tiled OpenEXR, VRayMultiSubTex)
  • Render Elements (DRBucket, VRayLightSelect)
  • Lights (Directional Planar VRayLights, VRayLightLister, VRayLightMeter)
  • Cameras (ExposureControl, Stereoscopic Rig, Shademaps, LensEffects, Lens Analysis and distortion)
  • GI (Bi Directional Path Tracing, Retrace options in the Lightcache)
  • RT and RT GPU
  • Roundup of other improvements and minor features.


http://anonym.to/?http://shop.cgarchitect.com/training/v-ray-2-0-new-feature-training.html

http://www.url-dead/file/1205405614/Vray.New Features.cgp.part1.rar
http://www.url-dead/file/1205399994/Vray.New Features.cgp.part2.rar



http://www.fileserve.com/file/dCr9fEq/Vray.New Features.cgp.part1.rar
http://www.fileserve.com/file/vwP2yNa/Vray.New Features.cgp.part2.rar

http://www.uploadstation.com/file/bGuvPfN/Vray.New_Features.cgp.part1.rar
http://www.uploadstation.com/file/tDczvxC/Vray.New_Features.cgp.part2.rar


http://www.wupload.com/file/17123783/Vray.New Features.cgp.part1.rar
http://www.wupload.com/file/17123398/Vray.New Features.cgp.part2.rar



http://cgpeers.com/torrents.php?id=3606



Special Thanks:

A prime example of why we are #1 (Team Work!)

 

  • To The people who donated towards this Tutorial.
  • To Max2000 for buying and A4monkey for helping out.
  • To The Russian cracker for his work on Mediaplayer
  • To ch0pper for recording and re encoding.


MAR101 – Introduction to Mari


Professor: Gareth Jensen

Our first ever course in Mari is designed to get everybody up to speed with this new and excitingly powerful 3D painting package from The Foundry. Mari is a great leap forward in professional texture painting by being both users friendly and capable of dealing with a staggering large amount of resolution. Professor Gareth Jensen been working with Mari for the past few years as it was developed at Weta Digital and has continued to use it at Double Negative where he currently works. fxphd members will have access to Mari on Linux via the fxphd VPN.

Jensen comes from a background of physical film effects including make-up/prosthetics and painting ranging from props through to miniatures. Mari allows him to take a similar approach to texturing a digital asset by automatically seaming multi-patch UV’s giving a much more complete hands-on feel, similar to that of painting a physical model.

In this course we will be covering the basics to get you up and running, including a breakdown of the tools and palettes that you will find yourself most often using. We will be covering such great tools as paint through, heal/tow and the remarkable warping tools. We will going through the concept of Mari’s shaders and channels system as well as its comprehensive masking options.

Over the course of the term we will be taking an asset from start to finish. f you work like Jensen you probably like using all the tools at your disposal so we will also show how Mari works easily with other packages. I will be going over basic process of working in conjunction with Nuke and also the wonderfully simple to use camera projection set up for all your Photoshop projections.

In Jensen’s 10 years of experience within the film industry, he has had the opportunity to work for both physical effects as well as digital and even began his career as a creature actor for Lord of the Rings. Having previously studied make-up and prosthetics for film in New Zealand his role in the industry further progressed with the renowned Weta Workshop where he was involved in major productions such as King Kong, 30 Days of Night, District 9, Prince Caspian and more recently Avatar. Developing his skills amongst some of the best artists in the industry, Jensen has also trained as a creature and props painter and it was during the production of Avatar that he made the decision to expand his role into the digital world. Switching over to Weta Digital as a texture and look dev artist on Avatar, Jensen has been able to work with Mari during its development and has now used it for over 2 years and is continuing to use it within Double Negatives production pipeline. His background in physical effects has left him with a strong base understanding of how to paint realistic textures and being able to use Mari as his digital medium has made this transition a lot smoother.

Class 1:
A guided tour of the Mari GUI introducing the contents of the toolbox and a brief overview of the pallets. We will also be looking at setting up your project and talk about the subject of resolution.

Class 2:
Approaching an asset by gathering ideas and putting a solid aim together. We will be covering setting up projectors in Mari and using them with Photoshop to design a paint scheme. I will also show you how to create and store custom palettes inside Mari.

Class 3:
In this class we look at cleaning up our projections and become familiar with object handling and fast paint application using both 3D and UV views.

Class 4:
An introduction to the Mari shader system and a demonstration in how to use Mari with Maya texturing tools.

Class 5:
In this class we will be learning how to version up geometry in the object tab, as well as how to paint a metal mask.

Class 6:
In this class we will start to combine the powerful tools and methods we have learnt so far to create interesting and believable rust masks.

Class 7:
In this class we will be looking at ways to use textures in Mari that have been produced in other applications. We will also be going over techniques for weathering your asset.

Class 8:
In this class I will be showing you how to bake shaders out of Mari and also how to apply the power of Nuke to your texturing workflow.

Class 9:
Painting a human hand, in this class I am going to show you one approach to painting skin in Mari. Part 1 of 2.

Class 10:
Painting a human hand, in this class I am going to show you one approach to painting skin in Mari. Part 2 of 2



http://www.url-dead/file/990791314/Fxphd_mari101.part1.rar
http://www.url-dead/file/990791174/Fxphd_mari101.part2.rar
http://www.url-dead/file/990791194/Fxphd_mari101.part3.rar
http://www.url-dead/file/990802884/Fxphd_mari101.part4.rar
http://www.url-dead/file/990802814/Fxphd_mari101.part5.rar
http://www.url-dead/file/990802774/Fxphd_mari101.part6.rar



http://www.fileserve.com/file/ngV7A6P/Fxphd_mari101.part1.rar
http://www.fileserve.com/file/Agjenb9/Fxphd_mari101.part2.rar
http://www.fileserve.com/file/Y4CJXb5/Fxphd_mari101.part3.rar
http://www.fileserve.com/file/A3A9bzZ/Fxphd_mari101.part4.rar
http://www.fileserve.com/file/hpErstF/Fxphd_mari101.part5.rar
http://www.fileserve.com/file/FQm98RW/Fxphd_mari101.part6.rar


http://www.uploadstation.com/file/HHV5bpn/Fxphd_mari101.part1.rar
http://www.uploadstation.com/file/2bknYPx/Fxphd_mari101.part2.rar
http://www.uploadstation.com/file/x5cWRRd/Fxphd_mari101.part3.rar
http://www.uploadstation.com/file/fDGxDtD/Fxphd_mari101.part4.rar
http://www.uploadstation.com/file/Hh5Q2Rc/Fxphd_mari101.part5.rar
http://www.uploadstation.com/file/W2zuW4q/Fxphd_mari101.part6.rar
 

http://www.wupload.com/file/517291/Fxphd_mari101.part1.rar
http://www.wupload.com/file/517316/Fxphd_mari101.part2.rar
http://www.wupload.com/file/517317/Fxphd_mari101.part3.rar
http://www.wupload.com/file/517363/Fxphd_mari101.part4.rar
http://www.wupload.com/file/517641/Fxphd_mari101.part5.rar
http://www.wupload.com/file/517436/Fxphd_mari101.part6.rar
 


http://bitshare.com/files/2o9qpeym/Fxphd_mari101.part1.rar.html
http://bitshare.com/files/tu952a4v/Fxphd_mari101.part2.rar.html
http://bitshare.com/files/kjr6bymo/Fxphd_mari101.part3.rar.html
http://bitshare.com/files/ld1liabu/Fxphd_mari101.part4.rar.html
http://bitshare.com/files/zt2s5k5y/Fxphd_mari101.part5.rar.html
http://bitshare.com/files/fyrc415y/Fxphd_mari101.part6.rar.html
 

 

http://cgpeers.com/torrents.php?id=3047 

 


Thanks to kinetik-ninja and the clan for this awesome tutorial!

VUE201 – A Comprehensive Guide to Vue Taught by Eran Dinur, this course offers a comprehensive approach to learning Vue, with an emphasis on workflow
and techniques needed for effectively using it in various professional production scenarios.
From creating assets for matte painting and compositing to animating and rendering complete 3D scenes.
Vue has gained a prominent position in the industry as a tool for creating rich and detailed 3D natural scenery
and there’s an ever-growing demand for competent Vue artists.

We will first cover all of the main aspects of Vue – the different atmospheric models, polygonal and procedural terrains,
EcoSystems, animation, materials and plant editing, and then dig deeper into more complex areas such as fractal functions
and multi-layered shaders. Keeping in mind the needs of matte painting and compositing, we will also explore Vue’s extensive
multi-pass rendering, matte generation and export options.

Class 1: Introduction to Vue
– We will look at some of the strengths and unique capabilities of Vue. Then we?ll build a simple scene,
which will allow us to get familiar with the interface and various editors.

Class 2: Plants and EcoSystems
– After examining Vue?s SolidGrowth plants, We?ll take a close look at Vue?s fantastic distribution system.
We?ll explore the different approaches to setting up EcoSystems, from free-hand painting to defining distribution
and interaction rules.

Class 3: Atmosphere and lighting
– Mastering the atmospheric models in Vue is essential for achieving good looking renders.
We will devote most of the class to the Spectral atmosphere and volumetric clouds,
and will also take a short look at the standard model and environment mapping.

Class 4: Terrains
– We?ll go through the different terrain types (height field, procedural, large scale and infinite),
and explore terrain hand-sculpting and erosion techniques, as well as basic function editing,
and spherical terrains.

Class 5: Materials and natural distribution
– We will create textured and procedural materials and layer them using natural distribution rules.
We will also create water material and explore transparency, refraction and murkiness.

Class 6: The function Editor
– In this class we will dig deep inside Vue?s powerful node-based function editor,
and learn how to create elaborate terrains and materials using fractal algorithms and filters.

Class 7: Animation
– Importing cameras from external applications, camera and object animation,
animating atmospheres and clouds, wind animation and ventilators,
animating water materials and terrains.

Class 8: Rendering and exporting
– Vue has an extensive multi-pass rendering system, and we?ll take a close look at the various passes
and their potential usage.
We?ll also look at render quality configurations, as well as object and material export options.

Class 9: Advanced Techniques 1
– Displacement, sub-surface scattering, Hyper textures and camera projection mapping.

Class 10: Advanced Techniques 2
– More lighting, terrain, material, plants and EcoSystem techniques.

Rapidgator

http://rg.to/file/3fde53c027121fd3311ace6a83b331df/FXPHDVUE201.part1.rar.html
http://rg.to/file/40b7bd412355384d8879f9d1b69fdcfa/FXPHDVUE201.part2.rar.html

Oboom

https://www.oboom.com/Q4X0P8GQ
https://www.oboom.com/LS2243N3

Uploaded

http://ul.to/7qzu9jiu
http://ul.to/do3tbr35

[MULTI] Arroway Wood Volume 2 Condensed

Distinctiveness with timeless appeal ? Exotic veneers play an
increasingly important role in traditional as well as in contemporary
design, where a simplification of form results in a greater emphasis on
surface texture and color.
The manufacturing of wood veneers takes great skill as well as
experience. Similarly, the creation of textures out of such veneers is a
very time and resources consuming task. The use of a newly developed
scanning process made it possible to digitize large veneered panels in
high resolution while avoiding the problem of surface reflection. The
thus obtained 4GB of raw data per wood species were then processed into
high-quality textures using our tried and tested map creation
techniques.
As the second part in our veneers series, this new release focuses on
exotic woods and therfore is an ideal complement to the European
veneers of the first collection.
Further details
The collection contains large-scale veneer textures of 33 Asian,
African and Australian wood species. There are three textures sets
available for every wood species, each with different area and
resolution:
approx. 3m x 4m (9.8ft x 13.1ft) at 50dpi (6000px x 8000px)approx. 3m x 1m (9.8ft x 3.3ft) at 85dpi (10000px x 3300px)approx. 3m x 0.3m (9.8ft x 1.1ft) at 140dpi (15000px x 1800px)
Because of these different scale variations, the textures can be used
in a very broad range of applications – from large-scale wall paneling
down to furniture close-ups.

Download link from [MULTI] :

http://www.easy-share.com/1914151378/Ar-Wood-Vol-2-Condensed.part01.rar
http://www.easy-share.com/1914151381/Ar-Wood-Vol-2-Condensed.part02.rar
http://www.easy-share.com/1914151382/Ar-Wood-Vol-2-Condensed.part03.rar
http://www.easy-share.com/1914151385/Ar-Wood-Vol-2-Condensed.part04.rar
http://www.easy-share.com/1914151387/Ar-Wood-Vol-2-Condensed.part05.rar
http://www.easy-share.com/1914151388/Ar-Wood-Vol-2-Condensed.part06.rar
http://www.easy-share.com/1914151392/Ar-Wood-Vol-2-Condensed.part07.rar
http://www.easy-share.com/1914151393/Ar-Wood-Vol-2-Condensed.part08.rar
http://www.easy-share.com/1914151395/Ar-Wood-Vol-2-Condensed.part09.rar
http://www.easy-share.com/1914151397/Ar-Wood-Vol-2-Condensed.part10.rar

Mirror:
http://www.url-dead/file/184289582/Ar-Wood-Vol-2-Condensed.part01.rar
http://www.url-dead/file/184286792/Ar-Wood-Vol-2-Condensed.part02.rar
http://www.url-dead/file/184284752/Ar-Wood-Vol-2-Condensed.part03.rar
http://www.url-dead/file/184289712/Ar-Wood-Vol-2-Condensed.part04.rar
http://www.url-dead/file/184291382/Ar-Wood-Vol-2-Condensed.part05.rar
http://www.url-dead/file/184289982/Ar-Wood-Vol-2-Condensed.part06.rar
http://www.url-dead/file/184286892/Ar-Wood-Vol-2-Condensed.part07.rar
http://www.url-dead/file/184287412/Ar-Wood-Vol-2-Condensed.part08.rar
http://www.url-dead/file/184286972/Ar-Wood-Vol-2-Condensed.part09.rar
http://www.url-dead/file/184289492/Ar-Wood-Vol-2-Condensed.part10.rar



DJ

With Motion Designer’s Toolkits Digital Juice has introduced a collection of ready-to-use, high end animations that offer an almost unparalleled level of customization.

Motion Designer’s Toolkit gives you everything you need to customize the look and feel of each
animation by including both the source Adobe Illustrator vector images as well as the Adobe After Effects project files for the animations.

Continue Reading

Autodesk Maya 2011 32Bit & 64Bit – X-force

Autodesk Maya 2011 software features powerful new tools for helping create and repurpose character animation: enhanced skinning capabilities and non-destructive live motion retargeting. Its new 3D Editorial timeline helps accelerate pre-visualization and virtual movie-making workflows, while an invigorated user interface helps improve artists? efficiency and creativity.

Maya 2011 addresses today?s demanding production requirements with its high-performance viewport display of large scenes, integrated color management, scene segmentation, improved rotoscoping, and new UI toolkit. With support for 64-bit as Windows operating systems, Maya is now more accessible than ever, offering artists an end-to-end creative workflow at exceptional value.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it
Enjoy it !

Play BOY’s

Autodesk Maya 2011 32Bit & 64Bit

(Direct Link)

32 bit

http://trial.autodesk.com/47549/73/3798073/Autodesk_Maya_2011_English_Japanese_Win_32bit.exe


64 bit

http://trial.autodesk.com/47549/93/3798093/Autodesk_Maya_2011_English_Japanese_Win_64bit.exe


MAC OSX

http://trial.autodesk.com/47549/83/3798083/Autodesk_Maya_2011_English_Japanese_MAC_OSX.dmg

NOTE: Dont copy paste to browser
or you will get ?Error Processing Trial Download Request? Just Use a
Download Manager.

Keygen only

http://rapidshare.com/files/367527030/Crack4Adsk2011_Product_x86_x64_XFORCE.zip


Mirrors:

http://www.mediafire.com/download.php?mmj2gdmwtja
http://www.4shared.com/file/248236706/8e99ffbc/Crack4Adsk2011_Product_x86?64_.html

Torrent:

Autodesk Maya 2011 / 64bit + Keygen

Download this torrent

Iso 1.57 GB

Autodesk Maya 2011 / 32bit + Keygen

Download this torrent

Iso 1.37 GB

Autodesk Maya 2011 32Bit

http://www.filefactory.com/file/b0h72fc/n/AUTODESK.MAYA.V2011.WIN32-ISO.part1.rar
http://www.filefactory.com/file/b0h72g2/n/AUTODESK.MAYA.V2011.WIN32-ISO.part2.rar
http://www.filefactory.com/file/b0h72ff/n/AUTODESK.MAYA.V2011.WIN32-ISO.part3.rar
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http://www.filefactory.com/file/b0h72f8/n/AUTODESK.MAYA.V2011.WIN32-ISO.part6.rar
http://www.filefactory.com/file/b0h72fb/n/AUTODESK.MAYA.V2011.WIN32-ISO.part7.rar

Autodesk Maya 2011 64Bit

http://www.filefactory.com/file/b0h7396/n/AUTODESK.MAYA.V2011.WIN64-ISO.part1.rar
http://www.filefactory.com/file/b0h7450/n/AUTODESK.MAYA.V2011.WIN64-ISO.part2.rar
http://www.filefactory.com/file/b0h742b/n/AUTODESK.MAYA.V2011.WIN64-ISO.part3.rar
http://www.filefactory.com/file/b0h73bc/n/AUTODESK.MAYA.V2011.WIN64-ISO.part4.rar
http://www.filefactory.com/file/b0h7391/n/AUTODESK.MAYA.V2011.WIN64-ISO.part5.rar

Enjoy it !

Play BOY’s Team

Mirrors:

RS
Autodesk Maya 2011 32Bit

http://rapidshare.com/files/372848899/AUTODESK.MAYA.V2011.WIN32-ISO.part1.rar
http://rapidshare.com/files/372848977/AUTODESK.MAYA.V2011.WIN32-ISO.part2.rar
http://rapidshare.com/files/372848837/AUTODESK.MAYA.V2011.WIN32-ISO.part3.rar
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http://rapidshare.com/files/372848862/AUTODESK.MAYA.V2011.WIN32-ISO.part6.rar
http://rapidshare.com/files/372848698/AUTODESK.MAYA.V2011.WIN32-ISO.part7.rar

Autodesk Maya 2011 64Bit

http://rapidshare.com/files/372844018/AUTODESK.MAYA.V2011.WIN64-ISO.part1.rar
http://rapidshare.com/files/372844020/AUTODESK.MAYA.V2011.WIN64-ISO.part2.rar
http://rapidshare.com/files/372844021/AUTODESK.MAYA.V2011.WIN64-ISO.part3.rar
http://rapidshare.com/files/372844023/AUTODESK.MAYA.V2011.WIN64-ISO.part4.rar
http://rapidshare.com/files/372844019/AUTODESK.MAYA.V2011.WIN64-ISO.part5.rar

Note: 400mb parts ( Only premium)

Download
from Hotfile

Win32

http://hotfile.com/dl/36629930/a702f32/ATDMYA2011W32_up_by_burtonfly.part1.rar.html
http://hotfile.com/dl/36629931/6f1ee83/ATDMYA2011W32_up_by_burtonfly.part2.rar.html
http://hotfile.com/dl/36628834/35c27df/ATDMYA2011W32_up_by_burtonfly.part3.rar.html
http://hotfile.com/dl/36628833/a77a49f/ATDMYA2011W32_up_by_burtonfly.part4.rar.html
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http://hotfile.com/dl/36628960/ade6a48/ATDMYA2011W32_up_by_burtonfly.part7.rar.html

Win64

http://hotfile.com/dl/36628962/6e890b4/ATDMYA2011W64_up_by_burtonfly.part1.rar.html
http://hotfile.com/dl/36628966/836f1fb/ATDMYA2011W64_up_by_burtonfly.part2.rar.html
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http://hotfile.com/dl/36629024/554d513/ATDMYA2011W64_up_by_burtonfly.part4.rar.html
http://hotfile.com/dl/36629121/9048a25/ATDMYA2011W64_up_by_burtonfly.part5.rar.html
http://hotfile.com/dl/36629122/2815dde/ATDMYA2011W64_up_by_burtonfly.part6.rar.html
http://hotfile.com/dl/36629138/add65ae/ATDMYA2011W64_up_by_burtonfly.part7.rar.html
http://hotfile.com/dl/36629197/92f4c0a/ATDMYA2011W64_up_by_burtonfly.part8.rar.html

Download from Uploading

Win32

http://uploading.com/files/4daca74d/ATDMYA2011W32_up_by_burtonfly.part1.rar/
http://uploading.com/files/a866ea4b/ATDMYA2011W32_up_by_burtonfly.part2.rar/
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http://uploading.com/files/1f25dmb2/ATDMYA2011W32_up_by_burtonfly.part7.rar/

Win64

http://uploading.com/files/2fab478e/ATDMYA2011W64_up_by_burtonfly.part1.rar/
http://uploading.com/files/cad68mcc/ATDMYA2011W64_up_by_burtonfly.part2.rar/
http://uploading.com/files/b1mmf9aa/ATDMYA2011W64_up_by_burtonfly.part3.rar/
http://uploading.com/files/7faf2436/ATDMYA2011W64_up_by_burtonfly.part4.rar/
http://uploading.com/files/dm264571/ATDMYA2011W64_up_by_burtonfly.part5.rar/
http://uploading.com/files/ad4dm1b7/ATDMYA2011W64_up_by_burtonfly.part6.rar/
http://uploading.com/files/799591a2/ATDMYA2011W64_up_by_burtonfly.part7.rar/
http://uploading.com/files/2368b9e5/ATDMYA2011W64_up_by_burtonfly.part8.rar/

More Info/Links:

http://forum.cgpersia.com/f13/autodesk-maya-2011-32-bit-64-bit-9822/


V-Ray? Adv For 3DsMAX? Ver 1.5 SP4 2009,2010 32Bit & 64Bit
The V-Ray rendering system has a rich set of features; we have listed some of the major ones here. For a full list of features and capabilities visit the V-Ray documentation. Please be aware that every features is subject to change without prior notice.

Major features of V-Ray? for 3dsmax? ver 1.5 SP4

Core architecture
Multi-platform object-oriented API
Fully multithreaded core
Unified sampling system based on Schlick sampling
Distributed rendering
Efficient shading system specifically optimized for ray-tracing
Modular architecture – many components of the system can be replaced with custom ones

Geometry
Efficient geometry handling
True instance rendering
On-demand dynamic geometry creation
On-demand geometry loading from disk files
Displacement mapping
Catmull-Clark and Loop subdivision surfaces
Extensible with custom geometric primitives through the V-Ray SDK

Image sampling
Three different image sampling methods
Full-scene antialiasing
Progressive path tracing
Support for additional render elements (diffuse, reflection, GI etc)
Advanced color (tone) mapping controls
Extensible with custom image samplers through the V-Ray SDK

Illumination
Physically accurate full global illumination solutions
Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
Physically accurate area lights
Efficient illumination from HDR environments
Procedural sun & sky models
Extensible with custom lights through the V-Ray SDK
IES photometric lights

Shaders
Physically plausible materials
Blurry reflections/refractions
Accurate hilights
Sub-surface scattering
Support for efficient material layering
Extensible with custom shaders through the V-Ray SDK

Camera effects
Depth-of-field with bokeh effects
Accurate motion blur
Physical camera model
Extensible with custom cameras through the V-Ray SDK

Extras
Toon effect
Fur generator/raytracer
Extended matte/shadow capabilities
Support for Render-to-Texture mode of 3ds Max
VRaySphereFade to isolate only specific portions of the scene for compositing

Frame buffer
V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files

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Play BOY’s

V-Ray Adv For 3DsMAX? Ver 1.5 SP4 09,2010 32Bit & 64Bit ** Fixed **

Is realy rendering, no dark, no move cam, very fast – sucsses

Screen Shot

Download:
Torrent:

http://cgpersia.com/torrents/VRay_1_50_SP4_3ds_max_2009_2010_x86_x64_and_3ds_max_2011_x86_100_Fixed_CGPersia.com1.torrent

Download From RapidShare

http://rapidshare.com/files/372396867/VRay_1.50_SP4.rar

Download From FileFactory

http://www.filefactory.com/file/b0ghd4e/n/VRay_1.50_SP4_Fixed.rar

Mirror

3dsmax 2009

http://rapidshare.com/files/372089944/vrsp4-2009-x64.rar

http://rapidshare.com/files/372096089/vrsp4-2009-x86.rar

3dsmax 2010

http://rapidshare.com/files/372100681/vrsp4-2010-x64.rar

http://rapidshare.com/files/372105242/vrsp4-2010-x86.rar

Mirrors uploaded by Animatck.
Enjoy it!

Play BOY’s