3ds Max

All posts tagged 3ds Max

Duration 6h 40m Level Advanced Project Files Included 15 FPS MP43.2GB

In this series of tutorials we will learn how to create a mechanical rig for 3D visualizations in 3ds Max.

We will begin from the concept of the crane, explaining the different parts and how a crane works. Next, we will introduce the rigging tools used, and the limitations of the setup that a real crane
has, all in 3ds Max. We will then model and texture every main part of the crane separately and assemble it all into a new scene ready to be rigged and refined.

Finally, we will test out our rig with an animation and render it as a preview.

Rapidgator

http://rg.to/file/fcf3d102460d6e1681fe291109358be6/DTModRigHydCr3dsMax.part1.rar.html
http://rg.to/file/dc4ef4a532c59d62c82090a9c393edb2/DTModRigHydCr3dsMax.part2.rar.html
http://rg.to/file/a410c6c5c6f5dc65b32cda7f40b13003/DTModRigHydCr3dsMax.part3.rar.html
http://rg.to/file/16420011063a498060986447bfff9325/DTModRigHydCr3dsMax.part4.rar.html
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Duration 5h 48m Level Advanced Project Files Included 15FPS MP4 2.71GB

In this series of tutorials we will learn how to model a complex architectural scene and optimize it for quick editing and rendering.

Throughout these lessons we will go through the steps of creating a complex architectural scene in a way that makes it quick to create, easy to edit and fast to render. We will learn about the various modeling techniques essential to architectural workflows, including terrain, cities, polygon modeling, splines and nurms smoothing, as well as optimization techniques such as using proxies and XRef scenes.

By the end you will be able to handle any scale of architectural project and easily complete them within very short deadlines.

Rapidgator

http://rg.to/file/ab54d184730bd018f6673b01bda02ff7/DTCreOpArcVis3dsMV-Ray.part1.rar.html
http://rg.to/file/dd712139a8f681e53a900228367150f6/DTCreOpArcVis3dsMV-Ray.part2.rar.html
http://rg.to/file/9347e0334cd412aeec3956fd2bc7470b/DTCreOpArcVis3dsMV-Ray.part3.rar.html
http://rg.to/file/9ce5ac0bcd51e615439edc780453e2e3/DTCreOpArcVis3dsMV-Ray.part4.rar.html
http://rg.to/file/3981221a0c8ffda19fa3c609ce7e8f60/DTCreOpArcVis3dsMV-Ray.part5.rar.html

Uploaded

http://ul.to/gkhiix6n
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Duration 2h Level Advanced Project Files Included 15FPS MP4 895MB

In this series of tutorials we will learn different techniques to create morph targets for our
characters. Throughout these lessons we will see lots of different techniques to create those morph
targets, working symmetrically to save time but dividing the morphs to have separate controls for each
side of the face. We will also see how we can use morphs to drive the movement of other objects (like
the eyebrows), and how to mirror non-symmetrical morphs.

Rapidgator

http://rg.to/file/91e6ca127679aec57ae4255f507e5cd8/DTCreMorTarFacAnim3dsMaxZB.part1.rar.html
http://rg.to/file/36bbc0282814989c0606f6927442ff61/DTCreMorTarFacAnim3dsMaxZB.part2.rar.html
http://rg.to/file/1e643b115c39a6a10af529cf97425d01/DTCreMorTarFacAnim3dsMaxZB.part3.rar.html
http://rg.to/file/4db3f196d246a6bdf89d76a2d4882094/DTCreMorTarFacAnim3dsMaxZB.part4.rar.html

Uploaded

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Duration 5h ?Difficulty Level Intermediate ?Project Files Included

What you will learn
In this set of 3ds Max tutorials we will learn how to rig and animate a boss for a video game.

What are the steps that go into creating a control rig and a sequence of animations for a game
boss, and how do we export all of this data our for a game engine like Unity? These are the topics
that we will cover in this course.

We’ll start by creating a skeleton for our boss asset. We’ll then cover time-saving skinning
techniques and learn how to set up control objects. We’ll learn how to keep the entire rig clean
and animator-friendly. We’ll also learn how to set up systems to automate certain movements that
will help to enhance our animations!

To conclude the tutorial, we will learn how to approach animating various sequences of our game
boss before exporting all of our work for use in Unity. By the end of this tutorial, you will have
the skill-set to rig and animate your own game boss.

 

Rapidgator

http://rg.to/file/c9bf66e8be3a38325014160ae86237a4/DTRigAniGameBoss3dsMax.part1.rar.html
http://rg.to/file/0a6c2f8e66059a68e3f9ba9055925e77/DTRigAniGameBoss3dsMax.part2.rar.html
http://rg.to/file/129c4fb5271e28203575918837fec514/DTRigAniGameBoss3dsMax.part3.rar.html
http://rg.to/file/165222e0830c2bf8e99dde46cc13db0c/DTRigAniGameBoss3dsMax.part4.rar.html
http://rg.to/file/d114a8ffada0b4462f9db79d9a8ba45f/DTRigAniGameBoss3dsMax.part5.rar.html

 

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Duration 3h 36m?Difficulty Level Intermediate ?Project Files Included

What you will learn
In collaboration with Autodesk, Digital-Tutors is excited to teach you about some of the powerful tools found in 3ds Max, and explaining how these tools can be incorporated into a motion graphics project.

We will start by looking at storyboards and animatics of the final project. From there, we will learn how to set up lights and materials for our scene inside of 3ds Max, we will learn how to use particles to create dynamic effects such as sparks for our project, and we will spend several lessons discussing the new State Set feature, which is a powerful new system for creating and managing your render passes within 3ds Max.

We will also learn how this State Set tool allows for the seamless transfer of rendered passes, 3D cameras, lights, and helper objects from 3ds Max directly into After Effects. From here, we will learn how to use helper objects from 3ds Max to quickly create 3D layers in After Effects, we will use 3D nulls to drive 2D effects like lens flares and glows, and we will learn how Maxscripting and expressions can be used to create highly customized procedural animation effects within 3ds Max.

Rapidgator

http://rg.to/file/66e8e5c4841eb9fe7de9207af43fda54/DTArtGuiMotGraph3dsMax.part1.rar.html
http://rg.to/file/3c100b01fbc36ead9af607a9914833f5/DTArtGuiMotGraph3dsMax.part2.rar.html
http://rg.to/file/5157443e98578adbe830893bbd850891/DTArtGuiMotGraph3dsMax.part3.rar.html
http://rg.to/file/1588fe3c6ba2ee61dcc7df675b30ab73/DTArtGuiMotGraph3dsMax.part4.rar.html
http://rg.to/file/e60e236eac3205629bb2b57772a4a2eb/DTArtGuiMotGraph3dsMax.part5.rar.html

Nitroflare

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http://www.nitroflare.com/view/29284BC3BC07B73
http://www.nitroflare.com/view/1789509C4E77728
http://www.nitroflare.com/view/4A9DD58F4740162

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