Intermediate | 2h 16m | 998 MB | Project Files 15 MB | Required Software: Autodesk 3ds Max 2012
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3ds Max
All posts tagged 3ds Max
Advanced | 8h 15m | 3.47 GB | Project Files 23 MB | Required Software: ZBrush 4R2, 3ds Max 2012, Photoshop CS5, Mudbox 2012, Marmoset Toolbag 1.05
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4h 41m | 1.70 GB | Project Files 419 MB | Required Software: 3ds Max 2013, V-Ray 2
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Intermediate | 6h 06m | 1.10 GB | Project Files 499 MB | Required Software: 3ds Max 2013, Unity 3D 3.5
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Advanced | 10h 13m | 4.21 GB | Project Files 13 MB | Required Software: 3ds Max 2012, V-Ray
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Intermediate | 5h 09m | 2.06 GB | Project Files 20 MB | Required Software: Autodesk 3ds Max 2012
In this 3ds Max tutorial we will learn techniques for rigging quadrupeds in 3ds Max. In this series of lessons we will learn how to rig quadrupeds in 3ds Max. We’ll work our way from the ground up, learning techniques for creating robust and flexible vertebrae systems, efficient and animator-friendly controls, and learn how to dynamically link and blend between spaces. We’ll also cover helpful weight painting techniques and learn how to set up and automate the triggering of corrective targets. By the end of this course, you will have the skills needed to rig your very own quadruped.
Home:
http://www.digitaltutors.com/11/training.php?pid=698
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