3ds Max

All posts tagged 3ds Max

ShaderF

Shader FX is a full-featured real-time shader editor for 3ds Max. It allows artists with no previous programming experience to build complex HLSL or CG FX shaders.

These shaders can be used inside the 3dsMax viewport, game engines or real-time (architectural) visualization.

Built inside 3ds Max, it offers a gradual learning curve.

Once you’re happy with your results, you can use your shader in the 3ds Max viewport, or you can export your shader in the popular HLSL or CG FX format for use in other applications and game engines.

With Shader FX, artists no longer depend on external applications to get the effects they want. Finally artists have a tool that enables them to create stunning real-time shaders quickly and easily, and gives full control over the appearance of their real-time models. ShaderFX’s powerful schematic interface lets you quickly assemble shaders that support complex effects such as parallax mapping, fresnel fall-off, and cube map reflection, all by simply connecting nodes together.

Your shader progress is displayed and updated in 3ds Max’s viewport as you build the shader so you can always see your results in real-time.

– Compile shaders with shader model 1.1 to 3.0.
– Do vector math in tangent space or world space.
– Supports normal maps positive and negative Y.
– Support for both Y up and Z up environments.
– Shader performance and instruction count report.
– Export to: XNA, FXComposer, Quest3D, Virtools,
Ogre, DXSAS, CGFX and more.
– Create a whole world of shaders in one workspace.
– Insert custom HLSL code into the node tree.
– Multi-subobject material support.
– Entire creative process happens in one program.
– And much more…

http://rapidshare.com/files/36470062/ShaderFX_v1.56_for_3ds_Max.rar


Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit

ScalpelMAX is a 3ds max object modifier, offering advanced slicing functionality with many specialized features. ScalpelMAX is perfect for users who create complex CAD viszualisations with polygon counts above 100.000. Also the games and video effects people will love SclapelMAX because of its incredible texture slicing feature. Mapping coordinates won’t be affected by ScalpelMAX operations and this makes it possible to cut down any geometry without losing the materials and mappings!

ScalpelMAX can handle much higher polygon counts in realtime than the standard slice feature. ScalpelMAX also uses less memory to process the slice operation and this makes it also much faster than the built in feature. Another feature is it’s very high accuracy! ScalpelMAX won’t fail doing the cut operation while the standard feature gives up and creates unusable “data rubbish”. Everybody who ever used the standard Slice function for complex tasks, knows what that means. The standard Slice often is not able to do the job accordingly, Scalpel is able to do it because it simply calculates more accurate/efficient.

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Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit

Download From RapidShare

http://rapidshare.com/files/369235748/Cebas_SCALPELMAX_2.0_SP1_FOR_3DsMAX.rar

Download From DepositFiles

http://depositfiles.com/files/dmvs60yfj

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Different tutorials to the Second Edition. Tutorials below:

“Deconstructing the Elements” allows artists to recreate natural effects
using Autodesk 3ds Max.

Part I: Fire-
– Ball of Fire
– Sun Surface- Extreme UV solar imagery
– Angle Grinder
– Afterburner

Part II: Water-
– Ice Aggregation
– Icicles
– Condensation
– Soap Bubbles

Part III: Earth-
– Mountain Weathering
– Atoll
– Snow Drifts
– Mars

Part IV: Air-
– Bubble Stream
– Large Bubbles
– Galaxy
– Ray of Dusty light
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth’s elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.
This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved.

DOWNLOAD:

http://rapidshare.com/files/364010851/GFX-Deconstructing.the.Elements.with.3ds.Max.3rd.Edition.rar

Create natural fire, earth, air and water without plug-ins by Pete Draper (Author) Publisher: Focal Press; 2 edition (April 18, 2006) | ISBN-10: 024052019X | PDF | 96 Mb | 877 pages (With examples)
Size : 116 Mb Un-rared

Get the most realistic effects from 3ds Max without having to spend more on plug-ins!

Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth’s atmosphere, glaciers, lava eruptions and a Badlands landscape.

DOWNLOAD:

http://rapidshare.com/files/362298948/Deconstructing_The_Elements_with_3ds_Max_-_Second_Edition.part1.rar
http://rapidshare.com/files/362313140/Deconstructing_The_Elements_with_3ds_Max_-_Second_Edition.part2.rar

Cebas volumeBreaker V1.0 SP2 For 3DsMax 8 – 2010 32Bit & 64Bit

volumeBreaker is a volumetric geometry fracturing tool that will instantly create sub-geometry within any mesh – geometry that perfectly fits together and fills any given volume. With volumeBreaker Cebas brings a Hollywood quality destruction tool to 3ds MAX. volumeBreaker was developed in consultation with, and to meet the very exacting demands of, VFX artists working on multi-million dollar movies – because of this, volumeBreaker truly is a production proven tool.

Still image from Roland Emmerich’s movie “2012” courtesy of Uncharted Territory. volumeBreaker was used extensively by Uncharcterd Territory in the production of many of the destruction shots used in the film. Used with permission.

volumeBreaker can be applied to virtually any mesh you can create in 3ds MAX, including meshes that are ‘lazy’ and not a fully enclosed volume. volumeBreaker includes algorithms that intelligently attempt to compensate for any errors within the mesh; errors such as unwelded vertices and open edges that can be the result of sloppy modelling or due to importing from CAD software or other sources.

The sub-geometry that volumeBreaker creates are individual elements within the parent mesh, accessible by applying an Edit Poly or Edit Mesh modifier on top of volumeBreaker; allowing you to further modify and control the end result.

All rights reserved. All trademarks contained herein are the property of their respective owners.

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Download From RapidShare
http://rapidshare.com/files/360196819/Cebas_volumeBreaker_V1.0_SP2_For_3DsMax.rar

Download From DepositFiles
http://depositfiles.com/files/80j65en8k

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Poser Fusion for 3DSMax, Maya, Cinema 4D

Poser Fusion for Maya, Cinema 4D, 3Ds Max allows you to open your Poser files in your preferred application.
PoserFusion will allow you to import Poser’s textures and animations and integrating them in your flows of work.

PoserFusion seamlessly integrates Poser Pro 3D character animation technology into Autodesk 3ds Max.
3ds Max artists can now use readily available Poser content and pre-rigged characters to easily create Poser animations and play them back within 3ds Max. Tapping into the vast community of available Poser content, instead of creating content from scratch for 3ds Max animations speeds up your production time dramatically!

Support for Poser Pro and 3ds Max 2009 Windows (32-bit only)
Playback of Poser Animations from Within 3ds Max
Create your own animations in Poser or use Poser?s automatic walk designer, and your geometry will animate and playback within 3ds Max.
Maintain Link to Poser Files
Make changes easily! After adjusting shaders or making additional modifiers in 3ds max, you can still go back into Poser to change a figure?s position, the changes automatically update in 3ds Max!

Playback of Poser Dynamic Hair and Cloth
With PoserFusion, Poser?s dynamic hair and cloth will playback in 3ds Max.
Reload Poser Files from Within 3ds Max
Instead of reloading your entire 3ds Max scene, you can just load the updated changes from Poser.
Shader Translation
PoserFusion translates your Poser shaders to 3ds Max Shading Networks, and assigns them to the correct polygons on your characters. For easy transition, all of the base Poser shading parameters are translated into 3ds Max Shaders. including:
Object Color
Highlight Color
Ambient Color
Reflective Color
Color Maps
Transparency Maps
Transparency Min, Max, and Exponent
Bump Maps
Reflection Maps
and More!

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Download From RapidShare
Code:
http://rapidshare.com/files/317930510/Poser_Fusion.rar

Download From DepositFiles
Code:
http://depositfiles.com/files/yy35dosz4


3ds Max Vray Render Workshop | 1.54 GB

Video Tutorial Interior Rendering
3dsmax Tip Commercial
3dsmax Tips Commercial Product Lighting
3dsmax9 Video Tutorial Modeling Intercom
3dsmax9 Video Tutorial Modeling Enzo Ferrari
3dsmax9 Video Tutorial Effect FumeFX
3dsmax9 Video Tutorial Diamond Material
dsmax9 Tutorial Effect FumeFX Advance
and many more

Hotfile
http://hotfile.com/dl/30094573/8270c21/Vray_Render_Workshop.part1.rar.html
http://hotfile.com/dl/30094285/e2977cf/Vray_Render_Workshop.part2.rar.html
http://hotfile.com/dl/30094655/9de4139/Vray_Render_Workshop.part3.rar.html
http://hotfile.com/dl/30094300/f2ab822/Vray_Render_Workshop.part4.rar.html
http://hotfile.com/dl/30094367/9a39819/Vray_Render_Workshop.part5.rar.html


3D-Palace – Architecture in 3DS Max Visualisation Set 2 D1 & D2 | 7.88 GB

English | MP4v 1024 x 712 | MP3 128 Kbps

Welcome to this, the sequel to the popular TDW:A1, also by Kris Lee. This second set of the series expands upon the finished resulting work of the previous DVD set to take the empty building and begin the process of bringing it to life.

Why is this a necessary skill for the 3d artist? Visualisation is one of the largest markets outside of the entertainment industry for 3d artists, visualisation allows architects and designers to be able to present to their client a finished representation of what it is they are going to be investing their money in, whether it is a piece of packaging through to a multifloored retail park.

This set will give you the skills that you need in order to accomplish that goal – you will be able to produce a scene for rendering the presents the apartment in the best possible light as if you were presenting it to a client yourself, and it will leave you with all the skills you need to start on this important career for yourself.

Author : Kris Lee
Software Used : 3DS Max
Level : Intermediate +
Compatibility : 7.8.9.2009.2010
Duration : 20+ Hours

Hotfile
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3D-Palace – Architecture in 3DS Max Visualisation Set 1 DVD1 | 1.67 GB

English | AVC1 1064 x 992 | MP3 128 Kbps

A 3D-Palace original! This one of a kind DVD series will bring to you the entire interior modeling process from start to finish. No other set can promise the type of information given to you here in the 3D-Palace Architectural Modeling Series.

Are you tired of skimming through books hoping to match the pictures with your scene? Are you tired of poorly written pdfs that leave you feeling like you missed something?
Are you tired of searching google for architectural tutorials but can only find a few?
Or are you simply tired of buying costly DVD training only to find that they show timelapse recordings or worse yet, pause half way through and show you the “finished outcome?”

Well this series is for you!

Over a span of 3-4 DVD’s, this set will bring to you:

-A 5 room floor plan modeling from a cad file!
-Real working doors and windows. No Max prefabs here!
-Small details like electric outlets and light switches!
-Modeling each individual room from the kitchen to bathrooms!
-Texturing all the pieces in the rooms using texture maps and multisubobject materials!
-Lighting the entire interior using different types of lighting from ambient lighting, object based lighting from lamps and photometric lighting from track lights!
-Rendering the entire interior for use in your 3D galleries!

As it stands, DVD1 is available NOW! Take advantage of this early release! By the time you work your way through DVD1, the subsequent videos will be ready for you to proceed with. We decided to release them individually based on the needs of the consumers. Certain videos may be more important than others to some, therefore we will release them as they become available.

Enough of that for now, let’s get to the foundation for which the series begins:

DVD 1: Modeling the Interior Structure from the Floor Up

This DVD brings you 17 tutorial videos covering all aspects of the interior process. Starting with importing a cad file, we model the apartment from it. From there, we extrude walls, build custom doors with hinges that actually open and close, custom windows that open and close, trim work, temporary cabinetry, intricate details like outlets, light switches and thermostats and more! This DVD will get you up and running and ready for DVD 2 where we will then go into each room and model the furniture!

Author : Kris Lee
Software Used : 3DS Max
Compatibility : 7.8.9.2009.2010
Duration : 17 Parts, 7+ Hours

Hotfile
http://hotfile.com/dl/30060406/ffa33ba/3DP_TDWA1.part01.rar.html
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