3ds Max

All posts tagged 3ds Max

3D Content Creation with Autodesk? 3dsMax?, part of the MOD Your World? training series from Noesis Interactive?, focuses on teaching how to ?Build Your Character?. Learn the fundamentals of the Autodesk? 3dsMax? interface as well as professional techniques for polygon modeling, texture application, and more. Learn to generate props from scratch, and follow step-by-step instruction walking you through creating your own game-ready humanoid characters.
Continue Reading

Eat.3D.Autodesk.3DS.Max.101.DVD-iNKiSO

Description: In this demonstration the instructor dives into the wonderful world of computer graphics by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with an around the world tour of the 3D Studio Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea.

Once the foundation is in place, the instructor takes the viewer through a wide range of techniques for modeling, texturing, lighting, and animating their creations to complete a city scene. The pros and cons of each method are discussed in detail and the viewer is given the context necessary to take the core techniques and apply them successfully to whatever their end goal or respective industry may be. Continue Reading

1. NVIDIA PhysX engine support for 3ds Max 2010..
2. New Custom properties rollout.
New Custom properties rollout allows you simultaneously set and change physical and fragmentation properties for objects.
Moreover, properties like Mass, Friction, Elasticity and Material are Interactive. It means that you can change these object’s properties while?simulation is On and get different results. With such ability You can quickly and easily tune up your simulation set up. Continue Reading

Autodesk? 3ds Max? CAT software is a character animation plug-in for Autodesk? 3ds Max? and Autodesk? 3ds Max? Design software. CAT is designed by animators, for animators to take the tedious technicalities out of 3D character animation. Its complete toolset enables easy character rigging, non-linear animation, animation layering, motion capture import, muscle simulation, and more. CAT is fast, stable, simple, and packed with cutting-edge features that give artists an easier way to animate characters in 3ds Max. Continue Reading

si2004

3Ds Max MasterClass Series – SIGGRAPH 2004 – COMPLETE COLLECTION – ALL CDs

Offering attendees of the 2004 SIGGRAPH Conference the opportunity to evolve their skills and expand their knowledge on Discreet’s 3ds max? animation software, combustion? visual effects software, and character studio? software through a series of exclusive master classes.? Sponsored by ATI, Discreet will hold 12 different classes hosted by Discreet’s training specialists and by computer graphics & visual effects industry experts including Chris Harvey of Frantic Films, Matthew Merkovich of Digital Dimension and RT Taylor formerly of Rhythm & Hues. The 2004 SIGGRAPH Conference is being held in Los Angeles

Continue Reading

dvd2

Autodesk 3ds Max 2010 (32/64 bit) Full DVD 1 -2 (Updated)

Now, Autodesk 3ds Max 2010 builds on this success with powerful new toolsets to help you shape your worlds the way you want, manage complex scenes with ease, and take advantage of unprecedented support for software interoperability and pipeline integration. Continue Reading

Cebas PSD manager 2.0.2 for 3dsMax 8-2009

psd-manager? is the first and most advanced PSD file exporter for 3ds max/VIZ available on the market. Now, for the first time you can readjust nearly everything in the rendering with Adobe? Photoshop? or any another application that supports PSD files. psd-manager is the tool to help you save time and money by integrating the tools you best know and like.

Continue Reading

dvd2

3D Studio Max 2010 – DVD 2
Resources / Tutorials / Samples

You now get to see why I’ve been so excited for so long. Unfortunately, I haven’t been able to mention all the exciting things we’ve been working on due to the restrictions I have to live with (see blog “All 3ds Max secrets revealed”). Now, some of the shackles have come off, but because we’re technically still in beta, neither I nor anyone else can release the full scope and precise details of what awaits you. However, we’ve prepared a few sneak peeks to whet your appetite.

Continue Reading