ColdFusion 8 Beyond the Basics demonstrates how to utilize ColdFusion 8 to its full potential, from setting up a project to using ColdFusion Components and sessions in a shopping cart application. Instructor David Gassner leaves no stone unturned as he teaches advanced techniques, including how to use ColdFusion 8 with Flash forms and PDFs, create presentations with imported audio and video, and work with XML files. Exercise files accompany the tutorials.
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3ds Max 2009 Beyond the Basics
with: Steve Nelle
Picking up where 3ds Max 2009 Essential Training left off, 3ds Max 2009 Beyond the Basics thoroughly explores materials, lights and cameras, animation techniques, rendering, special FX, and more. Those new to 3D animation will gain the most by simply working through the chapters in sequence, while experienced users can jump directly to a particular subject of interest. Lessons are reinforced with projects that apply each new technique to a real-world scenario. Instructor Steve Nelle also shares valuable tips and insights gained during his years of working as a professional animator. As he says, “There’s a lot more to becoming an animator than simply knowing which button to push!” Example files accompany the course. Continue Reading
Lynda.com – 3DS Max 2009 Essential Training Exercise files
You can download now the exercise files for this training:
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Lynda.com: 3DS Max 2009 Essential Training
As the most widely used 3D animation software in the world, 3ds Max is capable of creating stunning visual effects for a broad range of purposes. It can be used to create effects for everything from video games and feature films to architectural walkthroughs and mechanical designs. Continue Reading
Maya 8.5 Character Rigging with: George Maestri
Maya 8.5 Character Rigging provides an overview of rigging, character geometry, and topology, and then delves into the details of how to create professional, realistic 3D characters. Instructor and animation veteran George Maestri shares his expertise on everything from kinematics to character skinning.
Using hands-on examples, he teaches users how to best plan, create, edit, and move an animated character with Maya 8.5. Exercise files accompany the tutorials.