Modo

All posts tagged Modo

[center][img]http://img.justca.me/?di=B9UU[/img][/center]

Part 1:
In this video tutorial series you will learn everything you need to build organic subdivision character models. Lke the previous tutorial, this video starts you from scratch, with little more than a box, and some reference images, and takes you step by step through the process of building your character object. You will learn where to find great reference and even how to use it. You may be surprised at some of the tools and their uses and getting the results you seek!
In part 01, you will start with the contruction of the character?s head. As the series continues you will go through creation of the body, techniques to get stylized results, and even adding a costume to your character. You will learn even more new ways to cut detail into a model while keeping your simplicity. You will see some new uses of different tools which can be used to turn a simple primitive into a complex organic shape. Most of all, you will learn how to do this so that it is fast and easy!

Part 2:
As this video tutorial series continues, you get over 2 hours of training in organic subdivision modeling. Picking up where we left off in part one, this video goes into building the body of the female character whose head we build last time. You will learn everything you need to start with little more than a box, and some reference images, to create the torso of this female character. Follow step by step through the process of building your character and prepare to be amazed at how easy it can be!

Part 3:
As this video tutorial series continues, you get another 2 hours of training in organic subdivision modeling. Picking up where we left off in the previous video, we?re going to start with the shoulder area we built and begin creating the arm and the hand for this character. See how some of the amazing tools available can be used to make what used to be difficult seem incredibly easy!

Part 4:
In this video tutorial we complete base figure of the human character model we began in part 01. You get nearly another 2 hours of training in organic subdivision modeling. Picking up where we left off in the previous video, we?re going finish building out the legs and feet of the character and then get into overall tweaks on the line flow of the body. See how some of the amazing tools available can be used to make what used to be difficult seem incredibly easy!

Part 5:
This is what you’ve been waiting for! In this video tutorial we complete your character model, with hair and costume, coming a long way from where we began in part 01. You get a WHOPPING 6 AND 1/2 hours of training in organic subdivision modeling. Picking up where we left off in the previous video, we?re going to make the final tweaks and adjustments to the character and then get into building a complex hairstyle and multilayered costume. See how some of the amazing tools can be used, in ways you may not have considered, to make what used to be difficult seem incredibly easy!

Download:
http://www.url-dead/file/846357011/Char.part01.rar
http://www.url-dead/file/846357051/Char.part02.rar
http://www.url-dead/file/846357961/Char.part03.rar
http://www.url-dead/file/846358001/Char.part04.rar
http://www.url-dead/file/846358041/Char.part05.rar
http://www.url-dead/file/846550061/Char.part06.rar
http://www.url-dead/file/846550101/Char.part07.rar
http://www.url-dead/file/846551161/Char.part08.rar
http://www.url-dead/file/846551961/Char.part09.rar
http://www.url-dead/file/846553031/Char.part10.rar
http://www.url-dead/file/846700841/Char.part11.rar
http://www.url-dead/file/846700861/Char.part12.rar
http://www.url-dead/file/846701141/Char.part13.rar
http://www.url-dead/file/846701151/Char.part14.rar
http://www.url-dead/file/846701171/Char.part15.rar

http://img.gfxscene.com/eab75ceb33.jpg
Modeling and Texturing Old Ruins – modo and Photoshop 2011
English | MP4 | H264 1280×720 387 Kbps | AAC 93 Kbps | 2.86Gb
Genre : Video training

01. Introduction, Planning and References
02. Edge Steps – UVs
03. Edge Steps – Textures
04. Temple Walls
05. Temple Walls – UVs
06. Temple Walls – Textures
07. Columns & Entrances
08. Columns & Entrances – UVs
09. Columns & Entrances – Textures
10. Tiled Roof & Carving
11. Tiled Roof & Carving – UVs
12. Tiled Roof & Carving – Textures
13. Temple Blocks Level 1
14. Level 1 Textures, Floor & Grime
15. Level 2 Blocks
16. Level 2 Blocks & Textures
17. Top Level Blocks & Textures
18. Paving & Rubble
19. Final Texturing

Download :
http://www.url-dead/file/837061451/Temple.Ruins.part01.rar
http://www.url-dead/file/837114384/Temple.Ruins.part02.rar
http://www.url-dead/file/837121764/Temple.Ruins.part04.rar
http://www.url-dead/file/837128734/Temple.Ruins.part05.rar
http://www.url-dead/file/837130084/Temple.Ruins.part06.rar
http://www.url-dead/file/837131374/Temple.Ruins.part07.rar
http://www.url-dead/file/837136284/Temple.Ruins.part08.rar
http://www.url-dead/file/837149271/Temple.Ruins.part03.rar

Mirror:
http://www.fileserve.com/file/XKF2C5W
http://www.fileserve.com/file/fpNnfaE
http://www.fileserve.com/file/2ptymbg
http://www.fileserve.com/file/N3BQgdw
http://www.fileserve.com/file/YvvEmxe
http://www.fileserve.com/file/X75G83n
http://www.fileserve.com/file/7ShPEvk
http://www.fileserve.com/file/9hVKtfj

Luxology
Luxology Modo v501.41321 SP2 for Win | 335 MB
Luxology modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering!

More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. modo is the unique, artist-friendly 3D software that combines modeling, painting, animation and rendering in a fused workflow for designers and artists working in the areas of industrial design, architectural visualization, package design, game development, film and broadcast, education and scientific studies. When you buy modo, you can use it on both the PC and Mac as we license the software to you, not your computer.

Main features:
? Polygon/Subdivision Surface Modeler
? Precision construct geometry
? Two kinds of sculpting tools are provided in modo: mesh-based and image-based
? World-Class UV Editing
? Powerful, flexible painting system works in 2D and in 3D
? Fast rendering
? Instance and replicator rendering to trillion polygon detail
? Powerfull animation features
? Powerfull sculpting features

Modeling
Modo has the fastest, most advanced polygonal and subdivision surface 3D modeler anywhere. modo?s flexible modeling tools are ideal for precision modeling of mechanical and architectural designs, and for freeform organic modeling of virtually any shape. Integrated sculpting tools work alongside traditional modeling tools to offer a superior modeling experience.

Painting
Modo?s paint tools provide one of the most natural painting experiences in 3D. Multi-threaded performance, a refined user interface, world-class tools and the ability to paint directly on any image in the Shader Tree make painting in modo a breeze.

Rendering
Modo?s world-class renderer cranks out stunning images and rock steady animations?with physically-based lighting for natural realism. It?s incredibly fast and fully multi-threaded. Render across a network of Macs and PCs at ultra-high resolution.

Animation
Modo is ideal for creating walkthroughs, product assembly animations or motion graphics of all kinds. You can vary the properties of any item in modo so that it moves or changes its appearance over time. Or import animations from other 3D software and render them out in modo.

Sculpting
Sculpting is built right into modo. This means you can use sculpting tools right alongside traditional modeling tools?all in a true 3D environment. This changes modeling forever.

Feature Tour
Learn what?s new in the latest version of modo, including Faster Rendering, Render Quality Improvements, Pixar Subdivision Surfaces, New modeling tools, Preview renderer enhancements, Visual animation rigging and much more.

for Artists
See the brilliant work digital artists are creating with modo in the online, film and broadcast, CGI, print graphics and photography, packaging design, and game development industries.

for Designers
Find out how Product Designers, Architects and other Visualization Professionals use modo to expand the creative expression of their work.

Download:
http://www.url-dead/file/533033261/Luxology.Modo.v501.41321.SP2.Incl.Keygen-BEAN.rar
—or—
http://www.fileserve.com/file/8rszX8U/Luxology.Modo.v501.41321.SP2.Incl.Keygen-BEAN.rar

modo
Presets | Models | Texture Maps | Tutorials | win/mac | 326/325 Mb
PACK accelerates the design and visualization of packages in modo. It helps package designers and CG artists circumvent some of the technical stumbling blocks involved in modeling and scene construction. At the core of PACK is a collection of over 200 presets, images and assemblies which constitute a large library of packages and package components which can be modified and assembled to both visualize existing packaging – and to create totally new package designs.

With PACK you can quickly create bags, wrappers, boxes, bottles, cans, cartons, tubes and tubs, and non-destructively develop new packaging concepts. PACK is far more than a simple collection of pre-built models; it?s a flexible framework for creating your own custom designs. Everything in PACK is a starting point. It?s up to you where you take it.

Contents:
– 28 Base Shape Presets
– 35 Container Seal Presets
– 82 Pre-Built Packaging Models
– 53 Panel Presets
– 22 Texture Maps
– 11 Scene Assemblies
– 18 Tools
– 3 Project Tutorials (2 hours of video instruction)
Experience Level: Intermediate knowledge of modo recommended
Software Compatibility: modo 501 (SP1 or later)
Product Format: 1280 x 720 QuickTime (H.264)

Download:
MAC: http://www.url-dead/file/519167831/mpck_mac.rar
WIN: http://www.url-dead/file/519167821/mpck_win.rar
—mirror—
MAC: http://www.fileserve.com/file/yF5nSSa/mpck_mac.rar
WIN: http://www.fileserve.com/file/b4PJR9u/mpck_win.rar

lp

MARTIN KAY’S LES PAUL TUTORIAL!

Martin takes you step by step on a modeling, texturing, lighting, and
rendering extravaganza. He shows, in great detail, how to model every
single piece of his Les Paul guitar. This is one of the most in-depth,
complete lessons that I have ever seen. Martin doesn’t miss a thing!
He goes completely through his texturing process to demonstrate this
“photorealistic” project. This tutorial has it all! Continue Reading

Everything you?ever wanted?to know about modelling a car using subdivision surfaces!? Ross shows you the techniques he uses to build awesome unique car models, from initial ideas and sketches, right through to finished, high-resolution SubD model.? The tutorial was produced?using Modo 401, but is applicable to any software, with .obj models supplied.

:: 50 page e-book style?tutorial, in PDF format
:: 9 hours+ of embedded timelapse video fully detailing the modelling process
:: SubD car?model with textures
:: SubD?wheel & tyre?models, with textures
:: Modo studio scene ready to render in Modo 401, including all materials and lighting setup
:: All objects supplied in Modo and OBJ formats

Download:

http://rg.to/file/1cb81c08965adf0bf6d26bc3b359b121/Ten24SDSurfaceVehicleModelModo.part1.rar.html
http://rg.to/file/c0bec8b1f41fc319ae375637b36ff789/Ten24SDSurfaceVehicleModelModo.part2.rar.html
http://rg.to/file/1c0a6c8f081776c0ded49f6a459de0e1/Ten24SDSurfaceVehicleModelModo.part3.rar.html
http://rg.to/file/d8cc804449ae608243d4df4e7763f2ef/Ten24SDSurfaceVehicleModelModo.part4.rar.html
http://rg.to/file/14f36cfada11cca191806d7dee33cefe/Ten24SDSurfaceVehicleModelModo.part5.rar.html
http://rg.to/file/05af53262ecf85b8a7fa29c32ee8ee9d/Ten24SDSurfaceVehicleModelModo.part6.rar.html

http://nitroflare.com/view/37C020DD6FB73C7/Ten24SDSurfaceVehicleModelModo.part6.rar
http://nitroflare.com/view/ACBE40DA734B172/Ten24SDSurfaceVehicleModelModo.part5.rar
http://nitroflare.com/view/5037970B4929E17/Ten24SDSurfaceVehicleModelModo.part1.rar
http://nitroflare.com/view/E65B265A82484D3/Ten24SDSurfaceVehicleModelModo.part3.rar
http://nitroflare.com/view/EADC29B0E0D558E/Ten24SDSurfaceVehicleModelModo.part4.rar
http://nitroflare.com/view/45B2963823CD453/Ten24SDSurfaceVehicleModelModo.part2.rar

modo501
Luxology.modo.501.B40017.Win32.64-QUASAR
Luxology.modo.501.B40017.Mac.OSX.32.64-QUASAR
This the full DVD
Size: Win 2.14 GB, Mac 2.38 GB

modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.

Download Win Version from Hotfile:

Part1
Part2
Part3
Part4
Part5
Part6

Download Win version from Bitshare:

Part1
Part2
Part3
Part4
Part5
part6

Download Mac version from Hotfile:

part1
part2
part3
Part4
Part5
Part6
Part7

Download Mac version from Bitshare:

Part1
Part2
Part3
Part4
Part5
Part6
Part7

Torrent:

http://cgpeers.com/torrents.php?id=521


modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.
Luxology.Modo.v501.40017.for.Windows.Incl.Keygen-BEAN (317 MB)
Luxology.modo.v501.40017.MacOSX.Cocoa.Incl.Keyfilemaker-CORE ( 162 MB)

Luxology.modo.v501.40017.MacOSX.Carbon.Incl.Keyfilemaker-CORE (8.49 MB)

Download:

Luxology.Modo.v501.40017.for.Windows.Incl.Keygen-BEAN

Download From Hotfile
Download From Bitshare

Luxology.modo.v501.40017.MacOSX.Cocoa.Incl.Keyfilemaker-CORE

Download From Hotfile
Download From Bitshare

Luxology.modo.v501.40017.MacOSX.Carbon.Incl.Keyfilemaker-CORE

Download From Hotfile

Download From Bitshare