Duration 2h 31 Project Files Included MP4
UVMapping
All posts tagged UVMapping
Duration 2h 31 Project Files Included MP4
Polygonal-Design Unfold3D Networking CGI v9.0.3 Build 2611 WIN
Duration 5h 47m Project Files Included MP4
10 Lessons Project Files Included MP4
Ninja Dojo Grandmaster 5.9 – LNX OSX WIN – MAYA201x
Intermediate | 1h 17m | 577 MB | Project Files | Software used: Blender
Duration 3h 17m ?Level Intermediate Project Files Included 15 FPS MP4
In this series of tutorials we will learn how to unwrap 3d models for games.
While the foundation for UV mapping is the same for film, with games there are a series of challenges that come up more frequently. To get started, we will discuss the main goal of unwrapping our game models
and begin exploring the main projection methods for applying UVs by unwrapping a low polygon sword. From there, we’ll learn how to overcome some of the most common challenges faced when creating UVs like rocks, normal maps, and modular assets all the while practicing solid UV layout workflows.
Rapidgator
http://rg.to/file/98442be4c0d7b8d02842b6eaa7edee23/DTUVMTGMax.part1.rar.html
http://rg.to/file/026f8b774d7ab7fbf9a19323377d16ab/DTUVMTGMax.part2.rar.html
http://rg.to/file/d3317fa6756b7a5cb25970a77e4e23de/DTUVMTGMax.part3.rar.html
http://rg.to/file/c6fc2ef66c007d49677d42a4c72693bc/DTUVMTGMax.part4.rar.html
http://rg.to/file/a6a298232aa90ef2820f66a436667cf9/DTUVMTGMax.part5.rar.html
Nitroflare
http://www.nitroflare.com/view/068C121169A84B1
http://www.nitroflare.com/view/6ACDA6331693846
http://www.nitroflare.com/view/7F86E99C8DDCAF5
http://www.nitroflare.com/view/6B0203FFFD19445
http://www.nitroflare.com/view/A15A4A44D7E6AE9