Gnomon Training – 3D Character Design Volume 2: From Concept Model to Presentation Art
Gnomon Training – 3D Character Design Volume 2: From Concept Model to Presentation Art
Type: Training-Tutorials | Language: English |Quick Time (.mov) | Duration: 203 minutes | 1.75 GB | RS & HF Link
In this DVD, Scott Patton continues from 3D Character Design Volume 1 to show the processes he uses to create finished character designs for feature films. This DVD explores Patton\’s fast and efficient methods for creating a final color rendering using ZBrush? and Photoshop?. Patton shows how he squeezes the most from ZBrush?s powerful renderer, side-stepping the often complex renderers of standard 3D packages. In creating both a wide and close-up shot of the character, he shares creative Photoshop tips and tricks to quickly get to a finished piece of concept art from the ZBrush renders, covering topics such as adding and refining skin texture, hair, eyes, shadows and scars. Patton also discusses how to quickly create backgrounds that enhance the character and overall composition.
Chapter:
1. Getting Started
2. Basic ZBrush Painting
3. Photoshop Render Comp
4. Adding Texture
5. Shadows
6. Background
7. Finalizing the Wide Shot
8. The Close-up Shot
9. Eyes and Hair
10. Enhancing the Scars and Textures
11. Finishing Touches
12. Finalizing the Close-up
Gnomon Training – 3D Character Design Volume 2: From Concept Model to Presentation Art
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