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All posts for the month September, 2010

Autodesk Subscription 2011 MegaPack

Autodesk Subscription 2011 MegaPack is unique collection of all available additions, called Subscription Pack, available to subscribers only licensed Autodesk Inc.
Autodesk Subscription is the best way to stay current with the latest design technology, while gaining the benefits of simplified software management, easy budgeting, e-Learning, and support. Subscription customers receive access to resources and events, including premium benefits at Autodesk University, exclusive webcasts, upgrades, and prequalification for software beta programs. For a fixed annual fee, you can access the technology and support services that you need to make the most out of your software investment and keep your design tools up-to-date.

Tha Package Contains the following items :

– ArchVision RPC Content for AutoCAD Architecture 2011 and AutoCAD MEP 2011
– Autodesk Civil Visualization Extension
– Autodesk MatchMover 2011
– Autodesk Revit DB Link 2011
– Autodesk Revit Model Review 2011
– Autodesk Storm and Sanitary Analysis 2011 Extension
– Batch Print for Autodesk Revit 2011
– Design Spreadsheets for Autodesk Robot Structural Analysis 2011
– DIALux Plug-in for AutoCAD MEP 2011
– Globe Link for Autodesk Revit 2011
– Revit Extensions for Autodesk Revit Architecture 2011
– Revit Extensions for Autodesk Revit MEP 2011
– Revit Extensions for Autodesk Revit Structure 2011
– Robot Extensions for Autodesk Robot Structural Analysis 2011
– Space Naming Utility for Autodesk Revit MEP 2011
– Worksharing Monitor for Autodesk Revit 2011

Package size : 2.96 gb with 5% recovery record percent

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3d
Sometimes things have to change, the warm weather is slowly disappearing and some of you may be heading back from holiday or back to school or university. Sadly we can?t live in an eternal holiday but you can take comfort in the fact the September issue of 3DCreative is out and it is a cracker! Also this month?s issue heralds the 5th birthday of 3DCreative and our desire to create content that is enjoyable to our readers is as strong as ever.

http://www.3dcreativemag.com/latest.html

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Male Muscle Concept

erer

Male Muscle Concept | | +Brushes | +eBook | .wmv | 195Mb

Chapters:

1) Illustrate Male Anatomy Front View.
2) Illustrate Male Anatomy Side View.
3) Illustrate Male Anatomy Back View.
4) Painting Chest and Arm Muscles explain.
5) Painting Facial Feature.
6) Painting Abdominal and Forearm Muscles explain.
7) Painting Leg Muscles explain.

Topics covered:

-Using monochrome approach in painting
-Male Anatomy for Artists explain.
-Rough Sketching
-Using Anatomy to refine your work
-Painting hands
-Working with Photoshop
-PaintingConcept base on Anatomical design.
-Constructing whole body from your head.
-Rendering and break down values.
-Blocking In Muscle group.
-Working with Values VS Colors.
-Soft Edge vs Hard Edge.
-Skintone Adjustment.

Download

WE

Google SketchUp Pro 8.0.3117

Google SketchUp Pro 8

“SketchUp is the finest (and most innovative) tool available for anyone designing anything from coffee pots to skyscrapers.”
? McCall & Associates

What?s New in Google SketchUp 8
We?ve stuffed SketchUp 8 full of new and improved features:

Because almost everything is somewhere
Whether you?re designing in context, creating a shadow study or photo-modeling existing structures, SketchUp 8 provides easy access to Google?s huge collection of geographic resources.

Model geo-location with Google Maps
We?ve built Maps right into SketchUp. Adding a geo-location to your model is now an elegant, one-app process.

Color imagery and more accurate terrain
The snapshot you get when you add a geo-location to your model now includes 3D terrain data that?s more accurate, and — for the first time — aerial imagery in color.

Match Photo improvements
Our Match Photo feature lets you trace one or more photographs to build a model; it?s an incredibly powerful tool. For SketchUp 8, we?ve tweaked some things to make using Match Photo easier than ever.

SketchUp, meet Building Maker
When it comes to modeling existing buildings, it?s hard to beat Google Building Maker for speed and efficiency. We?ve made it simpler to open and refine Building Maker models in SketchUp. Watch a video

More great things about SketchUp 8
We?ve spent months building powerful new tools, fine-tuning functionality and making sure SketchUp 8 continues to be the most intuitive 3D modeler on the planet.

Meet the Solid Tools PRO
SketchUp Pro 8 includes a powerful new set of tools for additive and subtractive modeling:

Union adds together two or more shapes. Intersect makes a new shape out of the bits that overlap [parts that are common] ? while deleting everything else. Subtract turns a shape into a 3D cookie cutter. Use it to slice and dice any other solid. Trim tells one shape to take a bite out of the other ? without deleting the first shape. Split makes a new shape out of the bits that overlap ? while keeping everything else.Watch a video about the Solid Tools
Scene Thumbnails
Wouldn?t it be nice if the Scenes Panel included little image previews of the scenes in your model? Your wish is our command.

Back Edges
Turn these on to see your model?s obscured edges as dashed lines. A great alternative to Wireframe or X-Ray mode when you need to be able to see through your model.

Angular Dimensions in LayOut PRO
By popular demand, we?ve equipped LayOut 3 with a dedicated tool for creating angular dimensions.

Push/Pull pre-selected faces
Select a face, then push/pull; it works just like the rest of SketchUp?s modification tools. Super handy when you don?t want to change your point of view.

Calculate volumes
Entity Info now displays the volume of any solid in your model. Volumes are also included in reports you generate with SketchUp Pro.

Outer Shell
Automatically generate a shape that completely encloses two or more solids in your model. It?s a little like shrink-wrapping your geometry. Did someone say 3D printing?

DWG/DXF 2010 PRO
SketchUp Pro 8 supports the DWG/DXF 2010 format for importing and exporting vector data for your models.

DWG/DXF export in LayOut PRO
Like to draft in LayOut? With this version, you can share your LayOut 3 drawings as files that any CAD system or 3D modeler (including SketchUp Pro) can open.

Dashed lines are configurable in LayOut PRO
Not finding what you need in LayOut?s library of dashed line styles? Now you can adjust things to make your own.

Precise Move in LayOut PRO
We?ve arranged for the center grip on every element to do double duty: In addition to rotation, you can place it wherever you like to establish a custom ?snap point? for putting things exactly where you want them.

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fant
This DVD offers aspiring character designers a glimpse into the thoughts and processes of leading film character designer, Wayne Barlowe. With a focus upon the centuries-old traditions of pencil drawing, Wayne discusses the various graphic mediums associated with non-digital drawing. He then takes the viewer through the step-by-step process behind executing a typical character design for feature film, addressing the mind-set behind creating original, thought-provoking designs. Wayne begins his demo with a set of thumbnails, delves into the decision-making process, and then moves on to working up a finished drawing. As he draws, he offers his thoughts on work methodology, character creation and the technical issues of pencil rendering, including the various subtleties of line-work and shading, as well as the materials and their inherent properties. This DVD is geared towards novice and seasoned artists alike, presenting an introduction into the worlds of concept art and traditional rendering.

http://www.thegnomonworkshop.com/store/product/754

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ERER
The full professional package for TV graphics, animation movies, adverts, web graphics, games, etc that allows animating your own models which are not based on the default LS:HEAD templates. Even talking animal or any other objects can be pre-produced in 3ds max and Maya and animated in LIFESTUDIO:HEAD. The package includes LS:HEAD Editor, Import-Export plug-ins and MusclesSetup plug-ins for both Autodesk 3ds Max and Maya. The full integration with the latest versions of 3ds max and Maya is provided.

ith LIFESTUDIO:HEAD Pro an artist can model a highly realistic human or non-human head, and then animate it, using the existing libraries of facial expressions and automated lip-synch. Any model produced in the program is ready to speak and perform. More than that, all library animations, and most of those you’d create yourself, are model-independent. This means, if you transfer the source muscles to your own model and import it to LIFESTUDIO:HEAD, you’ll be able to use automated lip-synch as well as any animation sequences created for other characters.

The package comprises all the features and components of the Artist package, and also the Muscles Setup plug-ins for both 3ds Max and Maya. Using these plug-ins for 3ds max and Maya you can pre-produce a unique model and import it to LIFESTUDIO:HEAD, or enhance a model created in LS:HEAD with new components (such as hair meshes, hats, glasses, shoulders etc.) or animated details just adding a few animation muscles to the default prototype (for example animate hair, collar etc.). The models and animations created in LIFESTUDIO:HEAD Pro can be exported to 3ds max and Maya projects, or key frames can be saved as meshes in OBJ format, or saved as images in TGA formats, or rendered as AVI movies with backgrounds.

What you can do with LIFESTUDIO:HEAD Pro

– Use any head created in 3ds max and Maya or adjust a model created from a prototype in Editor.
– Embed animation controls in 3ds Max and Maya using Muscles Setup plug-in.
– Export the head as GDP file to allow facial animation.
– Animate the head (including lip-synch) within Editor.
– Export head file (GDP), and attach it to body in 3ds max and Maya with the help of Import/Export plug-in.
– Play any facial animation created in Editor (files MMS and MMA) along with the skeleton animation. No OBJ file is needed to import animation from Editor.
– Render the scene in 3ds max and Maya.
tINYPASTE

Digieffects

This pack contains:

Aged Film v1.3

Turn back the clock with Aged Film and show which era you set your shot.

Features and Benefits:
* New host support: EDIUS
* Supports a wide range of other host applications including Final Cut Pro, After Effects, Premiere
Pro, Combustion, and Boris RED.
* Includes the ability to customize characteristics such as grain, dust, scratches, frame jitter and
color and all those little details that tell the viewer that they?re looking at historical footage.
* The ability to deinterlace and control source blend and random seed.
* All effects are rendered in 16bpc.
* All Aged Film effects can be animated over time in After Effects.
* Includes dozens of presets such as 8mm, armageddon, grandpa?s attic, old home video,
scratched film, shaky projector, speakeasy, the 70s and much more.
* Fast rendering.

Atmosphere v1.4

Now you can add true 3 dimensional atmospheric falloff in After Effects. No more adding\ semi-
transparent solids between your 3D layers to simulate fog or haze. With Atmosphere you get
true three dimensional fog that gets denser as your layer stretches into the distance.

Use it with multiple layers separated in Z space or rotate your 3D layers on the X or Y axis and
watch them fade off into the distance.

This effect can be added to individual layers for fine control of the effect on each layer or applied
to an entire comp so the effect applies the same parameters to all layers. You have control over
where the fog starts and ends as well as how dense it is and how quickly it falls off.

The only other way to simulate this effect is with elaborate particle generators which add render
time and empty your wallet.

Camera Mapper v1.2.1

Digieffects once again pushes After Effects one step closer to a 3D application. Camera Mapper
takes one of the most popular features from top 3D applications and adds it to your After Effects
arsenal. Now you can turn any 2D image into a three dimensional wonder by simply aligning 3D
solids with features in your image.

Create multi-plane images with 3D parallax from any still image or project your image onto solids
rotated in 3D space to create 3 dimensional objects that move realistically when camera moves
are used. The possibilities are endless. Now instead of a video camera, all you need is a still
image and some imagination.
Key Features:
* Realistically create the illusion that a still image is fully dimensional moving footage.
* Subtly change the perspective of a shot, or animate it over time.
* Can be combined with 3D tracking to add or alter elements in a scene.
* Now you can step back in time and get another chance to move the camera.
* Allows you to stay in After Effects when working with fully dimensional models.

Damage v2.1

You?ve been talking and we?ve been listening. To all of you who thirst to wreak more havoc, the
scores of you who wish to take all that is beautiful and render it visual debris, and for those of you
who have been writing us about all the electronic carnage you daydream about if only you had a
way to do it faster, with more options?
?AND we?ve created Damage 2.0. All the ancient evil of analog signal defects in Skew and
Interference, the modern, coldly unsympathetic digital malfunction of Artifact and stockade?and
now, we?ve harnessed the incompetence at the source. Two new effects in the Damage toolbox,
Destabilize and Overexpose, allow you to go back in time?and not only corrupt your footage, but
also ruin the image of the camera operator?

Falloff Lighting v1.3.2

Another bright idea from Digieffects! Falloff Lighting brings a much needed improvement to the
After Effects lighting system. With Falloff Lighting applied, 3D layers further from the light source
are dimmer than layers that are closer, just like real world lights!

Get realistic light falloff, intense hotspots and enhanced shadow interaction. What?s all of that
mean? Lighting that looks like and behaves like real world lighting! You can apply this effect to
individual layers for fine control, or apply it to an entire composition which effects all layers with
the same settings.

Free Form Displacer 1.62

Displacer brings true three dimensional displacement mapping to After Effects. Displacement
maps can of course be animated, adding effects like rippling water or blowing flags in full 3D
perspective ? no faking. Use mesh subdivision to raise and lower the density of your mesh , and
anti-aliasing settings to work quickly and then switch to a fully refined result.

Free Form Mesh Warp v1.62

3D Mesh Warp adds a third dimension to what you already do with After Effects? built-in Mesh
Warp tool. Select how many rows and columns you divide the image into, then manipulate the
control tangents to create cylinders, curves, ribbons, folding cards, an infinite amount of three
dimensional shapes.

Free Form 1.62

3D Mesh Warp adds a third dimension to what you already do with After Effects? built-in Mesh
Warp tool. Select how many rows and columns you divide the image into, then manipulate the
control tangents to create cylinders, curves, ribbons, folding cards, an infinite amount of three
dimensional shapes.

All plugins are compatible with Adobe After Effects CS4 and CS5

Download Link :

http://hotfile.com/dl/66435657/464ed7d/DigiEffects_Plugins_for_AE_for_CS4__CS5_(PC).rar.html

cs5
In Photoshop CS5: Creative Compositing, Chris Orwig demonstrates how to take photographs to the next creative level by combining images in Photoshop. This course covers multiple compositing scenarios, including portraits and architecture photos, from selecting the images, to blending photos with layer masks and blend modes, and resizing and sharpening the results. Chris also covers tips and tricks design to inspire and increase the drama and interest of photographs. Exercise files are included with this course.

http://www.lynda.com/home/DisplayCourse.aspx?lpk2=65891

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3d-io UV-Packer v1.10 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

UV-Packer automatically redistributes all UV charts in a UV map for optimal fit. Do you often find yourself spending a lot of time to rearrange charts generated by pelting or do you need to modify UV maps because the proportions of the UV space or the size of the required padding have changed?
UV-Packer does it with a single click of a button.
It can also rescale the separate UV charts depending on the mesh surface area to even out the pixel distribution across different parts of the mesh.

Changes for version 1.10:

– Added support for Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011.

– Added MAXScript support for UV-Packer.

– UV chart input data can now be taken from a different UV map channel to prevent undesired overwrites.

– Padding between UV charts has been adjusted. Charts now also keep correct distance to the edges of the UV map.

– Added options for fixed aspect ratio and user defined preview colors.

– Simplified user interface to make using the plug-in even more intuitive.

3d-io UV-Packer is compatible with: 3D Studio MAX 2011 32 bit,3D Studio MAX 2011 64 bit,3D Studio MAX 2010 32 bit,3D Studio MAX 2010 64 bit,3D Studio MAX 2009 32 bit,3D Studio MAX 2009 64 bit

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

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3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit? *: Crack FIXED :*


Flatiron is a texture baking plug-in for 3D Studio MAX which handles multiple objects at once. It produces high quality UV map using the proven Unwrella Technology, which unfolds your models with exact pixel to model surface aspect ratio automatically. Flatiron speeds up your scene baking workflow and improves the texturing quality immensely.

Automatic uwrapping, baking and packing of group of objects onto a single UV surface
Optimal packing of UV chunks with maximal use of available space depending on the surface complexity
Previewing using ?Add Shell Material?, or in-place ?Overwrite material? modes
Excellent for Realtime Engine use
Network rendering support (through backburner)
Maxscript Interface SDK ? allows programmers to control Flatiron through maxscript

3d-io UV-Packer is compatible with: 3D Studio MAX 2011 32 bit,3D Studio MAX 2011 64 bit,3D Studio MAX 2010 32 bit,3D Studio MAX 2010 64 bit,3D Studio MAX 2009 32 bit,3D Studio MAX 2009 64 bit

All rights reserved. All trademarks contained herein are the property of their respective owners.

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