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All posts for the day September 15th, 2010

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KRAKATOA is Prime Focus’ production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit.

It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa? integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.

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Description:
FurryBall is unique real-time GPU renderer in production quality implement directly to Maya.

Have you ever dreamed of the capacity to light, rotate or change parameters in real-time in scenes that contain textures, bump maps, soft shadows, reflections, refractions and dynamic hair?

Your dreams have come true ? introducing FurryBall!

Everything you see in Maya window can be rendered out directly in 32bit image depth, multiple render passes and much more…

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Taken from http://forum.cgpersia.com/f13/thefoundry-mari-1-1v1a1-win64-ind-19030/

MARI is a creative texture-painting tool that can handle extreme projects. MARI was developed at Weta Digital to handle the massively complex, highly detailed look development work demanded of the texture department by projects such as District 9, The Lovely Bones, and Avatar.

MARI has a creative toolset which puts many stand-alone 2D paint systems to shame, allowing artists to concentrate on painting. The user interface is responsive and fluid. You can paint directly on to models and view the results immediately. Save time and take texturing way beyond what was previously possible.

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3ds Max Tutorial – Modeling Car Lights
1024×768 | 55 min | 257 MB | flv
Gender: elearning

Modeling out the tail lights of a Nissan GTR. Getting reference material. Finishing modeling of the lights with Bollean tool. Set rendering to mental ray. Working the the Materials for the car lights.

http://hotfile.com/dl/69455480/8829183/Modeling_Car_Lights.part1.rar.html
http://hotfile.com/dl/69481713/fa0fd46/Modeling_Car_Lights.part2.rar.html
http://hotfile.com/dl/69473180/b710bab/Modeling_Car_Lights.part3.rar.html

Forest Pack pro 3.3

Forest Pack is a plugin for Autodesk 3ds Max?, and Autodesk 3ds Max Design?, designed to give a complete solution for creation of vast surfaces of trees and plants. Forest enables you to combine billboards, high poly meshes and proxies, and using Mental Ray and VRay native shaders, create scenes with virtually unlimited number of objects and polygons.
# Compatible with 3dsMax 9 to 2011 both 32x & 64x

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