MARI allows artists to concentrate on painting detailed, multi-layered textures directly onto 3D models in a fluid and natural way. MARI was originally conceived at Weta Digital, because no existing commercial product could handle the complex, highly detailed look development work required by films such as District 9 and Avatar.
MARI has been designed by artists to give them immediate feedback, in context, working with multiple interacting models from any angle and in animated motion. MARI’s responsive creative toolset allows painting to be completed in a single application, reducing the need to export, paint in 2D and re-import.
Adept at scaling, MARI will adapt to deliver on often unforeseen production requirements.
http://www.url-dead/file/2688298814/TheFoundry_Mari1.4v1b1-Win64_iND.rar
http://www.fileserve.com/file/RGFGSdr/TheFoundry_Mari1.4v1b1-Win64_iND.rar
http://www.uploadstation.com/file/7pS7hjf/TheFoundry_Mari1.4v1b1-Win64_iND.rar
http://www.multiupload.com/AIO6FWLN4R
Thanks to our man nOMAD
Wow! Thanks a lot Ironboy
Whats new in Mari 1.4?
I want to know the same. Something new or just bugs fixeds?
The last version isnt so old either. I downloaded from here few weeks ago only.
I have tested it. There are no seminal innovations. Only bug fixes and some performance fixes.
Does this version of Mari support ATi, I wonder, why ATi is in the tag.
Thanks
yes it does
Doesn’t support my ATI Radeon. always show Unsupported Hardware
totally right!! shows it also to me!!
mari use FERMI (nvidia technology) so no way to see ATI stuff until they change that, sorry dudes
Of course right now it doesn’t support ATi and many other NVidia Geforce, but it works great none the less.
Previously it wasn’t even possible to open MARI in a Rig with ATi card but with this release MARI works. That’s what most of us for learning purposes.
That?s what most of us need for learning purposes.
I can’t see this version listed at either the Foundry website nor the Mari forums. A google search brings up only one hit- this site.
?
because I think this is a beta version!
sits at the front end with a ‘not responding’ in admin mode. win 7 x64, NVIDIA m555.
Probably because the Project window is waiting for you to specify the directory to use. It’s hidden behind the splash screen. ALT-TAB.
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?? ?????? vray ?? ??? ??????, ? ??? ?????????? ??????
Vray ??? Mental Ray ?? ?????? ??? Nice! ???? ??? ?????? ??? ???????, ???????? Google Translate! ??-??
? ?? ??? ??? ?? ???? ?????? ???. ????? ????, Google Translate ??????? ?????? ?????? ?? ????????. ??-??.
ma che lingua ?!!!
Thank you to the ends of the earth!!
Reutger,
Thanks for that, hadn’t looked! :-)
it keeps asking for lincense even after crack was copied over.
so much about wasted time.
Supported Graphics Cards for Mari
NVIDIA GeForce GTX 480*
NVIDIA GeForce GTX 580*
NVIDIA Quadro FX 3800
NVIDIA Quadro FX 3800M
NVIDIA Quadro FX 4800
NVIDIA Quadro FX 5800
NVIDIA Quadro (Fermi Series) 600*
NVIDIA Quadro (Fermi Series) 4000*
NVIDIA Quadro (Fermi Series) 5000*
NVIDIA Quadro (Fermi Series) 6000*
* The displacement preview feature in MARI is currently only supported by these cards
works great on my ati hd 3870 x2 and just hit ignore when it says does not support specific hardware
can u use displacement map on mari, using your ati? thanks
Just tried this Mari Beta with a 60K Poly Model on a ATI Radeon HD 5770 (MacPro) – very useable, as I would say. Nice! Many thanks!
this version does not yet exist, the newest is the 1.3v2. http://www.thefoundry.co.uk/products/mari/
Hi Can anybody help,
After installing MARI 1.4, when i run it say it can run only in opengl 3.0, now how do i solve it, because i have is win 7 64bit,.
Please can anybody help me?