3DMotive – Cloth in UDK, Justin Harrison | UDK, Maya | 930MB
In this course, Justin Harrison walks us through the various methods of creating cloth elements for real-time game environments! He will be covering topics such as ‘fake’ bone-driven simulations inside of Maya, interactive real-time cloth using UDK’s cloth properties, as well as real-time cloth on animated characters using the APEX clothing feature inside of Maya and UDK!
Home:_https://www.3dmotive.com/f108601
Rapidgator
http://rg.to/file/30baedfeaf1e502822a2fc78c53ac1d9/3DMClothUDK.part1.rar.html
http://rg.to/file/805d62f0c86e8e132bb1671ec277d164/3DMClothUDK.part2.rar.html
http://rg.to/file/8903a54ad7a25a0f8ad7adfb1ae45621/3DMClothUDK.part3.rar.html
http://rg.to/file/0875c07d815141507cc3d8adb80a76d1/3DMClothUDK.part4.rar.html
Nitroflare
http://nitroflare.com/view/494CD1B4EDBD202/3DMClothUDK.part4.rar
http://nitroflare.com/view/05DD86BE95B0862/3DMClothUDK.part1.rar
http://nitroflare.com/view/2C21C291F604C28/3DMClothUDK.part3.rar
http://nitroflare.com/view/DCCFAD9CF59CB34/3DMClothUDK.part2.rar