Originally I wanted to cover UV mapping and baking in this video as well but I quickly realized that low polygon modeling deserves its own volume!
In these videos Ill go over how to make optimized meshes that will work well for UV lay out deformation and normal map bakes. Although specific software usage is not discussed the foundation skills detailed here can be applied anywhere.
Also included is a free generic female model complete with UVs in .obj format. The model is ~3.5k triangles and demonstrates many of the ideas discussed.
Prerequisites:
General knowledge of polygon modeling. Having a high resolution source mesh ready to retopologize would also be useful.
http://www.cgcircuit.com/lessondetailcomplete.php?val=1140
Uploaded
http://uploaded.net/file/063fxgwg/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part2.rar
http://uploaded.net/file/uf44uqa8/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part1.rar
http://uploaded.net/file/6fqbperf/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part3.rar
fileom
http://fileom.com/9zzbe1bqezy6/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part1.rar.html
http://fileom.com/imvg3thbvpdj/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part2.rar.html
http://fileom.com/zy1itpzi8kcn/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part3.rar.html
Secureupload
http://www.secureupload.eu/8mb5lwe6ekbm/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part1.rar
http://www.secureupload.eu/9842twgez35w/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part2.rar
http://www.secureupload.eu/v0atys8vle01/CGCircuit_Lesson.3d_Character_Art_for_Games_III.part3.rar
Turbobit
http://turbobit.net/k8iso6emt7ud/CGCircuit Lesson.3d Character Art for Games III.part1.rar.html
http://turbobit.net/ow9p8sfu07ip/CGCircuit Lesson.3d Character Art for Games III.part2.rar.html
http://turbobit.net/1ycq0d2qjor5/CGCircuit Lesson.3d Character Art for Games III.part3.rar.html
I’d hope some at least some folks would at least buy the series afterwards. People claim that they do but that’s way too often bullshit and we all know it. I mean, these are like $7 USD each and Hai purposely tried to keep them affordable for folks–folks like us. Their profit are incentive that goes towards encouraging him to take time to make more future videos. Just as a fan of Hai, support the guy, if you can.