Duration 1h 42m Prject Files Included MP4
Softimage and CINEMA 4D are powerful all-around 3D content creation applications that each have their own
strengths. Sometimes an artist who has primarily worked in one application, Softimage for instance, finds
that they need to be able to work in another program. These artists know what they need to accomplish and
how to finish their projects, but they just need to know the capabilities of the new application and where
they can quickly find the tools and functions they’re looking for.
Rather than going through a long introductory project, with a lot of basic information, we’ll cut straight
to the information you need to start working quickly in CINEMA 4D. We’ll talk about how CINEMA 4D deals
with geometry and talk about its unique hierarchy based workflow.
We’ll cover polygon modeling tools and workflows like Extruding, Beveling, and working with Deformers.
We’ll also cover the use of splines and generators to create geometry from those splines. We’ll touch on
UVs, animation, lighting, rendering and cover a few things unique to CINEMA 4D like multi-resolution
sculpting and the MoGraph tools.
In the end you’ll be able to take your Softimage knowledge and continue to work in CINEMA 4D. Once done, if
there are any tools or functions you’d like to know more about, you can go through any of the multiple
CINEMA 4D courses we have to get a deeper look.
Uploaded
http://ul.to/n19ddy9j
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Rapidgator
http://rg.to/file/75883fde6353625e59ae0a7d437ff8b7/DTC4DSoftImArt.part1.rar.html
http://rg.to/file/c4f462a0661679fa23ffae97d612bcb5/DTC4DSoftImArt.part2.rar.html
Nitroflare
http://www.nitroflare.com/view/8567CD85D64BFC5
http://www.nitroflare.com/view/9BFA1966DE5D670
Original videos, compressed (305 MiB) RAR:
http://uploaded.net/f/5wgwnj