SpeedTree Unity Subscription 7.1.1
Title:?SpeedTree Unity Subscription 7.1.1
Info:
SpeedTree for Unity 5
With the full release of Unity 5, you can have AAA tree editing tools by subscribing to the SpeedTree Modeler.
Note: You must have Unity 5 to use SpeedTree with the engine. Trees and plants created with the SpeedTree Modeler will work with Unity 5 Beta, but not Unity 4 or Unity 5 alpha.
Highlights of SpeedTree for Unity 5:
Scalable wind effects, including Wind Wizard
Seamless LOD tuning
Unlimited variations with one click
Branch seam blending
Sub-division surface modeling
Collision primitives added automatically or manually
Modeling with mesh forces (e.g. grow trees around or through 3D meshes)
Install:
(1) Run the installer
(2) Replace SpeedTree Modeler Unity Subscription.exe with the cracked file
Use:
Login with any email/password
http://rg.to/file/e9c20613cb383a7aa3fb2cb6b032ea19/SpeedTreeUnitySubscription7.1.1.rar.html
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http://www.uploadable.ch/file/VakHSuPwQAaT/SpeedTreeUnitySubscription7.1.1.rar
http://rg.to/file/5ddce9d5dc9144fdd0004b0155ccb5b1/SpeedTreeModelLibrary.part1.rar.html http://rg.to/file/a9d70a15e974012adcf3e04c36cd7c89/SpeedTreeModelLibrary.part2.rar.html http://rg.to/file/0fe2a4178da5289079c5e60ea3ffe0bc/SpeedTreeModelLibrary.part3.rar.html http://rg.to/file/042153b7d8726468e752dbb3fa8873e3/SpeedTreeModelLibrary.part4.rar.html http://rg.to/file/0c016498a4cf741f202e0c3649d217e7/SpeedTreeModelLibrary.part5.rar.html http://rg.to/file/639d8608f9c50e8269af96d82287e196/SpeedTreeModelLibrary.part6.rar.html
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http://nitroflare.com/view/19A09EBFDFF7DAD/SpeedTreeModelLibrary.part6.rar http://nitroflare.com/view/A553A3B5A0C37C1/SpeedTreeModelLibrary.part1.rar http://nitroflare.com/view/E49FF5BAA710A97/SpeedTreeModelLibrary.part3.rar http://nitroflare.com/view/15B79F0D35EE7D0/SpeedTreeModelLibrary.part4.rar http://nitroflare.com/view/E6BA6A0C8C3B576/SpeedTreeModelLibrary.part5.rar http://nitroflare.com/view/DCF2E5C4A926210/SpeedTreeModelLibrary.part2.rar
Does anyone know if this is the unity library or just the standard desktop library as there are a lot of problems with lightmapping if you use the desktop library instead of the unity library in which the issue has been fixed. It’s the same for the Unreal subscription which needs to use the unreal tree library