Duration 2h 30m Project Files Included MP4
Title: Pluralsight -?Designing a Character for Mobile Games in ZBrush
Info:
Throughout these lessons, we’ll learn how to create a high poly character for mobile games using 3ds Max, Photoshop, and ZBrush. We will discuss the steps required to sculpt a game character from scratch. We’ll start by using 3ds Max to create a base mesh guide, then use ZBrush to start the sculpture. By the end of this tutorial, you will have a solid understanding of the workflows that are required to create a high poly model for mobile games. Software required: ZBrush 4R7, 3ds Max 2016, Photoshop CS6.
http://rg.to/file/1df056e469636ddad687f0a658aa72d9/PtDesignCharMobileGamesZB.part1.rar.html http://rg.to/file/f98fe31f744b8ddc6a8ea454a0084c92/PtDesignCharMobileGamesZB.part2.rar.html http://rg.to/file/5c14d0e9d15c818fd25671f84722c3a1/PtDesignCharMobileGamesZB.part3.rar.html http://rg.to/file/e978399a443f2a1633b388e7cf58fb53/PtDesignCharMobileGamesZB.part4.rar.html
http://alfafile.net/file/geri http://alfafile.net/file/gerh http://alfafile.net/file/gerL http://alfafile.net/file/gerF http://ul.to/56bbvtka http://ul.to/rhoysduh http://ul.to/n64hm3uo http://ul.to/dkjvbp6b
http://nitroflare.com/view/7384B0BD99AF8C8/PtDesignCharMobileGamesZB.part4.rar http://nitroflare.com/view/C266F776AD829E7/PtDesignCharMobileGamesZB.part3.rar http://nitroflare.com/view/FE3A3C22787BA0B/PtDesignCharMobileGamesZB.part2.rar http://nitroflare.com/view/21758F57557F4EB/PtDesignCharMobileGamesZB.part1.rar