SolidAngle Maya to Arnold v1.3.1.2 for Maya 2015-17 Win/Mac
Title: SolidAngle Maya to Arnold v1.3.1.2 for Maya 2015-17 Win/Mac
Info:
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Features
Seamless integration with Maya shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Support for volume rendering with Maya Fluids.
Support for Maya Hair and nHair.
Particles and nParticles support, including particle instancer.
Defer the creation of geometry at render time with the Stand-in placeholder nodes.
Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
XGen integration.
Texturable geometric lights.
Deep EXR.
Rendering of curves.
http://rg.to/file/8b65077613d1fc8837c9fbf6b4c16528/SolidAngleMayaToArnold.v1.3.1.2.2015to2017.rar.html http://rg.to/file/184c8bc86e2d9d2245cfc72236bbc00f/SolidAngleMayaToArnold.v1.3.1.2.2015to2017Mac.rar.html
http://ul.to/dsp97tca http://uploaded.net/file/31ay77er/SolidAngleMayaToArnold.v1.3.1.2.2015to2017Mac.rar
http://nitroflare.com/view/1A8A157622DE235/SolidAngleMayaToArnold.v1.3.1.2.2015to2017.rar http://nitroflare.com/view/F6F21010CB46831/SolidAngleMayaToArnold.v1.3.1.2.2015to2017Mac.rar
thanks !
How to install on mac
it is possible remove wather mark?
it is possible remove wather mark in mac?
did any one get it to work. the instructions are so unclear it frustrating
Download for Mac doesn’t include 2017 version.