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Pluralsight ? Establishing a Texturing Pipeline Between MARI and ZBrush

Posted by Diptra on 2016/11/11
Posted in: 2D, CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: Mari, Pluralsight, Zbrush.

Post Cover

Duration 2h 39m Project Files Included MP4


Info

Title: Pluralsight ? Establishing a Texturing Pipeline Between MARI and ZBrush

Info:
This course, Establishing a Texturing Pipeline Between MARI and ZBrush, will show you how to take your finished, sculpted, fantastic creation in ZBrush to use a better solution to painting textures for it. MARI is a powerful texturing tool used in feature films and it excels at painting high resolution meshes like the ones that ZBrush creates. First, you?ll start out in ZBrush and learn how to prepare your assets for painting in MARI. Next, you?ll learn about topology and resolution management as well as UV creation and geometry export. From there, you?ll dive into MARI and learn how to setup projects for UV and Ptex texturing painting. You?ll learn how to configure these projects using channels and shaders in MARI. Then, you?ll explore how to effectively paint your assets using MARI?s Paintbrush and Paint Through tool. Finally, you?ll learn how to render right inside of MARI using the MODO renderer and then how to export your textures out so they can be used in other applications. By the end of this course, you?ll have a good understanding of how easy it is to take your ZBrush creations and move them over into MARI so you can paint some amazing textures for them. Software required: MARI 3.1v1, ZBrush 4R7.

Dead links try the Archive

http://cgpersia.com/2016/11/digital-tutors-and-pluralsight-archive-126648.html

Download

Rapidgator

http://rg.to/file/ac69aa669975d438fffcbf0369b0e7e5/PtEstablishingTexturPipelineBetweenMARIZBrush.part1.rar.html
http://rg.to/file/a5282553e4de2afbdaa4a81202b63ed0/PtEstablishingTexturPipelineBetweenMARIZBrush.part2.rar.html
http://rg.to/file/b4742b5b2bddc35abfca275396ede7d1/PtEstablishingTexturPipelineBetweenMARIZBrush.part3.rar.html
http://rg.to/file/e941faa36b6bf49191b028bc17450134/PtEstablishingTexturPipelineBetweenMARIZBrush.part4.rar.html
http://rg.to/file/30420d3f4bd9960d629a2a462b038289/PtEstablishingTexturPipelineBetweenMARIZBrush.part5.rar.html
http://rg.to/file/d3ac72b15b379b10315cccdcdf49d794/PtEstablishingTexturPipelineBetweenMARIZBrush.part6.rar.html
http://rg.to/file/546505a0ba8376e8b76b967242657fcf/PtEstablishingTexturPipelineBetweenMARIZBrush.part7.rar.html

Uploaded

http://ul.to/rpfyqhbx
http://ul.to/apgv1zte
http://ul.to/p2fvx0po
http://ul.to/u57gvcyu
http://ul.to/41naxfcf
http://ul.to/a63enmsx
http://ul.to/hrarmikj

Nitroflare

http://nitroflare.com/view/763DBA0F9CB8F4D/PtEstablishingTexturPipelineBetweenMARIZBrush.part5.rar
http://nitroflare.com/view/841FB95E2B92827/PtEstablishingTexturPipelineBetweenMARIZBrush.part4.rar
http://nitroflare.com/view/FE0D74E42168646/PtEstablishingTexturPipelineBetweenMARIZBrush.part1.rar
http://nitroflare.com/view/816F22CDEA7A820/PtEstablishingTexturPipelineBetweenMARIZBrush.part7.rar
http://nitroflare.com/view/549BAE43744984F/PtEstablishingTexturPipelineBetweenMARIZBrush.part6.rar
http://nitroflare.com/view/0C835CE1B8CF32A/PtEstablishingTexturPipelineBetweenMARIZBrush.part3.rar
http://nitroflare.com/view/804A53FAB0E285B/PtEstablishingTexturPipelineBetweenMARIZBrush.part2.rar

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