Duration 4h 53m Project Files Included MP4
Title: Pluralsight ? Game Environment Modeling Fundamentals
Info:
Environment modeling is an essential part of game level creation. In this course, Game Environment Modeling Fundamentals, you?ll start with creating a black out of a dungeon scene. Next, you?ll split the scene in to individual assets, and will sculpt high resolution props in ZBrush. Finally, you?ll take it in to Marmoset Toolbag and create a final render of the scene. By the end this course, you?ll know how to layout and model your own game environment. Required Software: 3ds Max, ZBrush, Photoshop, Marmoset Toolbag.
Dead links try the Archive
https://cgpersia.com/2016/11/digital-tutors-and-pluralsight-archive-126648.html
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