Unreal Engine 4 Marketplace – Bundle 2 May 2018
Title: Unreal Engine 4 Marketplace – Bundle 2 May 2018
Info:
Includes:
TrueSKY 4.2.119 for UE 4.19
Research Center
Roman Fantasy Pack
TrueSKY 4.2.119 for UE 4.19
Including trueSKY in a game or simulation project is as straightforward as including the trueSKY API calls in your rendering pipeline. For products built on UnrealEngine 4, or Unity, the process is even simpler ? just add the plugin to any existing project.
Fully adjustable for maximum performance and quality
High dynamic range physically-based rendering
Tuned for high performance on next-generation renderers
Advanced toolset for full control
Add visual impact and realism
Reduce development costs and time
Gain performance savings
Research Center
Build your own sci-fi research center with this modular environment set.
Technical Details
Physically-Based Rendering: Yes
Texture Size: from 512×512 to 4096×4096
VR Support
Number of Blueprints: 6
Number of Meshes: 121
Number of Textures: 196
Number of Materials: 215
Roman Fantasy Pack
? Extensive Modularity; walls, doors, roofs, stairs.. Use the prefabricated architecture and facades to develop your vision, or construct a custom building piece-by-piece.
? Everything placed via blueprints with intelligent options! No need to dig through the content browser and mesh folder.
? Special Materials: wetness, stains, and even decal materials. All effects can be painted with vertex colors. Parallax Occlusion materials too.
? Opaque mesh decals with paintable opacity, stains, and even puddle depth.
? No Photo-sourced Textures: Rome is built using the cleanest, sharpest material data possible via custom Substance Designer and Substance Painter workflows. No more blurry, high contrast, photo-sourced images that are double compressed and sent through a destructive image process.
? Artifact-free Normal Mapped Objects: Enjoy beautiful props with clean, custom normal maps from high poly sculpts.
? Huge Library of Props: Roman pottery, bowls, barrels, blacksmith tools, and so much more.
? Area-weighted Normals: get the smoothest geometry and lighting by modified vertex normals.
? Sensible Geometry Detail: all objects are modeled with next-gen in mind, but with LODS and a sensible triangle count for desktop and console GPUs.
? Demo Scene: Of course!
? Unparalled Support: Got issues? Need some help? Shoot me an email or leave a comment.
Technical Details
? 55 PBR materials
? 170+ architectural pieces to create your own building from scratch via Blueprint
? Use just a few Blueprints to construct entire buildings
? Selection of beautifully unwrapped, normal-mapped props with soft edges.
? Area-weighted normals for scene geometry
? Variable triangle count between simple walls to elegant props.
? Paintable decals further increase the detail
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