Jawset TurbulenceFD C4D v1.0 1437 CPU
Title: Jawset TurbulenceFD C4D v1.0 1437 CPU
Info:
CPU Only
TurbulenceFD?s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid. For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.
* (C4D) Added support for RealFlow rigid and elastoc particle emitters.
* Removed obsolete cache compression option.
* Changed default value for Emitter/Fill Object to false.
* Log errors to C4D Console in addition to log file.
https://rg.to/file/34cd41944673f26e6af6faefd36efa1b/TurbulenceFD_C4D_v1-0_1437_CPU_only.zip.html
http://nitroflare.com/view/E6B7BC8F1246EC4/TurbulenceFD_C4D_v1-0_1437_CPU_only.zip
http://ul.to/a137bck3
Is THIS version R20 compatible?
Working here in R20 – CPU only, of cause.
Great thanks a lot
….but apperently not rendering in Arnold R20…?!
I have the same problem, did you made it work with arnold ?
Assuming its the same as the other (even more recent build) version posted here, then this is just the learning-edition with removed watermark, etc – which is restricted from using any third party renderers.
Currently I can’t find any cracked full copy of it that can be used with Arnold / Octane / Redshift and in C4D R20, sadly.