Udemy – Complete Game Character Workflow 01 and 02
Title: Udemy – Complete Game Character Workflow 01 and 02
Info:
Workflow 1
-What you’ll learn
Master the Knowledge and Skill to Create Game Characters.
Understanding Human Body Anatomy and Porportion.
Understanding Human Topology.
Master ZBrush Sculpting Tools.
Master ZBrush HardSurface Tools.
Master Maya Retopology and UV Tools
Master Marvelous Designer Garment Creation Techniques
Gain Basic Understanding of Substance Designer
-Requirements
This Course is Designed for Beginners and Intermediate Artists and It Covers Many High-End Techniques.
Basic Understanding of Maya and ZBrush is prefered.
-Description
This course covers a complete solution for game character modeling, from sculpting to topology, uv, and baking. the course will also introduce solution for hair cards, simulate cloth, and other technically challenging issues that happens in a production of a serious character for game, it is designed to walk the student through the entire workflow, and prepare them to be ready for making game engine ready characters.
Workflow 2
-What you’ll learn
Character Texturing
Substance Designer
Substance Painter
Mari
Unreal Engine 4 Basic and Advanced Materials
Unreal Engine 4 Lighting
Unreal Engine 4 Sequencer
Xgen for Character Modeling
-Requirements
Basic understanding of Character Modeling and UV
Know your way around Maya
Paitient and Enengy!
– Description
This course demostrates the process of texturing, making materials, lighting, and rendering of a complete character in depth.It is following the character modeling series and continues on the rest of the character createion, It covers state of the art techniques and tools to bring a modeled character to life and beyond. Substance, PBR workflow, Unreal Engine realtime rendering will be taught in detail. Color, Composition and Lighting will also be introduced in order to help the student to achieve good aesthetic. Many other small trick including animation, quick rig, and dynamic simulation will also be demostrated in the course to give the student more power on their presentation.
– Who this course is for:
Beginner to Advanced Character Artists
Technical Artists
UE4 Game Developer
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