Duration 7h 2m MP4
Title: Udemy – Unreal 5 Blueprint Tools for Artists
Info:
What you’ll learn
Learn the basics of the Blueprint toolkit, using industry standard best practices
Understand the powerful concepts of User Exposed Variables, For Loops, Splines, Timelines and much more
Start to understand the performance implications of draw calls and how to best control that when spawning meshes dynamically
Understand the tools and concepts of player based interaction with Blueprints
Welcome to my Unreal Engine 5 Blueprints Course – Blueprints for Art Tools, here on Udemy. This course will take you from the basics of the Blueprint toolkit and introductory concepts, to a fully interactable dynamic light asset, a book pile spawner, a fence spline tool and an animated fire light. With over 40 example blueprints breaking down each new concept that gets introduced as well as the step by step process of the worked examples. This is the perfect introductory course for someone new to blueprints or someone more experienced looking to expand their skillset. Over the course of 7 hours, all broken down into bite size 10-15 min videos, we cover everything from the UI, Variables, Events, Triggers, Loops, Randomisation, Splines, Timelines and so much more.
Each chapter contains many examples, full of handy comments, as well as a many corresponding video lectures that explains in full detail what is being done and why – so you’re learning both the techniques being used and building up a base of background knowledge of first principal concepts, allowing you to build up your own effects in future.
With industry standard practices from my 15 year career, including 5 years of teaching Game Art at a Masters Degree level, this course will empower you to make your own Blueprint Tools to speed up your workflow.
Who this course is for:
Anyone wanting to improve their skills and learn about the powerful Art tools available via Blueprints
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