Duration 2h 50m MP4
Title: Udemy – Introduction to Materials in Unreal Engine 5
Info:
What you’ll learn
Get to know the most important nodes inside the Material Editor in Unreal Engine 5
Have a great understanding on how to use Materials as an Environment Artist
Create a Rock Master Material to use in your projects
Learn Updated tools in Unreal Engine 5.5
In this course you will be introduced to the world of Materials inside Unreal Engine 5. If you’re an aspiring environment artist or just curious about game art, this course will teach you the fundamentals of material creation inside the Unreal Editor.
You will start from the very beginning from knowing what a Material is, what are their use cases and understanding how Physically Based Rendering affects your workflow to create believable surfaces.
As we progress, you will learn how to blend different texture maps, utilize slope masks to add natural variation, and master height-based lerping for realistic layering effects. We’ll delve into vertex painting techniques, enabling you to dynamically paint subtle details and wear onto your models, bringing them to life with true artistic control. Each lesson is carefully structured to mirror real-world workflows and expectations, ensuring you are ready to tackle the job at a Game studio.
During this course you will be building a real world case application where you create a Rock Master Material, where you will be applying all the new concepts to create a flexible and good looking rock material to use in any kind of 3D Model.
If you are an aspiring 3D environment artist looking to break into the Game Industry, creating your own Materials is a task that is required for every position. By the end of this course you should be feeling very confident on how to create your own materials for Environment Art.
Who this course is for:
Beginner Game Developers who want to aspire to become Environment Artists in the field
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