
CityRig 2.1 – Cinema 4D City Generator (Standard/Octane/Redshift)
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Title: CityRig 2.1 – Cinema 4D City Generator (Standard/Octane/Redshift)
Info:
Using CityRig 2.0, you can quickly create an entire city including large roads, side roads, crossings, rivers and parks with hills or lakes. Simply link your own textures, buildings and objects such as cars, trees, street signs, or road markings to add your own style.
Construction
CityRig2.0 consists of a grid that can be designed with the help of currently 7 different selection tags:
Buildings, Roads, Side roads, Big Curves, Parks, River, Delete
For editing, it is important to first select the ‘CityRig2.0’ layer, followed by a double-click on the desired selection tag.
To add selections, press shift+mouse click.To remove selections, press ctrl+mouse click
Buildings Selection-Tag
The size of the buildings is determined by collectively marked tags (white dots). You can simply display the building matrix by selecting ‘Show Outlines’. For example, with only one selected tag, the smallest building ‘S’ will be created.
1 Tag: S-Area 280×280
2 Tags: M-Area 560×280
4 Tags: L-Area 560×560
8 Tags: XL-Area 1120×560
16 Tags: XXL-Area 1120×1120
C4D file with octane shaders/standard shaders 71x Buildings; Low-poly trees, low-poly palms, low-poly cars, signs and traffic lights, advertisement/billboard-texture with 177 ads
Cinema 4D Version: 2026, 2025, 2024, R26, R25
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