Ebooks

Essential CG Lighting Techniques with 3ds Max, Third Edition
Darren Brooker, ?Essential CG Lighting Techniques with 3ds Max, Third Edition?
Focal Press | ISBN: 024052117X | 2008 | PDF | 416 pages | 15.43 MB

This book is a complete look at the subject matter. It teaches real methods behind real world work. Those that work through it will be taught quality methods for lighting, and should be better able to evaluate real world light, being able to reproduce it in a 3d environment.
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Markus Kuhlo & Enrico Eggert – Architectural Rendering with 3ds Max & VRay

Description:
Markus Kuhlo & Enrico Eggert – Architectural Rendering with 3ds Max and V-Ray: Photorealistic Visualization

Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray – the most accurate rendering application for 3ds Max.

Language: English
Format: PDF / RAR
Published: August 3, 2010
Companion CD not included

Topics include:

* AutoCAD to 3ds Max workflow
* Vray light sources and materials
* IES light sources
*Indirect Illumination
*Artificial and natural light sources
*The Vray overhead system
* HDRI lighting
* Studio Setup for Product Visualization
* Creating a loft in daylight
* Interior visualization of a bathroom scene
*The Vray Camera
*Interior and exterior shots

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Architectural Rendering with 3ds Max & VRay

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3DCreative Magazine Issue 61 September
Sometimes things have to change, the warm weather is slowly disappearing and some of you may be heading back from holiday or back to school or university. Sadly we can?t live in an eternal holiday but you can take comfort in the fact the September issue of 3DCreative is out and it is a cracker! Also this month?s issue heralds the 5th birthday of 3DCreative and our desire to create content that is enjoyable to our readers is as strong as ever.

http://www.3dcreativemag.com/latest.html

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3DCreative Magazine: Issue 060 AUGUST 2010
Welcome to the 60th issue of 3DCreative magazine. We are slowly heading towards the end of the summer and soon the wind and rain will come, but it?s not all doom and gloom as we have another splendid issue of 3DCreative for you.
This month?s cover image is the handy work of this month?s interviewed artist Maarten Verhoeven. Those of you who use 3DTotals galleries and forums and are regular readers of 3Dcreative will be aware of his work as it has featured in our galleries regularly. Maarten talks to us about what excites and inspires him in CG and shares some of his unique and fantastically executed characters with us.

http://www.3dcreativemag.com/latest.html

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3DCreative Magazine: Issue 059 JULY 2010
There is so much great content in this magazine I don?t know where to begin. Maybe a good starting point would be this month?s interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America.
Some of you will remember the human looking Mr. Burns from the cover of the April issue of 3DCreative. Well in this month?s issue Martin Beyer tells us how he transformed a creepy Mr. Burns cartoon into an even creepier human looking version. Martin shows us how he captured the character of Mr Burns by perfecting his pose and how vital it is to have good reference images.

http://www.3dcreativemag.com/latest.html

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3DCreative Magazine: Issue 058 JUNE 2010
Hello everybody and welcome to the 58th issue of 3DCreative magazine. We have some new tutorials for you this month including an amazing new environment lighting series. The last issue featured the last chapter in our outdoor lighting series and this month we move on to an indoor scene. This series will be concentrating on the way natural and artificial light can be created for an amazing indoor scene that was created for us by Viktor Frety?n. For this new series we invite back some familiar faces and warmly welcome some great new artists. The series will be handled in four different pieces of software, Viktor Frety?n will be using 3DS Max and V-Ray, Jamie Cardoso 3DS Max and Mental ray, Luciano Iurino Maya and Mental Ray and Fredi Voss will be using Cinema 4D.

http://www.3dcreativemag.com/latest.html

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Scott Kelby, Editor of Photoshop User magazine, once again brings to life some of the most popular special effects, the latest techniques, and the coolest tricks from the magazine?s TENTH year. This time around, Scott is joined Dave Cross, Matt Kloskowski, and Corey Barker to give you 3.5 hours of nonstop tutorials, who add into the mix their favorite tricks and techniques.
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VRay – THE COMPLETE GUIDE – second edition is the first book in the world completely devoted to VRay. Its aim is to provide an advanced support for the specialists in this branch. All too often we lose a lot of time searching the meaning of a particular parameter. Who hasn’t spent entire days trying to understand what was wrong with their rendering? Having some ?presets? is not enough: it is necessary to understand and have knowledge of the tools daily used. This is the only way thanks to which you’ll be able to face more and more difficult tasks.

VRay – THE COMPLETE GUIDE – second edition was born thanks to two year’s hard work, during which we tried to produce a high-quality handbook committed to VRay’s users. Not just a basic list of commands, but a special tool, composed by technical and theoretical parts, by which you’ll be carried away! You’ll be able to find, through 1060 pages, 2300 images and 3200 renderings expressly created for this handbook.

Enclosed you’ll also find a DVD-ROM containing 32 animations in .mov format, bearing examples otherwise impossible to understand via images only.

It’s an unrepeatable handbook, difficult to find elsewhere: made up of 1060 pages, full color, A4 21x29x6cm (other manuals are usually smaller: 21x19x4cm). Bound with extreme care, through paperback binding stitched with wire referendum and not simply glue, it holds up through the time. The hardback cover also is hardbound disk, allowing a better usability.

NEW EDITION
The SECOND EDITION, is available only in PDF digital format and we upgrade to VRay 1.5 SP3a, with 30 new pages unpublished. For a research we make a full interactive index. Now you can quickly reach any part of the book with one click. This index is inside in the sample files you can download below.The PDF has a little watermark noninvasive with the with client info (name, address), the print, copy-paste function is disable. Plus there is a password to open the PDF, which will be used to access the private section of our FORUM, a place where to discuss directly with the author. Also, each PDF will has a little difference than the other (text changes, different images position, etc. …), which will make each copy unique and immediately recognizable The book price is 25 euro, but the old customers can buy the PDF version only for 15 euro!

More Info:http://www.francescolegrenzi.com/blog/static.php?page=vray_guide_eng

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Thanks to “Abdullah Pierdullah”