Learning

Unity3D
Unity3d Person Char System | 1.01 GB
Genre: eLearning
For this new series, we?ll be showing how to make a simple 3D platformer concept game in the spirit of classic action/adventure titles such as ?Tomb Raider.? The idea is to step up from the primarily 2D approach provided in our previous projects and explore the world of full 3D game development.

This will be critical as we prepare to jump into our upcoming MMO project. As a matter of fact, this 3D platformer will give us the opportunity to introduce you to a few of the core elements that will be used in the development of the MMO game itself!

The 3D platformer game will focus on the following key features:
? A rich, fully explorable 3D environment
? Customizable and sculptable terrain
? Environment light mapping using Beast
? Dynamic occlusion culling with Umbra
? An intuitive custom-designed 3rd person camera system
? A customized character control and animation system
? Interactive puzzles and mini-games for the player to solve

Download:

http://www.url-dead/file/422470291/Unity3rdPersonSetup.part01.rar
http://www.url-dead/file/422470301/Unity3rdPersonSetup.part02.rar
http://www.url-dead/file/422470311/Unity3rdPersonSetup.part03.rar
http://www.url-dead/file/422470321/Unity3rdPersonSetup.part04.rar
http://www.url-dead/file/422470331/Unity3rdPersonSetup.part05.rar
http://www.url-dead/file/422470341/Unity3rdPersonSetup.part06.rar
http://www.url-dead/file/422470351/Unity3rdPersonSetup.part07.rar
http://www.url-dead/file/422470361/Unity3rdPersonSetup.part08.rar
http://www.url-dead/file/422470371/Unity3rdPersonSetup.part09.rar
http://www.url-dead/file/422470381/Unity3rdPersonSetup.part10.rar
http://www.url-dead/file/422470391/Unity3rdPersonSetup.part11.rar
or ALL IN FOLDER: http://www.url-dead/folder/2614331
—mirror—
http://bitshare.com/files/tqeqrepc/Unity3rdPersonSetup.part01.rar.html
http://bitshare.com/files/a1tppkeb/Unity3rdPersonSetup.part02.rar.html
http://bitshare.com/files/ktjrppxq/Unity3rdPersonSetup.part03.rar.html
http://bitshare.com/files/ujhtb7wd/Unity3rdPersonSetup.part04.rar.html
http://bitshare.com/files/7a834lpe/Unity3rdPersonSetup.part05.rar.html
http://bitshare.com/files/fk9p4u3f/Unity3rdPersonSetup.part06.rar.html
http://bitshare.com/files/tiiqc9ha/Unity3rdPersonSetup.part07.rar.html
http://bitshare.com/files/sfj5gp1x/Unity3rdPersonSetup.part08.rar.html
http://bitshare.com/files/w9t8h7ce/Unity3rdPersonSetup.part09.rar.html
http://bitshare.com/files/s5ari9sy/Unity3rdPersonSetup.part10.rar.html
http://bitshare.com/files/qbkmrl9q/Unity3rdPersonSetup.part11.rar.html
or ALL IN FOLDER: http://bitshare.com/?d=jj8rzpkb
—mirror—
http://www.fileserve.com/file/6mU8zXv/Unity3rdPersonSetup.part01.rar
http://www.fileserve.com/file/y7rqM5g/Unity3rdPersonSetup.part02.rar
http://www.fileserve.com/file/rAZH9kt/Unity3rdPersonSetup.part03.rar
http://www.fileserve.com/file/86fVPq5/Unity3rdPersonSetup.part04.rar
http://www.fileserve.com/file/rAkd8Dn/Unity3rdPersonSetup.part05.rar
http://www.fileserve.com/file/UzRDEv6/Unity3rdPersonSetup.part06.rar
http://www.fileserve.com/file/e3c6JTs/Unity3rdPersonSetup.part07.rar
http://www.fileserve.com/file/RQeepAj/Unity3rdPersonSetup.part08.rar
http://www.fileserve.com/file/ZSp6R3u/Unity3rdPersonSetup.part09.rar
http://www.fileserve.com/file/hEqD9D9/Unity3rdPersonSetup.part10.rar
http://www.fileserve.com/file/NAzMhPc/Unity3rdPersonSetup.part11.rar

maya
Autodesk Maya 2010 | .flv | project files | Final Render | 2.66 GB
You will learn how to create this stunning science space exploration vehicle in Maya and Mudbox using current and practical methods to achieve these results.

Autodesk, Inc. (ADSK: NASDAQ), has introduced its ?Vehicle for Games? curriculum for post-secondary students.The 16-week curriculum provides hands-on training for the entire game development pipeline, from concept art to creating an engine-ready asset.
Autodesk developed the curriculum with professionals from leading game developers NCSoft and Double Helix, to mirror the requirements of real-world game development. Laguna College of Art & Design (LCAD) in California is piloting ?Vehicle for Games?. Sandy Appleoff, game art department chair at LCAD, said, ?Autodesk is a company that cares about the paradigm shift in the way we educate our young people, providing us with resource tools that help embrace the future of education. With the ?Vehicle for Games? curriculum, Autodesk provides a valuable link between educators and the game industry, and helps make sure that our graduates? qualifications match industry needs. Having this masterful curriculum has allowed our students to move faster. By the end of the semester they will have produced game engine-ready assets and have them loaded and functioning in the game engine.?
LCAD instructor Derek Sunshine is currently teaching the curriculum. Sunshine said, ?The goals set for my class are aggressive. This curriculum complements what the students are trying to achieve at LCAD by going step-by-step through the process of creating AAA quality art for games. Both LCAD and Autodesk have a standard of quality that really helps push students into gaining the upper hand in this very competitive job market.?
maya
Intended for intermediate to advanced students, ?Vehicle for Games? takes a unique approach to teaching 3D techniques by providing an art director?s point of view for various steps of game development. The first lesson explores concepts based on a narrative, guiding students through the progression of an idea that starts with a simple poem and moves into a story-rich world with many visual possibilities. The lessons examine storytelling and how important it is to identify and remain aware of the world in which the vehicle asset will be placed.
Students go through the process of modeling and texturing a vehicle for a video game, learning industry techniques. ?Vehicle for Games? also provides a taste of what it?s like to be an asset modeler working in production. It includes video tutorials, models, textures, concept art, and orthographic drawings that students can follow or use as guides to create their own vehicles with their own concepts.
Access to the Curriculum
?Vehicle for Games? is available in English on the Autodesk Education Community, in the Level 4 content on the Industry Careers Framework micro site. Please note that the Autodesk Education Community is accessible only to faculty and students with a valid email address from a registered educational institution.

Download:
http://www.url-dead/file/445329861/AutodeskMaya2010VehicleForGames.part01.rar
http://www.url-dead/file/445329871/AutodeskMaya2010VehicleForGames.part02.rar


http://www.url-dead/file/445329881/AutodeskMaya2010VehicleForGames.part03.rar


http://www.url-dead/file/445329891/AutodeskMaya2010VehicleForGames.part04.rar


http://www.url-dead/file/445329901/AutodeskMaya2010VehicleForGames.part05.rar


http://www.url-dead/file/445329911/AutodeskMaya2010VehicleForGames.part06.rar


http://www.url-dead/file/445329921/AutodeskMaya2010VehicleForGames.part07.rar


http://www.url-dead/file/445329931/AutodeskMaya2010VehicleForGames.part08.rar


http://www.url-dead/file/445329941/AutodeskMaya2010VehicleForGames.part09.rar


http://www.url-dead/file/445329951/AutodeskMaya2010VehicleForGames.part10.rar


http://www.url-dead/file/445329961/AutodeskMaya2010VehicleForGames.part11.rar


http://www.url-dead/file/445329971/AutodeskMaya2010VehicleForGames.part12.rar


http://www.url-dead/file/445329981/AutodeskMaya2010VehicleForGames.part13.rar


http://www.url-dead/file/445329991/AutodeskMaya2010VehicleForGames.part14.rar


http://www.url-dead/file/445330001/AutodeskMaya2010VehicleForGames.part15.rar


http://www.url-dead/file/445330011/AutodeskMaya2010VehicleForGames.part16.rar


http://www.url-dead/file/445330021/AutodeskMaya2010VehicleForGames.part17.rar


http://www.url-dead/file/445330031/AutodeskMaya2010VehicleForGames.part18.rar


http://www.url-dead/file/445330041/AutodeskMaya2010VehicleForGames.part19.rar


http://www.url-dead/file/445330051/AutodeskMaya2010VehicleForGames.part20.rar


http://www.url-dead/file/445330061/AutodeskMaya2010VehicleForGames.part21.rar


http://www.url-dead/file/445330071/AutodeskMaya2010VehicleForGames.part22.rar


http://www.url-dead/file/445330081/AutodeskMaya2010VehicleForGames.part23.rar


http://www.url-dead/file/445330091/AutodeskMaya2010VehicleForGames.part24.rar


http://www.url-dead/file/445330101/AutodeskMaya2010VehicleForGames.part25.rar


http://www.url-dead/file/445330111/AutodeskMaya2010VehicleForGames.part26.rar


http://www.url-dead/file/445330121/AutodeskMaya2010VehicleForGames.part27.rar

or FOLDER: http://www.url-dead/folder/3027871
—mirror—
http://bitshare.com/files/u5hqv7lb/AutodeskMaya2010VehicleForGames.part01.rar.html
http://bitshare.com/files/vgdah0vl/AutodeskMaya2010VehicleForGames.part02.rar.html


http://bitshare.com/files/9xzc9ddg/AutodeskMaya2010VehicleForGames.part03.rar.html


http://bitshare.com/files/mktd2i24/AutodeskMaya2010VehicleForGames.part04.rar.html


http://bitshare.com/files/wmex2fwq/AutodeskMaya2010VehicleForGames.part05.rar.html


http://bitshare.com/files/af0qrype/AutodeskMaya2010VehicleForGames.part06.rar.html


http://bitshare.com/files/aqzzmvoz/AutodeskMaya2010VehicleForGames.part07.rar.html


http://bitshare.com/files/8igmwgor/AutodeskMaya2010VehicleForGames.part08.rar.html


http://bitshare.com/files/6obp8h7o/AutodeskMaya2010VehicleForGames.part09.rar.html


http://bitshare.com/files/s2884dif/AutodeskMaya2010VehicleForGames.part10.rar.html


http://bitshare.com/files/1njl46wa/AutodeskMaya2010VehicleForGames.part11.rar.html


http://bitshare.com/files/2ej8fmlv/AutodeskMaya2010VehicleForGames.part12.rar.html


http://bitshare.com/files/c6npwidu/AutodeskMaya2010VehicleForGames.part13.rar.html


http://bitshare.com/files/yhe4nlps/AutodeskMaya2010VehicleForGames.part14.rar.html


http://bitshare.com/files/jep95nd4/AutodeskMaya2010VehicleForGames.part15.rar.html


http://bitshare.com/files/eh00bbel/AutodeskMaya2010VehicleForGames.part16.rar.html


http://bitshare.com/files/v9cg1bnv/AutodeskMaya2010VehicleForGames.part17.rar.html


http://bitshare.com/files/eztvsvpj/AutodeskMaya2010VehicleForGames.part18.rar.html


http://bitshare.com/files/104a1d52/AutodeskMaya2010VehicleForGames.part19.rar.html


http://bitshare.com/files/zshoms49/AutodeskMaya2010VehicleForGames.part20.rar.html


http://bitshare.com/files/m5vxtd23/AutodeskMaya2010VehicleForGames.part21.rar.html


http://bitshare.com/files/e21qdhne/AutodeskMaya2010VehicleForGames.part22.rar.html


http://bitshare.com/files/fc9hcje0/AutodeskMaya2010VehicleForGames.part23.rar.html


http://bitshare.com/files/g0fmfnrf/AutodeskMaya2010VehicleForGames.part24.rar.html


http://bitshare.com/files/1e9lk0lc/AutodeskMaya2010VehicleForGames.part25.rar.html


http://bitshare.com/files/op4f1z3o/AutodeskMaya2010VehicleForGames.part26.rar.html


http://bitshare.com/files/9pvtt09x/AutodeskMaya2010VehicleForGames.part27.rar.html

or FOLDER: http://bitshare.com/?d=vrh4a05v
—mirror—
on FOLDER: http://fileserve.com/list/NWAFrzQ

PixelHDR
English | 1280?720 | H264 | 24fps 1526kbps | MP3 127kbps | 675MB
Genre: eLearning
Photoshop expert Ben Willmore reveals the tips, tricks and secrets behind creating amazing images using High Dynamic Range techniques.

Sceenshot:
HDR

Download:
http://www.url-dead/file/433465661/PixelPerfect.HDR.part1.rar
http://www.url-dead/file/433465671/PixelPerfect.HDR.part2.rar
http://www.url-dead/file/433465681/PixelPerfect.HDR.part3.rar
http://www.url-dead/file/433465691/PixelPerfect.HDR.part4.rar
—mirror—
http://bitshare.com/files/xyos2v1y/PixelPerfect.HDR.part1.rar.html
http://bitshare.com/files/wz90nifw/PixelPerfect.HDR.part2.rar.html
http://bitshare.com/files/ewoe25zp/PixelPerfect.HDR.part3.rar.html
http://bitshare.com/files/yh5m0wuo/PixelPerfect.HDR.part4.rar.html
—mirror—
http://www.fileserve.com/file/bENq6Vz/PixelPerfect.HDR.part1.rar
http://www.fileserve.com/file/8G7MBNM/PixelPerfect.HDR.part2.rar
http://www.fileserve.com/file/2mze64K/PixelPerfect.HDR.part3.rar
http://www.fileserve.com/file/Nur4xbN/PixelPerfect.HDR.part4.rar

model
Making of 3D Sportcar Tutorial + 3D Model | .mp4 | .max | .obj | 3.83Gb
It is a DVD packed into a plastic case which contains information on the creating of a sportcar model.. The disc has 20 hours of video tutorials. This time includes all the stages of creating the model from scratch. (21 videos lasting from 20 to 100 minutes).

Modeling:
? Unique technology
? Hi-poly exterior modeling
? Attention to detail
Shading, Lighting, Rendering:
? Setting realistic materials
? Setting studio lighting
? Setting renders
Postprocessing:
? Color correction
? Adding effects
Used programs:
? 3Ds Max 2011 + Vray
? After Effects
Unfortunately we can’t include the delivery into the cost — it is paid separately as it’s cost differs from country to country.
As for the “Making of 3D sportcar” product:
It is a DVD packed into a plastic case which contains information on the creating of a sportcar model.. The disc has 20 hours of video tutorials. This time includes all the stages of creating the model from scratch. (21 videos lasting from 20 to 100 minutes).
As an example you can watch “Pepsi poster” video tutorial. The disk has the same similar videos but they are relating to a sportcar creation.
Please note that the videos as well as “Pepsi poster” have no sound. You simply penetrate into and observe the process of car making.
Please remember that the tutorials have no theoretical part, no description of the instruments (otherwise we should have the product on 5 DVD discs).
For better understanding we can say: “imagine yourself behind the back of a professional, see his monitor and what is happening on the monitor” (like in the “Pepsi poster”).
Besides the tutorials the disc has a car model.

Download:

http://bitshare.com/files/i0002k30/Makingof3Dsportcar.part01.rar.html
http://bitshare.com/files/zhnn8h01/Makingof3Dsportcar.part02.rar.html
http://bitshare.com/files/8v1ze7rq/Makingof3Dsportcar.part03.rar.html
http://bitshare.com/files/mg0fto98/Makingof3Dsportcar.part05.rar.html
http://bitshare.com/files/1si3ka84/Makingof3Dsportcar.part06.rar.html
http://bitshare.com/files/ocgn6vvs/Makingof3Dsportcar.part07.rar.html
http://bitshare.com/files/qkfxtoqa/Makingof3Dsportcar.part08.rar.html
http://bitshare.com/files/ry52o97v/Makingof3Dsportcar.part09.rar.html
—mirror—

http://www.url-dead/file/401061361/Makingof3Dsportcar.part01.rar
http://www.url-dead/file/400860751/Makingof3Dsportcar.part02.rar
http://www.url-dead/file/399746104/Makingof3Dsportcar.part03.rar
http://www.url-dead/file/399630704/Makingof3Dsportcar.part04.rar
http://www.url-dead/file/399786904/Makingof3Dsportcar.part05.rar
http://www.url-dead/file/399671494/Makingof3Dsportcar.part06.rar
http://www.url-dead/file/400105044/Makingof3Dsportcar.part07.rar
http://www.url-dead/file/400492031/Makingof3Dsportcar.part08.rar
http://www.url-dead/file/401987461/Makingof3Dsportcar.part09.rar
—mirror—

http://www.fileserve.com/file/QYvTtjw/Makingof3Dsportcar.part01.rar
http://www.fileserve.com/file/HtueTBd/Makingof3Dsportcar.part02.rar
http://www.fileserve.com/file/ZvQ3JmX/Makingof3Dsportcar.part03.rar
http://www.fileserve.com/file/JWVWctW/Makingof3Dsportcar.part04.rar
http://www.fileserve.com/file/8F8YDqz/Makingof3Dsportcar.part05.rar
http://www.fileserve.com/file/grscM3S/Makingof3Dsportcar.part06.rar
http://www.fileserve.com/file/jCK3Fuv/Makingof3Dsportcar.part07.rar
http://www.fileserve.com/file/UkbB8WT/Makingof3Dsportcar.part08.rar
http://www.fileserve.com/file/ShcPDnW/Makingof3Dsportcar.part09.rar

HDR
MOV | English | 1280×720 | 29.97fps | 1.06GB
Genre: eLearning

Ladies and gentlemen, this is exciting! We are giving away not one, but three free copies of Trey Ratcliff?s downloadable version on his HDR Video Tutorial! Trey has taught thousands upon thousands of people how to do HDR through workshops, his award winning HDR Tutorial on his site, his book “A World In HDR? and now he has released a video tutorial which is just like going to a workshop! Watch as Trey actually works his way through processing 10 different images from start to finish and follow along each step of the way. This video download normally sells for $99 but we are giving away 3 completely free!

Download:
http://www.url-dead/file/421415901/_Trey HDR.part1.rar
http://www.url-dead/file/421415911/_Trey HDR.part2.rar
http://www.url-dead/file/421415921/_Trey HDR.part3.rar
http://www.url-dead/file/421415931/_Trey HDR.part4.rar
—mirror—
http://www.fileserve.com/file/vNEpJCV
http://www.fileserve.com/file/pzbZZnV
http://www.fileserve.com/file/YYVPZkf
http://www.fileserve.com/file/rRPr5fU
—mirror—

http://bitshare.com/files/ri592frq/_Trey-20HDR.part1.rar.html
http://bitshare.com/files/9b9izbju/_Trey-20HDR.part2.rar.html
http://bitshare.com/files/efkk2ah3/_Trey-20HDR.part3.rar.html
http://bitshare.com/files/dmcwleas/_Trey-20HDR.part4.rar.html

Title

This 76-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting. This series begins with the key principles and techniques used to model the environment before moving on to a chapter dedicated to creating a gargoyle in ZBrush ? the focal point in the scene. Here the author starts by creating a rough body using ZSpheres and move through the numerous sculpting phases, modeling the details for each part of the character and highlighting the various brushes and tools used throughout. The final chapters cover texturing, lighting and rendering the scene, along with post-production in Photoshop and culminate in a stylish 3D version of the original concept.

http://oron.com/zue3xh81vleo/goth_church.part1.rar.html
http://oron.com/135ju1spnhkz/goth_church.part2.rar.html
http://oron.com/b304ym8xwf91/goth_church.part3.rar.html
http://oron.com/v9l1nymz5xas/goth_church.part4.rar.html
http://oron.com/62ewddkb0pvj/goth_church.part5.rar.html
http://oron.com/jrxqw0o3t5wz/goth_church.part6.rar.html

Password : CGPERSIA

Modo
Course Description:
This three-part beginner course introduces digital 3D using modo 501, the latest release of Luxology?s fast-growing modeling, sculpting, texturing, rendering, and animation tool.
Students are expected to have basic computer skills: creating and saving documents, surfing the web, etc. By the end of this course, students should feel comfortable with the modo interface and work flow for 3D modeling for design, illustration, or simple animation. Each part will teach a different part of the modo ?pipeline? (i.e. the modo work flow) using real-world modeling exercises.

More Info:
http://cadjunkie.com

Download:











http://www.url-dead/file/410934191/Modo501Shortcuts.pdf

http://bitshare.com/files/19jrbofm/2011-Modo-L1-Modeling—Free-Video-Preview.flv.html
http://bitshare.com/files/0wp1zjya/2011-Modo-L1-Modeling—Video-01.flv.html
http://bitshare.com/files/p6we8ydu/2011-Modo-L1-Modeling—Video-02.flv.html
http://bitshare.com/files/krxsjj9g/2011-Modo-L1-Modeling—Video-03.flv.html
http://bitshare.com/files/tlktq1lo/2011-Modo-L1-Modeling—Video-04.flv.html
http://bitshare.com/files/ec686vtx/2011-Modo-L1-Modeling—Video-05.flv.html
http://bitshare.com/files/7bnfgpgq/2011-Modo-L1-Modeling—Video-06.flv.html
http://bitshare.com/files/xvfgkb3h/2011-Modo-L1-Modeling—Video-07.flv.html
http://bitshare.com/files/v77w3h54/2011-Modo-L1-Modeling—Video-08.flv.html
http://bitshare.com/files/60kghsr2/2011-Modo-L1-Modeling—Video-09.flv.html
http://bitshare.com/files/obcv3jb2/Modo501Shortcuts.pdf.html

img

3dtotal – Aquarium – 3DS Max

This 38-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render. The emphasis over the course of the series is on the texturing, which is covered in two of the six installments, and principally the aging and wear of materials. Continue Reading

center

Character Modeling in Maya and ZBrush
The Making of Jester, Volume One
This making_of_demonstration and lecture began with the decision to take a personal sketch, develop it in 3D and produce a life-size print. This would require the development of high-resolution detail and textures that could hold up to a 4000×6000 pixel render, effectively&making Jester a film-res character. Observe and listen as Alex shares his workflow, thought process and techniques. Volume One covers the character modeling process using Maya and ZBrush, as well as some lighting, composition and texture&exploration. Alex begins by creating an organized base mesh in Maya that accurately follows the 2D design. Using UVlayout, he flattens the UVs of the multiple basemesh_components. Jester is then imported into ZBrush for sculpting and detailing. We give some thought as to the resolution for each subtool that should be sent to Maya and export them with normal maps generated in Zmapper. Once in Maya, the shader networks are blocked-out so that Jester renders in Maya with the same level of detail that he had in ZBrush. The final step prior to texturing is to then create a Photoshop- color study that will guide our further progress on the character.
Character Texturing and Rendering
The Making of Jester, Volume Two
Volume_Two_covers character texturing and shading using Photoshop?, ZBrush, Bodypaint and Maya, as well as environment creation, lighting and the final composite of the print-res image in Photoshop?. Jester’s 2D line- drawing design does not specify material properties, therefore Alex explores different looks for the various components, settling on weathered leather, metal, cloth and skin. By layering, color correcting and painting over photographic textures, Alex&arrives at a photoreal result where each component has its own custom color, bump and specular map. With the character complete, the environment is then designed and created on the fly using Maya and Photoshop? for some quick paint- overs to guide the direction. Throughout^the making of Jester, Alex shares and explains every step of the process, both technical and aesthetic, making this an invaluable resource for both students and professionals.

url-dead
http://www.url-dead/file/173350432/_TheMak_OfJester.part01.rar
http://www.url-dead/file/173404532/_TheMak_OfJester.part02.rar
http://www.url-dead/file/173443952/_TheMak_OfJester.part03.rar
http://www.url-dead/file/173490392/_TheMak_OfJester.part04.rar
http://www.url-dead/file/173549262/_TheMak_OfJester.part05.rar
http://www.url-dead/file/173619262/_TheMak_OfJester.part06.rar
http://www.url-dead/file/173692752/_TheMak_OfJester.part07.rar
http://www.url-dead/file/173781762/_TheMak_OfJester.part08.rar
http://www.url-dead/file/173857322/_TheMak_OfJester.part09.rar
http://www.url-dead/file/173923862/_TheMak_OfJester.part10.rar
http://www.url-dead/file/173981542/_TheMak_OfJester.part11.rar
http://www.url-dead/file/174040952/_TheMak_OfJester.part12.rar
http://www.url-dead/file/174270552/_TheMak_OfJester.part13.rar
http://www.url-dead/file/174329552/_TheMak_OfJester.part14.rar
http://www.url-dead/file/174416582/_TheMak_OfJester.part15.rar
http://www.url-dead/file/174475572/_TheMak_OfJester.part16.rar
http://www.url-dead/file/174561982/_TheMak_OfJester.part17.rar
http://www.url-dead/file/174641242/_TheMak_OfJester.part18.rar
http://www.url-dead/file/174743372/_TheMak_OfJester.part19.rar

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