CGMW – Digital Painting Workshop
Pixologic ZBrush 4R2b + Update – XFORCE
Digital-Tutors – UV Mapping Workflows in 3ds Max 2012
Intermediate | 4h 45m | 1.99 GB | Project Files 10 MB | Required Software: 3ds Max 2012
In this 3ds Max tutorial, we will discuss the improved workflows and tools that 3ds Max has to offer in the UV Editor. Then we’ll discuss the different projection map types and some possible situations of when to use the correct map type. We’ll learn how to use the powerful UV mapping tools like Stitch, Relax, Flatten Mapping, Target Welding, and Break. UV mapping is going to be essential for anyone who loves 3d modeling because it’s going to allow us to create our very own custom textures to apply to our 3d models.
Home:
http://www.digitaltutors.com/11/training.php?pid=635
Download:
http://bytesbox.com/!/7PO2msYHmPhJA1f/
http://bytesbox.com/!/T1rdnj2ZRMCqWzP/
http://bytesbox.com/!/f1aIXYb4NljEfTt/
http://bytesbox.com/!/ME0frYyUuZ9KH1A/
http://bytesbox.com/!/80xdPS2JV0yCuxg/
http://bytesbox.com/!/GcZChSPEuMFLB73/
http://bytesbox.com/!/qjbkoqCuP0UuJoM/
http://bytesbox.com/!/XUODXJebGNnglji/
http://bytesbox.com/!/ABX3GE2EanePEGg/
http://ul.to/folder/rllveu
Digital-Tutors – Getting Started with TopoGun
NextLimit Maxwell Render 2.6.10 x32 + x64 With All Plug-ins
Intermediate | 5h 10m | 1.96 GB | Project Files 6 MB | Required Software: Maya 2012
Continue Reading
Evermotion – Archexteriors Vol.11
Digital-Tutors – Creating Game Vehicles in Maya and TopoGun
MultiScatter v1.1.09 For 3DsMAX 2009 – 2012 x64