Gnomon Workshop: Maya Rendering 1 – Light Fundamentals – DVDRIP

This lecture introduces the basic concepts of lighting and rendering a scene. It begins by introducing Render Globals, Depth-Map and Raytrace shadows, and each of the light types in Maya. Three-point lighting is demonstrated as an effective starting point for lighting a scene. More advanced topics such as reflected light, gobos, and optical effects are introduced. The lecture demonstrates a simple but rich three-point light setup, and then illustrates a more complex, fully realized scene, using the tools learned.

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The Texturing will cover the creation of custom brushes and seamless tileable textures in Photoshop followed by how to create a uv layout for a polygonal and subdivison surface character model in Maya. After these first few chapters, create realistic skin textures using a combination of hi resolution photographs and airbrushing, again within Photoshop using layers, then back into Maya to fine tune the textures using IPR (Interactive Photo realistic Rendering).

Includes all the texture and scene files

http://rapidshare.com/files/310882466/gi_texturing.part01.rar
http://rapidshare.com/files/311086493/gi_texturing.part02.rar
http://rapidshare.com/files/311103322/gi_texturing.part03.rar
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http://rapidshare.com/files/312453142/gi_texturing.part14.rar
http://rapidshare.com/files/312463076/gi_texturing.part15.rar

OM SHANTI


Model a Detailed High Poly Fire Hydrant in 3ds Max

Nov 24th in 3D Art, Autodesk 3Ds Max by Ben Tate

Subdivision modeling is a skill like any other…it is relatively easy to grasp the basics, but it can be extremely difficult to get a handle on the the more advanced techniques. In this two hour long, intermediate/ advanced level modeling tutorial, Ben Tate will demonstrate his process of creating a detailed high-poly fire hydrant using subdivision modeling.

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http://www.digitaltutors.com/dtp/3dsmax/motorcycleModeling/pagebanner.jpg
Learn production techniques to hard surface modeling, creative tips and tricks to building complex geometry, and a proven workflow to modeling detailed motorcycles and parts. Contains over 8 hours of self-paced training for artists using 3ds Max 2009.

Download Links:

http://rapidshare.com/files/310223705/Motorcycle_Modeling_Techniques_in_3ds_Max.part01.rar
http://rapidshare.com/files/310283778/Motorcycle_Modeling_Techniques_in_3ds_Max.part02.rar
http://rapidshare.com/files/310452316/Motorcycle_Modeling_Techniques_in_3ds_Max.part03.rar
http://rapidshare.com/files/310628714/Motorcycle_Modeling_Techniques_in_3ds_Max.part04.rar
http://rapidshare.com/files/311094775/Motorcycle_Modeling_Techniques_in_3ds_Max.part05.rar
http://rapidshare.com/files/311141109/Motorcycle_Modeling_Techniques_in_3ds_Max.part06.rar
http://rapidshare.com/files/311197573/Motorcycle_Modeling_Techniques_in_3ds_Max.part07.rar
http://rapidshare.com/files/311297231/Motorcycle_Modeling_Techniques_in_3ds_Max.part08.rar
http://rapidshare.com/files/311341057/Motorcycle_Modeling_Techniques_in_3ds_Max.part09.rar
http://rapidshare.com/files/311373652/Motorcycle_Modeling_Techniques_in_3ds_Max.part10.rar
http://rapidshare.com/files/311451897/Motorcycle_Modeling_Techniques_in_3ds_Max.part11.rar

Electric Rain Swift 3D v6.0.876

The ultimate 3D software for graphic and rich media designers using Adobe Flash? and Microsoft Expression Blend?. Swift 3D is the only 3D software to directly integrate with Flash through the Swift 3D File Importer and SmartLayer Technology and exports to Microsoft XAML. Swift 3D\’s toolset and interface allow anyone to quickly create 3D content, while providing a full set of advanced tools to grow into. Swift 3D is a powerful, easy-to-use 3D solution that delivers high-quality results

Swift 3D v6 introduces a very simple but extremely powerful Boolean primitive to our modeler, which allows you to combine or punch holes through objects using other 3D objects in your scene. It\’s all non-destructive, allowing easy editing and unlimited possibilities

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50 Robots to Draw and Paint: Create Fantastic Robot Characters for Comics, Computer Games, and Graphic Novels – Keith Thompson
Barron\’s Educational Series, 2006 0764133101 PDF 128 pages 57.32 MB

# The ability to render eye-catching, convincing robots is a vital skill for artists who design computer games or illustrate graphic novels and comic books. This book presents 50 robot designs for artists to copy, and then embellish with their own creative flourishes. Each design features step-by-step constructional drawings, with instructions for shading and coloring. Among them are? Basic robots, easy-to-create ?starter? models
# Wizards and alchemists
# Clockwork robots, constructed from gears, cogs, and mechanical parts
# Bipedal anti-tank robots engaging in future wars
# Insect-like robots with computer brains
# Robotic shock-troop robots for interstellar warfareReaders will also find advice on effective storytelling, avoiding simplistic clich?s, seeking out constructive criticism, and maintaining productive work habits. More than 200 instructive color illustrations.From the Back CoverLearn how to draw awe-inspiring robots for comic books, graphic novels, and computer games. From terrifying Victorian clockwork creations to the dark future?s most lethal war machines, this book helps you bring cold life to your robot art.
# Learn the core skills for rendering robots: where to find inspiration; how to draw and color your work using a range of media; techniques for adding detail like electrical circuits, machinery, and weapons.
# The main section of the book is a directory of 50 robot designs to copy, each featuring step-by-step constructional drawings and instructions for shading and coloring.
# Features a wide range of robot styles, from simple tin men to sophisticated tank destroyers, and includes ten super-simple designs to get you started.Keith Thompson is a renowned illustrator and conceptual designer who specializes in fantasy and science fiction art. His surreal and innovative work has been featured in numerous books and magazines around the world, and is also available to buyers as fine-art prints. He lives in Ottawa, Canada.

DOWNLOAD LINKS:

http://rapidshare.com/files/303657445/The800info_50_Robots_to_Draw_and_Paint.pdf

http://i45.img-dead/swsmj5.jpg

Luxology Training Videos – Splash Kit (in modo)

Splash Kit|450 Mb|RS+HF

Make a splash with modo.
If you want to add a splashes, drops and puddles to your next project, the new Splash Kit is designed for you. Compared to the traditional stock imagery approach, the modo 401 Splash Kit gives you virtually total control over how your splashes look. Forget searching for the ?right? stock image. You now have control over liquid shapes, color, lighting and camera position to create one of a kind (and royalty-free) imagery.
The Splash Kit consists of meshes, materials, environments and assemblies ? along with informative video tutorials about their use. The modo assets are all scaled for the real world, facilitating their use alongside other 3D elements in your scene like water pitchers, faucets or any product that you may wish to integrate. Imagine dunking a new waterproof GPS unit into water or dropping a bon bon into a pool of warm chocolate. You can position, scale and modify your own unique splashes from the supplied meshes or adjust one of the fully rigged assemblies to derive the exact shape you need. You can also use modo to replicate the droplets across any surface in your scene to create rain on a windshield, paint blobs on a floor etc. We even include some final scenes that show you how a complete scene is set up to give you a good starting point that can easily be modified with different camera angles and new materials.When you are ready to render out your final images, the extensive use of procedural textures means you can render them at print resolution ? avoiding potential issues that stem from the finite resolution of texture maps.

More Info:
http://www.luxology.com/store/splash_kit/

Hotfile Download
http://hotfile.com/dl/18249113/a2ee821/P0s89evn0wer8y.part1.rar.html
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Rapidshare Download
http://rapidshare.com/files/310404969/P0s89evn0wer8y.part1.rar
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http://rapidshare.com/files/310404946/P0s89evn0wer8y.part3.rar
http://rapidshare.com/files/310404223/P0s89evn0wer8y.part4.rar

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