Daz3D Bryce 7 Pro

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Bryce 7 Pro

Discover why Bryce has earned its place as the favorite 3D modeling and animation package of so many for so long. Bryce 7 Pro combines powerful features with a smart and simple user interface to make the creation of digital landscapes easier and more realistic than ever. Bryce 7 Pro proves that the only limit to creation is your own imagination.

For more than a decade, artists of all mediums have known Bryce as the affordable 3D software for achieving breathtaking realistic imagery. Bryce 7 gives you the ability to work faster and create more realistic environments than ever before. From the new Instancing Lab and totally redesigned bridge to DAZ Studio, to the improved skies and clouds, updated HDRI and advanced lighting, Bryce 7 will breathe new life into both your future and existing Bryce scenes. Whether you are a professional designer, or a recent 3D graphics enthusiast, Bryce provides you with the tools to literally create a world of your own.

New Features in Bryce 7

Instancing Lab
Enjoy true instancing with items that auto-follow the terrain. Create copies of individual objects, or entire sets so as to create huge forests and rock gardens quickly and without the typical memory usage and overhead. Change the distribution and randomness by controlling the scale, density, and proportion of your selected objects.

Improved Light Lab
New distant, spotlight, parallel, cluster, dome and 3D fill lights are available along with settings for specularity and diffuse intensity. Also includes optimized true ambience, lens flare, and cast shadow intensity settings.

Sky Lab Improvements
Use the sky as a light source, add a specular map to your IBL, control shadow softness, background DOF, transparency controls, tone-map, and the ability to create and export your own HDR Images. Also includes new controls over cloud settings.

Particle Emitter
Create animated particles from sphere objects with control over size, gravity, and max particles.

DAZ Studio Bridge
Create seamless productions of environments populated with human figures, animals and other characters imported from DAZ Studio.

Improved Import/Export
Now you can import and export FBX and COLLADA date files, including the import of Google SketchUp models or Spore? creatures.

All rights reserved. All trademarks contained herein are the property of their respective owners.

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Bryce 7 Pro

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composite
In this series of lessons we’ll learn how to get started using Autodesk Composite, which was previously called Autodesk Toxik. Using Composite we can quickly color correct, mask, composite and animate still images and image sequences.
We’ll begin this project by learning the basic composition creation process, learning how to move around the Composite user interface, begin compositing images together and render out our finished material. We’ll then move into the common uses of Composite such as Color Correction, Masking, 3D compositing and Animation. This series of lessons is a great starting point to learning Composite. By learning the tools and fundamental workflows of Composite, we will be able to create complex effects and images in no time. This will allow us to begin exploring other areas of Composite and start using Composite in our own production pipeline.

http://www.digitaltutors.com/09/training.php?cid=120&pid=347

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detailing
In this course, we will learn teachniques for interior/exterior architectural detailing in ZBrush
Building and detailing environments can be a time consuming process. To finish your models, you might need to create texture maps, either derived from photos, procedurally generated or hand painted. Adding higher resolution detail, like bricks or stone, to your interior and exterior models can be challenging as well. ZBrush can make this process a little bit easier. We’ll start by creating a seamless brick texture that we can apply to our geometry. We’ll look at using the Projection Master to quickly add detail to our models. We’ll use Noise to interactively dial in some specific patterns, like a knockdown wall texture. We’ll also look at building individual elements using primitive geometry that we can then append to our model. Once you’re done, you’ll have a better understanding of some of the tools you can use to detail your environments in ZBrush and a few ideas to get you going.

http://www.digitaltutors.com/09/training.php?cid=29&pid=215

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fd
With Total Training for Adobe Premiere Pro CS5 you’ll learn how to edit to deliver your most professional productions–on time and on budget. See why this truly ground-breaking toolset makes it easier than ever for you to transform your video into compelling stories that will stand out ahead of your competition.

Highlights:
*Learn how to create sequences
*Master capturing video from tape
*Add transitions & keyframes
*Discover how to export your work in the proper format
*Cover new features like the Speech to text workflow
*Expand native tapeless workflows (using the Media browser)
*Explore the New Sequence Presets

http://www.totaltraining.com/prod/adobe/premiereprocs5_ess.asp

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VFX Shot Breakdown

VFX Shot Breakdown | mov | + project files | 541Mb

Description:
– A series of video lessons is devoted to the integration of these powerful programs like Cinema 4D, Synth Eyes, and After Effects.
– From Synth Eyes in Cinema 4D to After Effects.
– You will learn how to use the proxy geometry for the dynamic interaction in C4D and learn the final compositing in AE.
– Present the project files.

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Total Training – After Effects CS5 Essentials DVD
With Total Training for Adobe After Effects CS5 Essentials you’ll learn the basics from getting started setting up compositions and importing files, to more complex animations, masks, text, and even 3D! You will learn tips and tricks, as well as techniques that you can use to create your own compositions. After Effects is the standard in the industry for compositing and graphics animation – stay competitive and add this skill set to your knowledge.

http://www.totaltraining.com/prod/adobe/aftereffectcs5_ess.asp

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