Model a High-Poly Car Wheel in 3ds Max|500 MB

The wheels are an often overlooked, but extremely important element in perfecting the look of any car, and the many techniques and tools needed to properly build them can be applied to nearly any hard surface modeling project. In this intermediate to advanced level video tutorial, you will learn how to model a detailed high-poly car wheel from blueprints.

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3D Models Furniture Busnelli (. Max) | 1.07 GB

Upholstered furniture in Italy – this is the beauty, comfort, reliability and comfort. And the choices here are great – many of the Italian furniture factories and manufacturers may offer unconventional models, interesting collections and entire line of upholstered furniture. This factory produces only upholstered furniture of modern and classic style, with its broad model range and a large selection of upholstery fabrics. Models of this factory are so diverse and multi-design point of view, that can solve almost any issue of space.

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VTC – MasterClass! – ZBrush Texture Workflow | 640 MB

Texturing a model in ZBrush has a great many advantages for speed and ease of use. But if you want to keep details on the model, a workflow comes in handy, so that you are not painting every rivet and bolt on your model. ZBrush mapping ability, along with Photoshop layer blending, makes a power combination for a texture artist. This MasterClass! is perfect for anyone interested in making Videogame Quality textures for their models. To begin learning ZBrush Texture Workflow, simply click on the movie links.

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Carlos Cabrera – Tutorials: watch and learn Vol 1-3 | 800 MB

Carlos Cabrera – illustrator, comic artists, who worked in MTV and Nintendo, specializes in the gaming industry. They created a series of so far three instructional videos on the illustrations. At first he will teach you how to draw the stranger, the second vampire, and the third as a couple of hours to paint a beautiful ax. Very interesting lessons.

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Kurv Studios LightWave 3D 9 Practical Lighting | 225 MB

Nicholas Boughen literally wrote the book on Lighting. He has worked on feature films from I-Robot, Good Boy!, and Garfield to major television series such as Stargate SG1 and Dead Like Me. Did we mention he is an Emmy and Gemini nominated artist! This video is done for artists that don’t have a need for lighting theory, the physics and properties of light. They simply want to light a scene and make it look professional, quickly and easily.

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Kurv Studios LightWave 3D 9 Foundations Of Character Animation | 570 MB

This video is designed to take new and intermediate animators through the 12 principals of animation as Timothy demystifies his animation techniques for you. Timothy supplies you with the cover character “Jake” and walks you through the “Foundations of Character Animation”. This video is more than 3.5 hours of instruction and covers keyframing, using controls, life drawing, timing, squash and stretch, gesture, arc of motion, drag, follow through, anticipation and more.

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