3ds Max

All posts tagged 3ds Max

[img]http://preview.url-dead/img/1311211.jpg[/img]
[b]Rendering and Texturing in 3ds Max with_Ramy_Hanna[/b]

[img]http://preview.url-dead/img/1311261.jpg[/img]
3DS Max Rendering Iridescence w/ the Shellac Material
Duration: 23 min

In this tutorial, Ramy Hanna covers the funadamentals of creating iridescent materials in 3ds Max. Iridescence is an optical phenomenon in which hue changes depending on the angle at which it is being viewed. Iridescence can be seen in cds, shells and bubbles. Ramy starts with a reflective material and details how he uses Max’s Shellac material to create a three channel material that accurately recreates the optical effect of iridescence.

[img]http://preview.url-dead/img/1311271.jpg[/img]
3DS Max Texturing with Arch & Design Mental Ray Materials
Duration: 64 min

Ramy Hanna, goes through texturing 9 different materials with the Arch & Design shader through Mental Ray for 3ds Max 2009. He covers materials such as plastic, cloth, chrome, glass, concrete, brick and wood all in this 60 minute tutorial. This tutorial is a must for anyone needing a crash course on architectural texturing. Materials covered are: plastic, cloth, chrome, glass, concrete, brick, painted walls, and wood.

[img]http://preview.url-dead/img/1311281.jpg[/img]
Lighting Interior Spaces
Duration: 70 min

In Lighting Interior Spaces, Ramy Hanna will demonstrate the techniques necessary to achieve, not only beautiful and realistic interior renders, but will also show you how to optimally set up your renders for speed and efficiency. This tutorial will discuss topics such as Global Illumination, Final Gather, as well as using Photometric Lights for the most realistic interior renders.

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[img]http://preview.url-dead/img/1268911.jpg[/img]
Introduction to 3ds Max Tools and Workflow with_Jeremy_Engleman | 1.38 GB
3d_Studio Max is an industry leading application for design visualization, game_development and visual effects. 3ds Max is powerful and flexible enough for professionals, but intuitive enough for the beginner. Whether new to 3ds Max or new to 3D, these lectures provide ample discussion of the tools needed to create visually rich imagery and animations. User interface foundations are presented, focusing on 3ds Max’s ease and simplicity.
Learn core concepts as well as efficient, professional modeling, animation, texturing and lighting techniques.

User Interface Overview
Object Creation
Command Panel
Path Animation
Modeling Basics
Normals
Subdivision Surface Modeling
UVs/Mapping Coordinates
Material Editor
Material Libraries
Light Types
Shadow Maps
Raytraced Shadows
Render Setings

Chapters
1. Getting Started
2. Modeling Basics
3. Modeling Techniques
4. Texturing
5. Lighting

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V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs.
Major features

? V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;

Shading

? VRayCarPaintMtl material with accurate flakes simulation;
? VRayDistanceTex texture that measures distances to arbitrary mesh objects;
? Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;

Lights

? V-Ray specific light lister;
? Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;

Render Elements

? VRayLightSelect render element to extract the contribution of individual lights;
? VRayDRBucket render element to show which machine rendered a given bucket in DR mode;

Effects

? VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
? VRayExposureControl plugin for proper exposure of regular viewport and camera views;

Optimizations

? VRayStereoRig controller for easy stereoscopic setup;
? Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;
? Retrace threshold for the light cache
? Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;
? Integration of the various V-Ray components in the 3ds Max “Create” menu;
? Tools for calculating and rendering accurate camera distortion through .lens files;
? Faster rendering of VRayProxy objects;
? Support for proper motion blur of Thinking Particles;
? Proper blending of gizmos for VRayEnvironmentFog;
? Improved raytracing precision in certain cases;
? Render history for the V-Ray VFB;
? Load and compare images directly in the V-Ray frame buffer;
? Support for rendering of VRayProxy objects as point clouds;
? Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;
? Support for bidirectional path tracing for accurate unbiased lighting solutions;

…and many other small fixes and improvements

Torrent:

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Hair Farm was designed and developed by Dr. Cem Yuksel, a Computer Graphics researcher at Texas A&M University, over the course of more than 6 years.
When Cem Yuksel first started the Hair Farm project, the available technologies in Computer Graphics for modeling, animating, and rendering hair were very limited and under-developed for producing a hair software that would fully satisfy an artist. Therefore, while he was writing Hair Farm, he also got engaged in a number of research activities and proposed various novel technologies required for a solid hair modeling, animation, and rendering software.
After 6 years of research and development, he managed to solve the last piece of the puzzle with his invention of Hair Meshes. This novel hair modeling approach is presented in SIGGRAPH Asia 2009 in the Technical Papers session, among some of the top Computer Graphics research works being published this year.

warrior
English | 4hrs:10mins | 720×576 | Flv | 24fps | 940MB
Genre: eLearning | Graphics | 3D
This is the greatest chance to watch and learn the entire process to make cinematic character In Mudbox and final render in 3ds max.
You will learn: Started with the basic body model in Mudbox. Retopologize, Re-UV and displacement sculpt. Re-sculpting, texturing and add final detail.

Download:
http://www.url-dead/file/829261821/CreatingWarrior_in_Mudbox.part1.rar
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[img]http://preview.url-dead/img/831641.jpg[/img]

Autodesk 3ds Max Entertainment Creation Suite Premium 2012 32/64bit
Year: 2011 | WIN32: 3.79 GB | WIN64: 3.91 GB

The Autodesk 3ds Max Entertainment Creation Suite Premium 2012 offers exceptional value in a production-proven package for 3D modeling, digital sculpting, texture painting, animation, effects, rendering and compositing.

The 3ds Max Entertainment Creation Suite Premium includes Autodesk 3ds Max software, plus Autodesk Softimage, Autodesk Mudbox, and Autodesk MotionBuilder software for maximum creativity and production efficiency.

Sophisticated Animation and Effects
With the Autodesk? Entertainment Creation Suite 2012 Premium edition, artists can take on a wider range of projects, achieve faster results, and explore new creative avenues?at a significant cost saving.
* Comprehensive 3D toolsets?Choose either Autodesk Maya or Autodesk 3ds Max, and access a production-proven package for 3D modeling, animation, effects, rendering, and composting.
* New creative possibilities?Use the intuitive Interactive Creative Environment (ICE) within Autodesk Softimage to add compelling effects to your Maya or 3ds Max scene, and quickly create high-quality facial animation with the Autodesk? Face Robot? toolset.
* Intuitive digital sculpting and painting?Easily create highly detailed organic models, using the intuitive sculpting, texturing, and painting toolsets of Autodesk Mudbox.
* Powerful real-time animation?Increase overall animation output and take on previsualization and virtual movie-making projects, with the real-time engine and advanced 3D character animation capabilities of Autodesk MotionBuilder.
* High-quality baking?Easily create global illumination for next-generation games and then bake into texture maps, vertex maps, or point clouds with the Turtle for Autodesk Maya 2012 plug-in.?
* Single-step interoperability?Maximize creative potential and optimize productivity with new single-step interoperability workflows and more consistent user interfaces in these 2012 releases.

Product Key-774D1

Autodesk 3ds Max Entertainment Creation Suite Premium 2012 32bit



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Autodesk 3ds Max Entertainment Creation Suite Premium 2012 64bit


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Drawing
3ds Max Design 2012 – 495D1 | 3.84 GB
Autodesk 3ds Max Design 2012 software delivers powerful new rendering toolsets, accelerated iterative workflows, and enhanced interoperability that together help significantly increase overall productivity. Whether you?re an architect, designer, civil engineer, or visualization specialist, Autodesk? 3ds Max? Design 2012 software provides a powerful, integrated toolset that helps you to more rapidly iterate on design concepts and accurately analyze daylight effects. Create higher-impact visuals as you explore, validate, and communicate the story behind your design.

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http://forum.cgpersia.com/f13/autodesk-3ds-max-design-2012-32-64-a-30732/

Autodesk Maya 2012 32/64Bit ? XForce

Autodesk? Maya? 3D animation software delivers an end-to-end creative workflow with comprehensive tools for animation, modeling, simulation, visual effects, rendering, matchmoving, and compositing on a highly extensible production platform. Whether you work in film, games, television, advertising, publishing, or graphic design, Maya offers state-of-the-art toolsets, combined into a single affordable offering designed to help meet today?s demanding production requirements. Autodesk? Maya? 2012 delivers new toolsets for previsualization and game prototyping, extended simulation capabilities, and improved pipeline integration.

Features
Autodesk? Maya? 3D computer animation software delivers an end-to-end creative workflow with comprehensive tools for animation, 3D modeling, visual effects, 3D rendering, and compositing on a highly extensible production platform. Autodesk? Maya? 2012 software delivers new features and toolsets for previsualization and games prototyping, extended simulation capabilities, and improved pipeline integration. It delivers viewport and sequencer enhancements, node-based render passes, editable motion trails, and a new library of 80 Substance procedural textures.

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http://www.fileserve.com/file/sQhEhHe/AUTODESK.MAYA.V2012.WIN64-ISO.part1.rar
http://www.fileserve.com/file/BNu3Fut/AUTODESK.MAYA.V2012.WIN64-ISO.part3.rar
http://www.fileserve.com/file/MsEm5qQ/AUTODESK.MAYA.V2012.WIN64-ISO.part2.rar
http://www.fileserve.com/file/mBxPF2X/AUTODESK.MAYA.V2012.WIN64-ISO.part4.rar
32Bit:
http://www.url-dead/file/559196724/AUTODESK.MAYA.V2012.WIN32-ISO.part4.rar
http://www.url-dead/file/559200934/AUTODESK.MAYA.V2012.WIN32-ISO.part3.rar
http://www.url-dead/file/559213064/AUTODESK.MAYA.V2012.WIN32-ISO.part2.rar
http://www.url-dead/file/559213161/AUTODESK.MAYA.V2012.WIN32-ISO.part1.rar

OR

http://www.fileserve.com/file/68WSSCr/AUTODESK.MAYA.V2012.WIN32-ISO.part1.rar
http://www.fileserve.com/file/pkKd9TV/AUTODESK.MAYA.V2012.WIN32-ISO.part3.rar
http://www.fileserve.com/file/TCkUark/AUTODESK.MAYA.V2012.WIN32-ISO.part2.rar
http://www.fileserve.com/file/q9fW8C9/AUTODESK.MAYA.V2012.WIN32-ISO.part4.rar

Autodesk All Products 2012 KeyGEN

http://www.url-dead/file/537170091/Autodesk_All_Products_2012_KeyGEN.rar

Or

http://www.fileserve.com/file/k46WnGJ/Autodesk_All_Products_2012_KeyGEN.rar

More Links + Info:
http://forum.cgpersia.com/f13/autodesk-2012-part-ii-x32-x64-30712/