3ds Max

All posts tagged 3ds Max

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SIGERSHADERS V-Ray Material Presets Pro v.2.0 For 3DsMAX x32Bit & x64Bit

V-Ray Material Presets Pro is a powerful material collection for 3ds max and V-Ray (MacroScript). It will includes shaders like: Leather, Ceramics, Metal, Glass, Liquid, Fabric, CarPaint, Parquet, Plastic, etc. If you purchase it now, you?ll receive free complete updates up to version 2.0.

KEY FEATURES

1283 V-Ray material presets and templates:
Leather Materials (70)
Ceramics Materials (111)
Metal Materials (137)
Glass Materials (52)
Liquid Materials (54)
Fabric Upholstery Materials (35)
Carpaint Materials (37)
Wood Floor Materials (36)
Concrete Floor Materials (8)
Plastic Materials (608)
Wood Material (78)
Wall Material (57)
Compatible with 3ds Max 2009/2010/2011
Compatible with V-Ray SP2/SP3/SP4/SP5
All materials have been tested by professionals on real projects
All textures used are seamless
Friendly and simple interface
Useful for V-Ray newbies, average and power users

VERSION REQUIREMENTS

The product is compatible with 3ds max 2009, 2010, 2011 | V-Ray 1.5 SP2, SP3, SP4, SP5 | 32 and 64 bit.

All rights reserved. All trademarks contained herein are the property of their respective owners.

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SIGERSHADERS V-Ray Material Presets Pro v.2.0 For 3DsMAX x32Bit & x64Bit

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Eat 3D: Low-Res Character Production – Constructing A Character For Next-Gen Games
In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any “next-generation” game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV’s for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today.
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3Daliens Glu3D Ver 1.3.32 & Pwrapepr Ver 1.0.13 for 3DsMax 2011, 2010, 2009 x32Bit & x64Bit

glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.

A new version of pwrapper v1.012 for 3dsMax was released today. This version includes a new user control that allows controlling how age affects particle size: increasing or decreasing it. It is compatible with 3dsMax 2011 x86/x64 and desing versions. It is compatible with 3dsMax from version 9 to 2011 in x86 and x64 architectures

Its main features are:

Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
Poly surface mesh surface sequence is generated to visualize liquid surface
Fully integrated in 3dsMax and Maya
File cache system to store pre-calculated dynamics results
Wet maps ( 3dsMax only)
Texture mapping ( 3dsMax only)
Arbitrary planar shapes as sources ( 3dsMax only)
Fill objects function to speed up scene initial condition setup
Friendly customizable UI full of shortcuts, menus and toolbar buttons
Integration with Particle Flow ( 3dsMax only)

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

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3Daliens Glu3D Ver 1.3.32 & Pwrapper Ver 1.0.13 for 3DsMax 2011, 2010, 2009 x32Bit & x64Bit


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4.6Gb | AVI | 1280×800 | 3h 40min
Animation of transformer
Software: 3D’s max, Vray, Photoshop, Combustion
with project files (3d’s max scenes, textures and sequence)

DVD1

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MultiScatter_1.0.18a For 3Ds Max 2008, ?2009, ?2010, ?2011 x32Bit & 64Bit

MultiScatter is a new product, based on VRayScatter technology its designed to work not only with V-Ray but with Mental Ray too.
New in MultiScatter: multi-core processing support! It uses 4 CPU cores and runs almost 4 times quicker than VRayScatter which can use only one CPU core. And more!
MultiScatter allows VRay and Mentalray to generate huge amount of objects in array. The support for 64-bit systems allows MultiScatter to create and submit for render, for example, forest or even a city in a blink of an eye. Quick render time generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
Features

Capability of creation huge amount of objects in array (hundreds of thousands and millions)
Quick rendertime generation of objects with optimized RAM management
Random transformations (scale, rotation) of objects in array
Distribution of objects based on bitmaps or procedural maps
Scaling of objects based on bitmaps or procedural maps
Realtime viewport preview of objects placement
Different types of viewport preview of objects
Special procedural map the MultiScatterTexture
64-bit support
Differences from VRayScatter:

1. Mental Ray support (geometry and Mental Proxy)
2. Not only VrayProxy but any kind of geometry supported
3. Many objects in one Scatter
4. Probability texture for objects “clustering”
5. Multithreading support in all operations including viewports
6. Picking objects directly from a scene
7. Materials, property and animation interactively depended to scene objects.
8. “Help pictures” for new users (possible to switch off).
9. Revolutionary viewport preview mode – points.
10. Diffuse colour or wirecolor preview in viewport.
11. Collision preview in viewport.
12. Converting MultiScatter object to single mesh or instant copied objects.
13. MultiScatter utility.
All rights reserved. All trademarks contained herein are the property of their respective owners.

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MultiScatter_1.0.18a For 3Ds Max 2008, ?2009, ?2010, ?2011 ?x32Bit & 64Bit

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Many Thanks to hxnn

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Sitni Sati All Plug-ins For 3Ds Max 2011, 2010 x32Bit & x64Bit

FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.
It’s versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. Almost every aspect of simulation can be customized through 3ds max scripting, allowing user to interfere with simulation computation at the lowest level.
AfterBurn is a production-proven volumetric effects plugin that has been used in cinematic productions such as Matrix Reloaded, Armageddon, Dracula 2000, K-19: The Widowmaker, HBO trailer, Mechwarrior3 cine trailer, various IMAX movies and games such as Warcraft3, Starcraft, Sin and many others.
DreamScape is sophisticated set of 3DS MAX plug-ins for creating and rendering realistic landscapes, seascapes, skies, clouds, outdoor lighting and more. In contrast to other terrain creation tools for 3DS MAX, DreamScape Terra uses new rendering technologies that occupy much less of your computers memory (RAM) making it possible to render large detailed terrains on even a modest system. An intuitive and friendly user interface will allow you to easily tweak terrain properties, interactively paint elevation, and even to apply erosion effects.
Enlight is intended to fill the gap between standard MAX lights and physically based radiosity solutions. Flexible, user friendly and fast, it is fully MAX/VIZ 3.x compatible and uses the latest enhancements in the MAX software architecture.
ScatterVL Pro will let you alter any aspect of volumetric light, even to use own projector map! Included SVL Caustic Map plugin enables caustics inside the volume. Since this map is actually faking caustics effect, rendering times are pretty close as rendering with Shadow Maps.
For the most demanding tasks, built in finalRender suport will provide interface to the special effects such as raytraced caustics.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

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Sitni Sati All Plug-ins For 3Ds Max 2011, 2010 x32Bit & x64Bit

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Sitni Sati FumeFX V2.0A for 3DS MAX 2010/2011 (x32Bit/64Bit)

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SITNISATI AfterBurn 4.0b for 3DsMAX 2010, 2011(x32Bit/64Bit)

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SITNISATI DreamScape 2.5F for 3DsMAX 2010, 2011(x32Bit/64Bit)

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SITNISATI EnLight 1.4 for 3DsMAX 2010,(x32Bit/64Bit)

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SITNISATI ScatterVL Pro 1.9 for 3DsMAX 2010,(x32Bit/64Bit)

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Many Thanks to XForce Team

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3Daliens Glu3D & Pwrapper For Maya & 3DsMAX 2010, 2011 Final Version (x32Bit/64Bit)

glu3D for 3dsMax, Maya
glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
Pwrapper for 3dsMax, Maya and XSI
Pwrapper is a surface blobMesh generator for any kind of particle system in 3dsMax, Maya and XSI(not only glu3D particles). Create a new instance of Pwrapper. Then select any particle system through pwrapper command panel and its particles will be wrapped with a poly surface mesh. Modify Pwrapper parameters to change surface look.
All rights reserved. All trademarks contained herein are the property of their respective owners.

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3Daliens Glu3D & Pwrapper For Maya & 3DsMAX 2010, 2011 Final Version (x32Bit/64Bit)

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Download

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Play DVD BOY’s

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