Animation

All posts tagged Animation

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This lecture is an introduction to character animation as it relates to video games and interactive media.
Instructor Robert Coddington takes you step-by-step through the basics of Maya, its animation tools, the graph editor and dynamic character posing. He guides you through the animation of simple, yet expressive game-style assets, demonstrating simple loops and transitions and creating a run cycle. As an added bonus, this DVD also includes a professional quality character rig so you can follow along and get started animating in Maya right away.

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In this DVD Robert Kuczera guides you through his character animation process from beginning to end. He first describes how to prepare the Maya Workspace to improve and optimize your work- flow. Next, he shows how to prepare a scene for animation and animate the character. He discusses the timeline, Graph Editor, Dopesheet, layers, shelves, hot keys and MEL scripts. Robert demonstrates how to use filmed reference material to identify the key poses and place the breakdowns and in- betweens. The lecture is focused on showing you how to animate precisely and quickly through the camera. Robert presents an insider?s view of how professional animators work, showing workflow and techniques with supporting discussions on the principles of animation.

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Animation Tutorial from ILM & Sony Animator

Humanoid Animation I features the most complex walk cycle ever recorded for an animation tutorial video. In this video veteran animator David Weinstein will show you how he breaks down and begins his walk cycles – moving onto cleanup – and finally the high resolution details. Using a layering technique, David will show the viewer how to understand the mechanics of each section of the body. Building and blending all the body quadrants together to achieve a full character walking performance. Then in the final stages bringing the character to life by adding high frequency animation additions including keyframed skin, muscle, fat and facial performance. This is a tutorial that should not be missed.

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Simply Maya – Ball throw animation

Description:

The ball pick up and throw is intended to help break new Maya users into the world of keyframe animation.
You will learn how to set up your character in a starting pose then work your way through key framing individual
joints to start making the model move in the desired way.
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If you’re interested in animation then you’ll love the Robot Animation tutorial

It will take you though the steps used to get him moving around on screen.
We begin by importing a fully rigged character and will spend some time getting familiar with his controls,
like selecting control handles. Once we have a feel for moving him with his controls we will set him up for the animation.

Starting off with a basic walk pose we will learn how to key frame our robot so that he begins to move forward and eventually tries to open a door.
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Learning 3D Character Animation with Jeff Lew

From the Lead Animator of Matrix Reloaded, the ‘Learning 3D Character Animation with Jeff Lew’ series is one of the few real character animation classes on DVD. There are so many how-to videos on the market showing you how to setup a character or model a character in a specific 3D software package, but very few training videos showing you actually how to animate a character in 3D. This 3-part DVD series will teach you strong fundamentals necessary for creating great character animation in any 3D animation software package. Continue Reading

Ok mates, first of all: This version is without crack (till now). You know how hard it is to find a copy of it. Nearly impossible. Or did you found one the last two years? About this reason no crack exists till now. But I’m sure cause its on now, all the famous groups will try to crack it. So the first step is done: its on circuit!! We was so long patient – it dont have? a problem to be it a little bit more.

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