
Zack Petroc – Character Creation Master Class

Visualarium – Character Sculpting With Kris Costa | Module 1-8 | Size: 2.41 GB
In this 10 Week Master Class, award-winning artist Kris Costa, (modeler on such films as: The Avengers, Transformers, Pacific Rim, Rango, Barnyard, Pan?s Labyrinth, and more,) will give you an exceptional, industry standard level of training for modeling Characters. Creating amazing, film-quality characters is about more than just having a great sculpt. To be a character artist, you need to know how to model, sculpt, texture, shade, light and composite your final character, all while making it look realistic and believable.
Home Page: _http://www.visualarium.com/kris-kosta/
http://bytesbox.com/!/oe75aavlRyQ5ACp/
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http://rapidgator.net/folder/1975633/Character Sculpting With Kris Costa.html

Digital-Tutors ? Introduction to Character Rigging in Toon Boom Harmony
Beginner | 1h 17m | 483 MB | Project Files: Included | Software used: Toon Boom Harmony 10.0.1
Digital Tutors ? Introduction to Character Design in Toon Boom Harmony
Toonboxstudio – Draw Slim Male Characters
English | HD-MOV | 4hrs 1.84 GB
Digital-Tutors – Creating Stylized Female Character Concepts in Photoshop CS5
Intermediate | 3h 42m | 983 MB | Project Files 107 MB | Required Software: Photoshop CS5
In this tutorial we will learn about a workflow that can be used to design stylized female characters with Photoshop CS5. We?ll get started by learning about a few things that should be considered for every character we design. Here we will discuss the importance of things like character intent, character back story as well as references. Once our direction has been established, we?ll jump in and spend some time doing concept sketches. After our initial character design has been settled upon, we will move on and begin exploring our character by rendering them in different poses. To wrap the tutorial up, we?ll learn about techniques that can be used to create inked line-work as well as cell shaded color for our character. After completing this tutorial, you?ll be familiar with a workflow that can be used to develop stylized characters in Photoshop.
Home:
http://www.digitaltutors.com/11/training.php?pid=610
Download:
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http://ul.to/folder/uxhwip

Digital-Tutors – Modeling a Character for Rigging and Animation in Softimage
Intermediate | 3h 09m | 1.08 GB | Project Files 3 MB | Required Software: Softimage 2010
In this series of lessons, we will learn how Softimage can be used to model an appealing, cartoony character in a way that allows for a wide range of movement and emotions when animating. When rigging and animating, it’s always nice to have an appealing character to work with. In these lessons, we’ll cover the building of a simple character with emotive eyes and eyebrows which you can then rig and animate. We will look at methods for building the head, body, arms, and legs and methods for connecting them all together. During the modeling process, we will emphasize the use of proper topology and discuss how topology and edge flow can impact the outcome of the rigging and animation process.
Home:
http://www.digitaltutors.com/11/training.php?pid=322
Download:
http://bytesbox.com/!/XEtsDG6it5OhsyZ/
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