LightWave

All posts tagged LightWave

Lightwave10

Release Name: Lynda com LightWave 10 Essential Training-QUASAR
Size: 1.25 GB

In LightWave 10 Essential Training, author Dan Ablan provides thorough, step-by-step instructions on building 3D models, scenes, and animations in LightWave 10.

Beginning with a tour of the interface and LightWave’s two main programs, Modeler and Layout, the course covers key concepts such as building models from basic polygonal shapes, assigning textures, and employing lights and 3D cameras to build real world scenes. Also included are tutorials explaining particle animation, dynamics, and bones. Exercise files accompany the course.

tut

Topics include:

Understanding and navigating 3D space
Configuring menu and keyboard settings
Molding basic geometric shapes
Creating detail using subdivisions
Casting reflections and creating surface textures
Building and lighting a 3D scene
Incorporating and animating cameras
Simulating collisions using dynamics
Determining the proper anti-aliasing filter for renders
Rendering a project as movie files and image sequences
Exporting a full scene

Download From Filesonic:

http://www.url-dead/file/330314741/Lynda.com.LightWave.10.Essential.Training-QUASAR.part1.rar
http://www.url-dead/file/330314751/Lynda.com.LightWave.10.Essential.Training-QUASAR.part2.rar
http://www.url-dead/file/330314761/Lynda.com.LightWave.10.Essential.Training-QUASAR.part3.rar


In this DVD, director Aristomenis (Meni) Tsirbas reveals the essentials for creating properly animated stereoscopic imagery. Although Maya and LightWave are used, the course is platform agnostic and can be used with any animation software, even if it doesn’t have stereoscopic tools. Meni guides you through a comprehensive overview of all the major principles of stereo filmmaking. Meni begins with a biological discussion of how the human eye perceives stereo imagery, and then covers the principles of 3D, including near and far divergence, the conversion at the screen plane, and working with camera movement. After creating a final render, he completes the lecture by showing how to display animated stereo sequences. This is a comprehensive yet simple to understand lecture that gives artists all the tools needed to generate exceptional stereoscopic imagery.
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This is a Focused “making of” during which James Busby attempts to explain a lot of the working practices and techniques used to create the photorealistic “Patient” character, illustrated with Videos and images. Also included at the bottom of the article is a link to the scene file, which includes a version of the scene with a frozen mesh and all the textures in JPG format at full resolution. Focusing on Texturing, Shading, Lighting, Rendering, and grading, this is a valuable resource for any lightwave character modeler.

Click here to view the tutorial

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http://www.tdt3d.com/shared_files/uploaded/3220/15733_1_o.jpg

Vue 7 xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and XSI.

Access all the power of the world’s leading 3D scenery program directly from within your favorite application. Create and edit beautifully detailed natural environments using your application’s standard manipulators.

Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or XSI, with full interaction between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.

Vue 7 xStream provides a unique, unmatched solution for creating and integrating high quality natural scenery into any professional production pipeline, from architectural visualization to broadcast and film.

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