Digital-Tutors – Reusing Control Rigs in Maya
Intermediate | 3h 40m | 1.76 GB | Project Files 49 MB | Required Software: Autodesk Maya 2012
In this Maya tutorial, you will learn techniques for reusing control rigs in Maya to work more efficiently. Throughout the tutorial you will learn techniques for re-purposing rigs to save time in your character setup pipeline. We’ll start by merging a completed rig into our character’s scene. At that point, we will start modifying the rig to match the proportions of our character. Moving on from there, we will then add controls that are necessary to accommodate any new accessories that require controls. We’ll also learn techniques for rigging hair and belts, and use Mel scripts, to help us to cut time on repetitive tasks. By the end of this tutorial, you’ll learn how to reuse your own rigged assets, to, in the end, be more productive to your team.
Home:
http://www.digitaltutors.com/11/training.php?pid=597
Download:
http://bytesbox.com/!/HFVPqRDzZfvojlR/
http://bytesbox.com/!/JU7aJ65FJVAaeaJ/
http://bytesbox.com/!/Clh8EKazUmTyaJJ/
http://bytesbox.com/!/WIb0k7Ru13d9QL9/
http://bytesbox.com/!/lzLDAzxWpkVLgqQ/
http://bytesbox.com/!/Ux2J6N0LBkgrFyT/
http://bytesbox.com/!/mLc86UekBjA40dw/
http://bytesbox.com/!/A4LDG8ffcKUn8dH/

http://ul.to/folder/ejakkz


Digital-Tutors – Creative Development: Using HDR Images for 3D Lighting in Maya with Jon Tojek
Digital-Tutors – Creative Development: Photorealistic Time-Lapse Animation and Rendering in Maya and modo with Martin Mayer
Digital-Tutors – Animation Retargeting Techniques in Maya
Digital-Tutors – Creative Development: Guerrilla Commercial Design Concept in Maya with Ed Whetstone
Digital-Tutors – Maya Animation Reference Library: Animate Menu
Lynda.com – Digital Creature Creation in ZBrush, Photoshop, and Maya




