Maya

All posts tagged Maya

Poster
Gnomon School – Master Classes 2011: Advanced Visual Effects Techniques for Production with Wayne Hollingsworth

Advanced | 5h 13m | 1.49 GB | Required Software: Autodesk Maya, Nuke

In this class Wayne will be presenting three advanced fluid simulation and dynamic effects production techniques. The first technique will demonstrate how to set up a truly believable explosion. He will then move on to simulating a burning vehicle, introducing props and assets into the simulation. Lastly Wayne will show you how to correctly create composites for your fluid simulation by breaking them down into RGB passes.

Home:
http://www.gnomonschool.com/master/2011

Download:
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Poster
Gnomon School – Master Classes 2011: Combat Animation for Games with Bruno Velazquez

Advanced | 2h 06m | 1.61 GB | Required Software: Autodesk Maya

Combat animation is a key component of popular action and fighting games. This class serves as an introduction to creating the most dynamic and powerful combat animations while balancing the importance of gameplay. Bruno will discuss the differences between animation for games and other types of media and the difference between cinematic animation and combat animation. The key to success also lies in the workflow between an animator and the designers of the game. The class will focus on timing and posing and how to get the most out of your characters when creating dynamic movement. A series of animation samples will be covered and analyzed using Autodesk Maya.

Home:
http://www.gnomonschool.com/master/2011

Download:
http://bytesbox.com/!/ZCFkZhTg6WSlQ3g/
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Poster
Gnomon School – Master Classes 2011: Efficient Cinematic Lighting with Jeremy Vickery

Advanced | 2h 06m | 723 MB | Required Software: Autodesk Maya

This class will cover the principles of good composition with a focus on lighting. Topics covered include 2D concepts of color keys and then proceed to techniques for lighting 3D illustrations as well as lighting character animation and film sequences. Jeremy will be using Autodesk Maya as his primary 3D tool, but this class is less about technical training so the principles should apply to any software you might use.

Home:
http://www.gnomonschool.com/master/2011

Download:
http://bytesbox.com/!/dFxxf4EyNrKCWLM/
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[center]Poster
Digital-Tutors – Enhancing Rigs with Maya Muscle[/center]
Intermediate | 3h 22m | 1.68 GB | Project Files 58 MB | Required Software: Autodesk Maya 2012

In this Maya tutorial, you will be equipped with the knowledge you need to incorporate Maya Muscle into your own rigging pipeline. Over the series of tutorials, we will use Maya’s very robust and intuitive muscle system improve the overall realism of an animated character. We will start with an animated rig that has some major deformation problems that will need to be addressed. From there, we will start to strategically build an efficient muscle rig that will preserve volume in critical areas that are prone to collapse, like the shoulders and forearms. We’ll learn how to customize Maya muscle shapes and follow-through effects to create the illusion of weight and realism! We’ll also cover integrating blend shapes with Maya Muscle and file referencing to work smarter, not harder. By the end of this tutorial, you will be equipped with the knowledge you need to incorporate Maya Muscle into your own rigging pipeline.

Home:
http://www.digitaltutors.com/11/training.php?pid=578

Download:
http://bytesbox.com/!/PEgbz6aWUIB3Cax/
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[center]Poster
Digital-Tutors – Creative Development: Character Creation Pipeline in Maya and ZBrush with Safari Sosebee[/center]
Advanced | 2h 07m | 1.11 GB | Project Files 419 MB | Required Software: Maya 2009, Photoshop CS4, ZBrush 3.1

In this Maya tutorial, we will learn how to create a creature image based on one camera while learning how to cheat certain details in Photoshop. This tutorial will go through all of the steps of the process of making a polished image of a creature character. We will learn the importance of each part to ensure that our image is appealing in the end.

Home:
http://www.digitaltutors.com/11/training.php?pid=574

Download:
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