3DMotive – Bipedal Rigging Series: Part 1
In this colossal video series, instructor Justin Harrison breaks down the entire rigging process of a bipedal, humanoid creature from absolute start-to-finish. With what is among the more difficult and challenging tasks in the gaming and film industry, Justin guides you step by step through the entire process. Part 1 will showcase a course overview as we cover the bare-bone basics of all aspects of the series, will dive straight into showing you how to set up the base skeleton, Forward and Inverse Kinematics, and creating control handles for your rig. Part 2 (arriving very soon!) covers creating IK handles, Constraints, Reverse Foot setup, painting skin weights, creating set driven keys, as well as cleaning up your rig. Also coming in Part 2 is a bonus chapter showing how to setup dynamic ? animation driven joints on something like hair or cloth.
Home :– http://www.3dmotive.com/new-release-complete-bipedal-rigging-course-part-1/
http://www.url-dead/folder/16036755
Mirror :-
http://www.filejungle.com/l/3TdH5G
Mirror :-
https://filepost.com/folder/bd2aae75/
Mirror :-
http://www.fileserve.com/list/f3D69hX
Soon !
Thanks, CG Blogger!
does anybody knows some serious skinning\rigging course for max? ty in advance
“does anybody knows some serious skinning\rigging course for max? ty in advance”
Hi JC, you can try “Digital tutors Rigging for Production in 3dsMax 2010 ” you will build an entiere rig for character & of course skinning :) (I don’t know if you can find it in CG Persia..)
Thanks
jumbofiles.com mirror here:
http://graphics-resources.blogspot.com/2011/12/3d-motive-bipedal-rigging-series-part.html
Hi…………….Guys..
dear torrent guys…..
Here is torrent Link…
http://cgpeers.com/torrents?id=7737
……………..giri.k.y.,hyderabad,india.
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