Maya

All posts tagged Maya

Autodesk Maya 2010 Suite Win OSX | 3.5 GB

Autodesk Maya 3D modeling, animation, rendering, and special effects software offers artists an end-to-end creative workflow. Autodesk Maya 2010 software is the first release to unify the Autodesk Maya Complete 2009 and Autodesk Maya Unlimited 2009 feature sets, advanced matchmoving capabilities, and high dynamic range compositing into a single affordable package.

It includes :
– Maya 2010 for Windows 32/64bits and OSX
– Toxik. MatchMover & Backburner for Maya 2010.
– X-FORCE (Win 32/64) & iND (OSX) Keygen/Crack.
– User Guides & Tutorials from Autodesk Website.
– BonusTools, LayoutTools & ipv6 Add-ons.

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Maya Mudbox Hyper-real Hand Modeling | 930.9 MB

These videos reveal the artistic and technical approach that CG artist Jeff Unay takes to model a hyper-realistic hand with Autodesk Maya and Autodesk Mudbox.

In part one you will see how to sculpt the primary forms of the hand. In part two you will follow a 2 hour time-lapse of sculpting which include Jeff’s comments. In parts 3 and 4 you will continue detailing the hand and preparing for deformations. In part 5 you will see how to incorporate blend shapes for use in conjunction with the joint rig. Part 6 concludes the series through sculpting the finger and thumb deformations with a look at the final result of all shapes working with the joint rig.

Please note: This is a compilation of the video podcast series ‘Model and Sculpt a Hand’ which was previously released under the Maya Video Podcast ‘Modeling’ section.

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In “MEL for Character Animators”, Kevin Mannens develops a wide variety of scripting techniques designed to speed up your character animation workflow and make your pipeline more efficient. He explains all scripts in an in-depth and step-by-step manner, aimed at making advanced users more productive in their day-to-day tasks. With this DVD, technically oriented animators will become proficient in developing project specific tools that will shave days off each production.

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Joe Alter Shave and a Haircut 5 For Maya 2009 32Bit & 64Bit

Joe Alter Shave and a Haircut 5.0 v61
Joe Alter Shave and a Haircut is a plugin for Maya, that creates extra realistic hair and fur surfaces. With this, you can create furry animals, grasses, haircuts, mustaches and so on. And this is not only about extra rendering-realistic, but also extra dynamic-realistic hair/fur. Combining advantages from both Maya Fur and Maya Hair modules inside itself, JA S&H is a perfect decision for your production. It makes creating of haircuts much easier with much finer level of control and much less rendering time. S&H also MentalRay- and RenderMan-compatible, so you can create super-photorealistic renderings using with no additional compositing. Continue Reading


Digital Tutors – Next-Gen Game Pipeline Bundle(16CD)

Digital Tutors – Next-Gen Game Pipeline Bundle

8 Gb | 16 CD | 29 hrs. 55 min

Learn the production workflow to next-gen game development and time-saving techniques for all stages of game development pipelines. Features low-poly modeling in Maya, sculpting and adding detail in ZBrush, texture painting in ZBrush, animation techniques in Maya, building real-time shaders, and deploying your game with Maya and XNA. Contains nearly 30 hours of project-based training for technical and creative artists.
Included in this bundle:

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