Maya

All posts tagged Maya

Maya 2008 Extension 1 Muscle System win32/64 bit and MacOSx

Maya 2008 Extension 1 New Feature Highlights
Muscles and Skin

Deformations

Use the powerful, full-featured Maya Muscle deformer on skin, muscles or as a standalone deformer in conjunction with other Maya tools. The built-in Volume Preservation solution gives you realistic results as a muscle mass is contracted and lengthened ? helping you avoid the typical collapsing and pinching problems that frequently plague jointsthat bend. Custom squash and stretch can be used to override volume preservation.

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Xfrog Prehistoric Plants v.2

PREHISTORIC Version 2.0 DVD – Trees of PREHISTORIC ERAS. An Image Gallery and PDFs are available at the bottom of this page. The Library contains 20 Species with 3 age variations, (60 Unique Models), on the DVD in 9, (yes, NINE) 3D formats – MAYA, MAX, C4D, LWO, OBJ, VUE D’ESPRIT, BRYCE, 3DS and XFROG. PLUS, a import plugin for XSI 4.2 and higher. The DVD also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders, each with alpha, for single polygon opacity/transparency texturing or direct compositing. e.g. games, realtime, forests, flocks, flowerbeds, you decide, its all rendered for you already. A print resolution PDF in 7 languages is enclosed with the library(click below on PDF), explaining the origins of each Plant and featuring Renders of each model – Perfect to dazzle clients, wifes, husbands, and even your grandmother.

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Autodesk Maya Unlimited 2008

 

The ultimate version of Maya? software?Autodesk Maya Unlimited?is the choice of digital artists who are looking to make their 3D projects stand out. Maya Unlimited includes all the functionality found in Autodesk Maya Complete and provides professional artists and animators with additional industry-leading innovations such as Maya Fluid Effects, Maya nCloth, Maya Hair, Maya Fur, and Maya Live for the creation of superior digital content

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Autodesk Maya

 

Maya 2008 Features

 

New Polygon Modeling and nCloth Wind Features
Autodesk? Maya? 2008 provides new and enhanced tools for both the high-level manipulation and component-level editing of polygon models. This video will introduce you to the software?s new Smooth Mesh workflow, which has been significantly streamlined thanks to new, high-performance preview capabilities. You?ll also learn how to take advantage of the new Slide Edge feature and become acquainted with the enhancements made to other polygon editing features such as Pick Walk (for edge loops) and the Keep Faces Together option. Finally, you?ll see a demonstration of the improved dynamic wind features for Maya nCloth, including Wind Shadow Distance, Air Push Distance, and Wind Noise.

 

 

Non-Destructive Skin Editing
Animators and animation technical directors often need to work iteratively on their rigged characters. Maya 2008 now streamlines iterative skinning workflows by enabling you to modify the skeleton of a bound character, without having to rebind it after, thus preserving any work done after the skeleton was bound. This video will familiarize you with new tools for inserting and moving joints on a bound skeleton, as well as X-ray Joints. Plus, you?ll learn how to take advantage of the newly added support for multiple bind poses. Also included in this video is a look at the new Maya Artisan brush hotkeys, which enable you to quickly manipulate geometry as you work by toggling between Push/Pull/Smooth and Add/Remove, as well as by inverting the values you?re painting.

 

 

Enhanced Character Rigging Workflow

This video shows you how to quickly correct unwanted spikes and other anomalies in smooth skin weighting on a bound character using the new Smooth Skin Weights operation. You?ll also see how the new X-ray Joints option and Copy Weights can help you to set up your characters faster and more efficiently.The demo also includes a look at the new Maya Artisan brush hotkeys. These allow you to toggle between Push/Pull/Smooth and Add/Remove, as well as to invert the values you?re painting as you work?enabling you to keep focus on your model when sculpting or painting attribute values.

 

Maya nCloth: Enhanced Wind Model

As the first Maya module built on Autodesk?s new Nucleus technology, Maya nCloth lets you quickly direct and control your cloth and other material simulations in entirely new ways. This video introduces you to nCloth?s improved wind model, which now supports wind shadowing?the effect wherein cloth will not be blown by wind on the opposite side of the character or when it is sheltered by another object. You?ll also see a demonstration of how to use the Air Push Distance feature and the new lift model.

 

 

Maya nCloth with a Fast-Moving Object
As the first Maya module built on Autodesk?s new Nucleus technology, Maya nCloth lets you quickly direct and control your cloth and other material simulations in entirely new ways. This video demonstrates an efficient workflow for creating nCloth on fast-moving objects. You?ll also get an overview of the time-saving nCloth presets new in Maya 2008. Finally, you?ll learn how to take advantage of nCloth Cache Blending and Painting to quickly achieve your desired result.