Maya

All posts tagged Maya

 

Learn a production workflow to creating stylized female characters, working with art direction, and several time-saving techniques for modeling, UV layout, texturing, and material and shader setup. Contains over 6.5 hours of project-based training for artists learning the artistic processes of creating stylized females as seen in animated feature films

Continue Reading

 

Description: Creating characters for games presents many challenges for the 3D artist. Issues such as poly count, flexibility of the rig, art direction, and the game environment itself will dictate the final look of the character. In this DVD, Mayan continues from the head model and design used in Head Modeling for Games, demonstrating the tools and techniques used to create low polygon characters. Topics such as working from a concept design, poly count, scripts, props and topology are discussed.

Over 2 1/2 hours of lecture.

Continue Reading

 

Software: Maya 8.5 or higher
Run Time: 20 hrs. 42 min., 11 discs
A guide to modeling, texturing, and rendering digital humans in Maya
Learnig a production workflow to organic modeling, UV layout, texture mapping, shading, and rendering using an array of tools and techniques for creating realistic humans from reference.
Series contains 4 products and a total of over 20 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games. Perfect for students and professionals.

Continue Reading

mental ray Standalone 3.6 for Maya 2008 Highlights

Key New Features and Enhancements

The advanced, physically based mental ray? rendering technology allows you to take your CG projects to new, more photorealistic heights.

The latest release of mental ray? Standalone for Autodesk? Maya? software–mental ray 3.6–delivers improved performance and scalability for rendering large scenes.

Continue Reading

http://www.solarnavigator.net/films_movies_actors/film_images/Pixar_animation_studios_logo.jpg

PIXAR RENDERMAN STUDIO V1.0.1

RENDERMAN PRO SERVER V13.5.2

Xforce

RenderMan Studio is a collection of tools that form an advanced
render pipeline that is both easy to use and fully customizable.
From Maya scene translation, to network rendering, to compositing . .
RenderMan Studio provides a powerful render pipeline for maximum
efficiency.

The RenderMan Studio includes:
RenderMan for Maya Pro for Maya 7, 8.5 and 2008
Integrates tightly with Maya to provide a bridge to Pixar’s RenderMan.
Continue Reading

CRAFT DIRECTOR TOOLS V8.1.1 FOR 3DS MAX AND MAYA

Release info:
Craft Director Tools is a suite of plug-ins for Direct Animation
in Maya and 3ds Max. Direct animation is a ground breaking
animation discipline in which animators are given greater
precision and control. Objects and cameras are steered
manually in the 3D environment with the aid of such input
devices as a joystick or a 3D mouse.

Continue Reading

Digital Tutors – Creating Cartoon Sets in Maya

Learn a time-saving workflow to creating cartoon sets, look development for environments, and production techniques for modeling, UV layout, texturing, and shader assembly.
Contains over 6 hours of project-based training and guides artists step-by-step through a proven approach to the modeling, texturing, and shading processes of creating stylized cartoon sets and environments as seen in animated feature films.

http://www.digitaltutors.com/store/product.php?productid=3409&cat=39&page=1

Continue Reading